Player Matchup

Izanami
Izanami
DedOfGod
Izanami
Level 14
God Stats
7W - 7L
1,722 SR
Queue Stats
26W - 26L
1,483 Elo+
Party 1
Ra
Ra
GolosFire
Ra
Level 30
God Stats
1W - 0L
1,708 SR
Queue Stats
29W - 29L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
IAnligeI
Erlang Shen
Level 25
God Stats
4W - 3L
1,702 SR
Queue Stats
31W - 28L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
raulfrv
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
xXHermes22Xx
Jormungandr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
298W - 216L
1,613 Elo+
Solo
Team Averages
Level 21
1,626 SR
1,526 Elo+

VS

Team Averages
Level 11
1,533 SR
1,507 Elo+
Chernobog
Chernobog
Alihenja
Chernobog
Level 4
God Stats
1W - 1L
1,816 SR
Queue Stats
4W - 5L
1,834 Elo+
Party 2
Athena
Athena
DULDULLAYICI
Athena
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 4L
1,788 Elo+
Party 2
Ravana
Ravana
Nocturno1999
Ravana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 160L
1,388 Elo+
Solo
Sol
Sol
TNTmhtsos
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,146 Elo+
Solo
King Arthur
King Arthur
porgomcapierogow
King Arthur
Level 15
God Stats
9W - 9L
1,349 SR
Queue Stats
42W - 43L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DedOfGod
Izanami
17
3 / 2 / 13
10,990
500
10,497
11,141
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 4 / 17
11,515
523
14,998
10,629
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
IAnligeI
Erlang Shen
20
13 / 1 / 11
13,513
614
22,657
13,947
12,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
raulfrv
Tsukuyomi
19
11 / 6 / 13
13,237
602
20,501
17,954
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
xXHermes22Xx
Jormungandr
19
7 / 1 / 16
14,054
639
15,995
20,951
25,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alihenja
Chernobog
17
6 / 7 / 2
10,700
486
8,738
16,802
7,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
3 / 6 / 6
9,935
452
8,409
26,767
14,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
15
3 / 10 / 2
9,864
448
7,215
19,170
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 3
8,976
408
4,936
15,309
5,634
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
porgomcapierogow
King Arthur
15
0 / 7 / 5
8,717
396
5,580
24,579
10,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
39
Kills
14
14
Deaths
39
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alihenja
Chernobog
6
7
2
1
L
Athena
3
6
6
1
W
Izanami
DedOfGod
Izanami
3
2
13
4.75
W
5
4
17
3.38
W
Erlang Shen
IAnligeI
Erlang Shen
13
1
11
18.5
L
Ravana
3
10
2
0.4
L
2
9
3
0.39
L
King Arthur
porgomcapierogow
King Arthur
0
7
5
0.36
W
Tsukuyomi
raulfrv
Tsukuyomi
11
6
13
2.92
W
Jormungandr
xXHermes22Xx
Jormungandr
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,648
Damage
34,878
74,622
Taken
102,627
55,430
Mitigated
45,831
31,871
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alihenja
Chernobog
8,738
4,650
0
4,091
16,802
7,448
1,718
4,245
12,557
0
65,990
L
Athena
8,409
1,805
0
8,280
26,767
14,947
277
9,223
17,544
19,317
0
W
Izanami
DedOfGod
Izanami
10,497
8,885
0
5,203
11,141
3,847
2,998
1,310
9,831
0
79,363
W
14,998
1,186
5,077
4,661
10,629
4,290
1,971
2,404
8,225
60,177
0
W
Erlang Shen
IAnligeI
Erlang Shen
22,657
11,943
772
5,652
13,947
12,626
3,657
2,071
11,876
0
88,456
L
Ravana
7,215
2,329
0
3,944
19,170
7,211
400
5,784
13,386
0
59,855
L
4,936
870
0
2,761
15,309
5,634
869
6,459
8,850
52,486
2,132
L
King Arthur
porgomcapierogow
King Arthur
5,580
491
0
4,786
24,579
10,591
27
5,282
19,297
0
43,481
W
Tsukuyomi
raulfrv
Tsukuyomi
20,501
5,135
0
6,060
17,954
8,705
927
3,409
14,545
0
78,329
W
Jormungandr
xXHermes22Xx
Jormungandr
15,995
4,102
0
4,446
20,951
25,962
1,068
4,057
16,894
81,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
48,192
556
Minions Killed
392
0
Camps Cleared
0
2,078,068
Distance Traveled
1,954,774
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,700
486
112
5
0
387,950
2
L
Athena
9,935
452
18
1
0
405,453
2
W
Izanami
10,990
500
120
5
0
406,617
2
W
Ra
11,515
523
88
4
0
439,344
0
W
Erlang Shen
13,513
614
118
5
0
449,983
4
L
Ravana
9,864
448
119
5
0
402,672
0
L
Sol
8,976
408
80
4
0
374,925
1
L
King Arthur
8,717
396
63
3
0
383,774
2
W
Tsukuyomi
13,237
602
123
6
0
392,675
2
W
Jormungandr
14,054
639
107
5
0
389,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role