Player Matchup

Nike
Nike
Andrea3
Nike
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
25W - 14L
1,490 Elo+
Solo
Nox
Nox
DanyEOM
Nox
Level 26
God Stats
7W - 8L
1,164 SR
Queue Stats
355W - 356L
1,361 Elo+
Solo
Kukulkan
Kukulkan
Fertiler
Kukulkan
Level 18
God Stats
5W - 5L
1,497 SR
Queue Stats
7W - 7L
1,284 Elo+
Party 1
Neith
Neith
Harchock
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,287 Elo+
Party 1
Pele
Pele
Preechie
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 69L
1,566 Elo+
Solo
Team Averages
Level 21
1,432 SR
1,398 Elo+

VS

Team Averages
Level 20
1,455 SR
1,357 Elo+
Danzaburou
Danzaburou
ForgottenTLR
Danzaburou
Level 37
God Stats
15W - 18L
1,423 SR
Queue Stats
46W - 67L
1,405 Elo+
Party 2
Ravana
Ravana
KrillR
Ravana
Level 17
God Stats
5W - 4L
1,367 SR
Queue Stats
20W - 29L
1,205 Elo+
Solo
Ra
Ra
MikarSummerfang
Ra
Level 28
God Stats
2W - 2L
1,719 SR
Queue Stats
94W - 104L
1,594 Elo+
Solo
Cerberus
Cerberus
MunchieMunche
Cerberus
Level 14
God Stats
3W - 9L
1,265 SR
Queue Stats
4W - 15L
1,083 Elo+
Party 2
Guan Yu
Guan Yu
ulas12
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Andrea3
Nike
16
10 / 1 / 2
10,164
565
9,492
12,962
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
15
3 / 2 / 3
9,523
529
4,756
7,274
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Fertiler
Kukulkan
13
3 / 2 / 5
8,491
472
7,259
5,572
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Harchock
Neith
13
4 / 2 / 5
8,182
455
4,944
6,774
2,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
17
3 / 1 / 5
10,109
562
5,092
13,340
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForgottenTLR
Danzaburou
13
1 / 2 / 2
8,066
448
3,097
8,632
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
KrillR
Ravana
13
2 / 4 / 2
8,114
451
3,645
9,879
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 1
9,450
525
7,568
8,965
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
MunchieMunche
Cerberus
11
0 / 6 / 2
7,018
390
2,279
12,523
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
ulas12
Guan Yu
8
1 / 7 / 1
6,266
348
2,565
7,886
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
23
Kills
8
8
Deaths
23
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
Andrea3
Nike
10
1
2
11
W
Nox
3
2
3
2.25
W
Kukulkan
Fertiler
Kukulkan
3
2
5
2.75
L
Danzaburou
ForgottenTLR
Danzaburou
1
2
2
1
W
Neith
Harchock
Neith
4
2
5
3.25
L
Ravana
KrillR
Ravana
2
4
2
0.75
L
4
4
1
1.13
L
Cerberus
MunchieMunche
Cerberus
0
6
2
0.17
W
Pele
3
1
5
5.5
L
Guan Yu
ulas12
Guan Yu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
19,154
45,922
Taken
47,885
23,026
Mitigated
23,939
9,175
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Andrea3
Nike
9,492
854
0
3,362
12,962
11,187
51
2,969
9,714
9,769
44,483
W
Nox
4,756
263
0
1,669
7,274
2,750
789
2,043
5,080
53,418
0
W
Kukulkan
Fertiler
Kukulkan
7,259
217
0
0
5,572
2,111
948
880
4,667
37,192
0
L
Danzaburou
ForgottenTLR
Danzaburou
3,097
823
0
2,211
8,632
2,619
0
2,128
6,184
0
30,850
W
Neith
Harchock
Neith
4,944
2,117
0
1,381
6,774
2,260
1,905
2,577
4,112
0
26,978
L
Ravana
KrillR
Ravana
3,645
586
0
1,794
9,879
5,687
576
1,852
7,744
0
43,637
L
7,568
693
381
412
8,965
3,170
0
3,584
5,081
56,187
0
L
Cerberus
MunchieMunche
Cerberus
2,279
35
0
1,987
12,523
7,481
0
3,833
8,216
29,833
0
W
Pele
5,092
1,723
0
2,763
13,340
4,718
2,252
941
12,302
0
78,754
L
Guan Yu
ulas12
Guan Yu
2,565
461
100
456
7,886
4,982
346
1,242
6,330
0
12,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
38,914
470
Minions Killed
340
0
Camps Cleared
0
1,717,607
Distance Traveled
1,455,453
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,164
565
109
6
0
349,868
1
W
Nox
9,523
529
107
6
0
317,093
5
W
Kukulkan
8,491
472
79
4
0
344,186
3
L
Danzaburou
8,066
448
49
3
0
273,113
0
W
Neith
8,182
455
52
3
0
331,169
3
L
Ravana
8,114
451
99
6
0
335,648
1
L
Ra
9,450
525
119
7
0
320,756
0
L
Cerberus
7,018
390
53
3
0
335,745
0
W
Pele
10,109
562
123
7
0
375,291
6
L
Guan Yu
6,266
348
20
1
0
190,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role