Player Matchup

Baron Samedi
Baron Samedi
Agni2000
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BitHunter5
Cerberus
Level 40
God Stats
7W - 15L
1,630 SR
Queue Stats
674W - 671L
1,465 Elo+
Solo
Ah Puch
Ah Puch
Leonardoskies
Ah Puch
Level 129
God Stats
10W - 7L
1,563 SR
Queue Stats
24W - 32L
1,475 Elo+
Solo
Artemis
Artemis
Zimbaboo
Artemis
Level 70
God Stats
29W - 20L
1,651 SR
Queue Stats
159W - 168L
1,590 Elo+
Solo
Loki
Loki
cleberz
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,569 SR
1,506 Elo+

VS

Team Averages
Level 100
1,571 SR
1,505 Elo+
Chiron
Chiron
KingMarth745
Chiron
Level 124
God Stats
4W - 2L
1,544 SR
Queue Stats
233W - 221L
1,578 Elo+
Solo
Discordia
Discordia
PernetaJedy
Discordia
Level 88
God Stats
27W - 21L
1,557 SR
Queue Stats
269W - 285L
1,440 Elo+
Solo
Ravana
Ravana
The Almighty72
Ravana
Level 151
God Stats
8W - 3L
1,722 SR
Queue Stats
412W - 435L
1,521 Elo+
Solo
Osiris
Osiris
XxLUK4SxX
Osiris
Level 75
God Stats
0W - 1L
1,574 SR
Queue Stats
120W - 115L
1,528 Elo+
Solo
Ares
Ares
myxxtique
Ares
Level 64
God Stats
14W - 19L
1,458 SR
Queue Stats
465W - 483L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agni2000
Baron Samedi
15
3 / 0 / 6
9,808
981
10,341
8,560
4,181
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
BitHunter5
Cerberus
15
0 / 0 / 9
8,759
876
7,082
7,377
5,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
16
4 / 1 / 6
10,217
1,022
6,379
4,081
1,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Zimbaboo
Artemis
16
2 / 0 / 8
9,324
932
12,615
3,868
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
cleberz
Loki
15
3 / 0 / 7
9,505
951
5,525
6,243
2,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

290

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 2 / 1
9,197
920
6,778
9,619
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
PernetaJedy
Discordia
14
0 / 2 / 1
8,407
841
8,038
5,654
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 1
8,112
811
3,113
2,562
1,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
XxLUK4SxX
Osiris
14
0 / 4 / 1
8,128
813
2,935
14,967
15,225
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
14
1 / 4 / 0
8,997
900
6,118
11,874
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
12
Kills
1
1
Deaths
12
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agni2000
Baron Samedi
3
0
6
6
W
Cerberus
BitHunter5
Cerberus
0
0
9
4.5
L
Chiron
0
2
1
0.25
W
Ah Puch
4
1
6
7
L
Discordia
PernetaJedy
Discordia
0
2
1
0.25
L
0
0
1
0.5
L
Osiris
XxLUK4SxX
Osiris
0
4
1
0.13
W
Artemis
Zimbaboo
Artemis
2
0
8
6
W
Loki
cleberz
Loki
3
0
7
6.5
L
Ares
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
26,982
30,129
Taken
44,676
14,578
Mitigated
35,094
6,102
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agni2000
Baron Samedi
10,341
466
1,279
2,221
8,560
4,181
0
4,241
4,319
30,727
0
W
Cerberus
BitHunter5
Cerberus
7,082
365
0
653
7,377
5,126
0
4,365
3,012
12,313
0
L
Chiron
6,778
2,115
875
1,897
9,619
4,010
0
5,583
4,032
0
46,268
W
Ah Puch
6,379
139
0
1,325
4,081
1,531
0
2,103
1,978
43,458
0
L
Discordia
PernetaJedy
Discordia
8,038
35
0
0
5,654
2,084
0
3,581
2,073
26,468
0
L
3,113
408
456
169
2,562
1,298
0
1,474
1,088
0
10,801
L
Osiris
XxLUK4SxX
Osiris
2,935
467
0
1,097
14,967
15,225
0
5,938
9,029
0
7,529
W
Artemis
Zimbaboo
Artemis
12,615
6,431
0
624
3,868
1,552
0
1,920
1,948
0
28,162
W
Loki
cleberz
Loki
5,525
725
0
0
6,243
2,188
0
1,527
4,716
0
12,989
L
Ares
6,118
325
0
771
11,874
12,477
0
7,226
4,648
11,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
42,841
205
Minions Killed
193
10
Camps Cleared
2
977,464
Distance Traveled
884,907
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,808
981
55
6
2
181,907
0
W
Cerberus
8,759
876
18
2
1
196,445
0
L
Chiron
9,197
920
114
11
0
189,598
1
W
Ah Puch
10,217
1,022
87
9
1
185,944
0
L
Discordia
8,407
841
39
4
1
183,480
0
L
Ravana
8,112
811
24
2
0
175,737
0
L
Osiris
8,128
813
8
1
1
183,086
0
W
Artemis
9,324
932
28
3
2
197,262
0
W
Loki
9,505
951
17
2
4
215,906
0
L
Ares
8,997
900
8
1
0
153,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role