Player Matchup

Janus
Janus
Diamond V
BigDev93
Janus
Diamond V
Level 160
God Stats
70W - 68L
1,686 SR
Queue Stats
279W - 278L
2,302 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
DarthNoz
Cu Chulainn
Diamond II
Level 149
God Stats
13W - 9L
1,664 SR
Queue Stats
271W - 249L
2,339 MMR
Solo
Ares
Ares
Diamond IV
Kyxho
Ares
Diamond IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
2,267 MMR
Party 1
Anhur
Anhur
Diamond II
Perry8421
Anhur
Diamond II
Level 159
God Stats
24W - 37L
1,570 SR
Queue Stats
571W - 575L
2,204 MMR
Solo
Bakasura
Bakasura
Diamond II
RoyalTeeJ
Bakasura
Diamond II
Level 105
God Stats
1W - 2L
1,861 SR
Queue Stats
366W - 348L
2,347 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,656 SR
2,292 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,634 SR
2,290 MMR
Bacchus
Bacchus
Masters
AlexisGG56
Bacchus
Masters
Level 146
God Stats
27W - 16L
1,748 SR
Queue Stats
275W - 252L
2,361 MMR
Solo
Fenrir
Fenrir
Diamond II
Burzum AD
Fenrir
Diamond II
Level 160
God Stats
18W - 14L
1,636 SR
Queue Stats
392W - 366L
2,341 MMR
Solo
Tyr
Tyr
Diamond IV
Iker840
Tyr
Diamond IV
Level 143
God Stats
213W - 199L
1,691 SR
Queue Stats
416W - 413L
2,165 MMR
Solo
Chernobog
Chernobog
Diamond III
The_Joungstar
Chernobog
Diamond III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
2,235 MMR
Solo
Merlin
Merlin
Diamond III
fransnow08
Merlin
Diamond III
Level 140
God Stats
15W - 18L
1,595 SR
Queue Stats
108W - 110L
2,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigDev93
Janus
17
5 / 6 / 1
11,291
565
10,815
11,804
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
DarthNoz
Cu Chulainn
17
3 / 6 / 3
10,800
540
12,451
21,604
16,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
Kyxho
Ares
12
3 / 8 / 4
9,304
465
4,237
14,287
7,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Perry8421
Anhur
10
0 / 3 / 5
7,642
382
4,946
8,708
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
RoyalTeeJ
Bakasura
14
4 / 6 / 3
9,172
459
4,750
14,660
5,603
Bans
SetGebTiamatAthenaTsukuyomi

VS

Bans
ApolloDanzaburouGuan YuHeimdallrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexisGG56
Bacchus
16
7 / 3 / 8
10,874
544
12,898
15,073
16,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Burzum AD
Fenrir
18
5 / 2 / 6
11,391
570
8,017
16,474
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
18
2 / 3 / 6
11,750
588
9,596
20,937
20,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
The_Joungstar
Chernobog
19
9 / 3 / 3
13,183
659
14,310
17,496
7,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
fransnow08
Merlin
18
6 / 4 / 2
11,642
582
8,242
11,154
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
15
Kills
29
29
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexisGG56
Bacchus
7
3
8
3.67
L
Janus
BigDev93
Janus
5
6
1
0.92
W
Fenrir
Burzum AD
Fenrir
5
2
6
4
L
Cu Chulainn
DarthNoz
Cu Chulainn
3
6
3
0.75
W
Tyr
2
3
6
1.67
L
Ares
Kyxho
Ares
3
8
4
0.63
L
Anhur
Perry8421
Anhur
0
3
5
0.83
L
Bakasura
RoyalTeeJ
Bakasura
4
6
3
0.92
W
Chernobog
The_Joungstar
Chernobog
9
3
3
3.5
W
Merlin
fransnow08
Merlin
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,199
Damage
53,063
71,063
Taken
81,134
36,773
Mitigated
58,663
13,979
Healing
32,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexisGG56
Bacchus
12,898
1,531
468
4,575
15,073
16,754
1,297
5,765
9,027
34,329
0
L
Janus
BigDev93
Janus
10,815
905
54
1,433
11,804
4,178
180
5,855
5,949
64,166
0
W
Fenrir
Burzum AD
Fenrir
8,017
1,475
0
5,471
16,474
9,474
3,027
2,015
13,917
0
69,102
L
Cu Chulainn
DarthNoz
Cu Chulainn
12,451
3,135
0
3,592
21,604
16,923
0
4,446
17,158
0
75,103
W
Tyr
9,596
2,171
0
10,792
20,937
20,371
373
245
20,692
0
83,820
L
Ares
Kyxho
Ares
4,237
140
0
1,058
14,287
7,744
0
5,860
8,427
15,562
0
L
Anhur
Perry8421
Anhur
4,946
1,597
0
3,866
8,708
2,325
0
505
8,203
0
31,151
L
Bakasura
RoyalTeeJ
Bakasura
4,750
3,423
0
3,976
14,660
5,603
30
4,474
10,186
0
35,777
W
Chernobog
The_Joungstar
Chernobog
14,310
10,778
0
9,025
17,496
7,401
4,954
2,662
14,445
0
108,590
W
Merlin
fransnow08
Merlin
8,242
386
0
2,127
11,154
4,663
2,076
3,771
6,979
96,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
58,840
464
Minions Killed
671
0
Camps Cleared
0
1,412,458
Distance Traveled
1,911,710
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,874
544
57
3
0
382,565
4
L
Janus
11,291
565
138
7
0
297,586
4
W
Fenrir
11,391
570
117
6
0
404,074
4
L
Cu Chulainn
10,800
540
145
7
0
352,058
1
W
Tyr
11,750
588
164
8
0
408,564
4
L
Ares
9,304
465
17
1
0
294,819
1
L
Anhur
7,642
382
65
3
0
161,582
2
L
Bakasura
9,172
459
99
5
0
306,413
0
W
Chernobog
13,183
659
155
8
0
370,876
5
W
Merlin
11,642
582
178
9
0
345,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role