Player Matchup

Anhur
Anhur
Goombs
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Klompendanser
Bakasura
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
423W - 220L
1,815 Elo+
Party 2
Fafnir
Fafnir
Mithrandir99
Fafnir
Level 158
God Stats
32W - 33L
1,841 SR
Queue Stats
430W - 410L
1,690 Elo+
Solo
Vulcan
Vulcan
Motivace
Vulcan
Level 160
God Stats
1W - 1L
1,599 SR
Queue Stats
136W - 116L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xuchucha
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,588 SR
1,628 Elo+

VS

Team Averages
Level 158
1,629 SR
1,634 Elo+
Hun Batz
Hun Batz
ChoppaTV
Hun Batz
Level 156
God Stats
6W - 3L
1,731 SR
Queue Stats
249W - 194L
1,690 Elo+
Party 1
Sylvanus
Sylvanus
Detectable
Sylvanus
Level 160
God Stats
20W - 9L
1,639 SR
Queue Stats
446W - 385L
1,723 Elo+
Party 1
Rama
Rama
EmilZy
Rama
Level 159
God Stats
2W - 2L
1,776 SR
Queue Stats
19W - 14L
1,679 Elo+
Solo
The Morrigan
The Morrigan
naoseimaluco
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
rjuk
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 133L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Goombs
Anhur
11
1 / 6 / 0
7,091
507
4,015
8,003
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Klompendanser
Bakasura
14
3 / 3 / 1
7,810
558
5,567
10,330
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
11
0 / 2 / 2
6,645
475
5,307
11,629
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Motivace
Vulcan
11
0 / 4 / 3
6,376
455
5,282
7,662
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Xuchucha
Cu Chulainn
13
2 / 5 / 0
7,454
532
4,013
14,632
7,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChoppaTV
Hun Batz
14
3 / 0 / 5
8,146
582
5,376
6,360
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Detectable
Sylvanus
12
2 / 0 / 4
8,008
572
5,269
9,959
5,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
EmilZy
Rama
16
8 / 1 / 1
10,444
746
8,608
9,516
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
naoseimaluco
The Morrigan
16
5 / 2 / 1
9,702
693
9,584
6,159
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
rjuk
Raijin
13
2 / 3 / 1
7,463
533
7,238
7,551
2,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
20
20
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ChoppaTV
Hun Batz
3
0
5
5.5
W
Sylvanus
Detectable
Sylvanus
2
0
4
4
W
Rama
EmilZy
Rama
8
1
1
8.5
L
Anhur
Goombs
Anhur
1
6
0
0.17
L
Bakasura
Klompendanser
Bakasura
3
3
1
1.17
L
Fafnir
0
2
2
0.5
L
Vulcan
Motivace
Vulcan
0
4
3
0.38
L
Cu Chulainn
Xuchucha
Cu Chulainn
2
5
0
0.4
W
The Morrigan
naoseimaluco
The Morrigan
5
2
1
2.75
W
Raijin
rjuk
Raijin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,184
Damage
36,075
52,256
Taken
39,545
26,206
Mitigated
15,130
11,424
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ChoppaTV
Hun Batz
5,376
2,307
0
2,576
6,360
2,095
529
1,268
4,484
0
56,052
W
Sylvanus
Detectable
Sylvanus
5,269
2,090
1,721
4,301
9,959
5,530
175
4,103
5,524
19,908
0
W
Rama
EmilZy
Rama
8,608
6,773
0
5,579
9,516
2,915
308
629
8,867
0
82,307
L
Anhur
Goombs
Anhur
4,015
1,777
0
1,007
8,003
1,688
0
425
7,578
0
32,057
L
Bakasura
Klompendanser
Bakasura
5,567
3,871
0
2,898
10,330
4,712
0
2,333
7,957
0
47,580
L
Fafnir
5,307
1,506
0
3,464
11,629
9,442
0
5,017
6,612
18,338
0
L
Vulcan
Motivace
Vulcan
5,282
756
0
594
7,662
2,367
0
5,248
2,414
39,580
0
L
Cu Chulainn
Xuchucha
Cu Chulainn
4,013
462
0
3,461
14,632
7,997
0
5,189
9,009
0
51,533
W
The Morrigan
naoseimaluco
The Morrigan
9,584
2,424
0
1,217
6,159
2,265
650
0
5,944
50,966
10,880
W
Raijin
rjuk
Raijin
7,238
1,298
0
1,412
7,551
2,325
0
4,193
2,946
51,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
43,763
451
Minions Killed
507
0
Camps Cleared
0
1,323,899
Distance Traveled
1,322,515
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,146
582
95
7
0
319,491
4
W
Sylvanus
8,008
572
31
2
0
263,396
4
W
Rama
10,444
746
149
11
0
250,801
8
L
Anhur
7,091
507
90
6
0
218,673
5
L
Bakasura
7,810
558
117
8
0
326,528
0
L
Fafnir
6,645
475
22
2
0
265,339
5
L
Vulcan
6,376
455
106
8
0
264,361
3
L
Cu Chulainn
7,454
532
116
8
0
248,998
2
W
The Morrigan
9,702
693
129
9
0
248,672
5
W
Raijin
7,463
533
103
7
0
240,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role