Player Matchup

Ra
Ra
Erriep
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MikanTheGoddess
Yemoja
Level 7
God Stats
3W - 1L
1,774 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 1
Scylla
Scylla
YunkerGM
Scylla
Level 11
God Stats
1W - 1L
1,568 SR
Queue Stats
11W - 11L
1,476 Elo+
Solo
Danzaburou
Danzaburou
kajtekkusssss
Danzaburou
Level 57
God Stats
1W - 1L
1,641 SR
Queue Stats
18W - 20L
1,515 Elo+
Party 1
Fenrir
Fenrir
paracetamolazul
Fenrir
Level 23
God Stats
8W - 3L
1,757 SR
Queue Stats
58W - 49L
1,539 Elo+
Solo
Team Averages
Level 25
1,648 SR
1,498 Elo+

VS

Team Averages
Level 25
1,416 SR
1,516 Elo+
Medusa
Medusa
Iamagirladdme
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Mortal99
Ao Kuang
Level 29
God Stats
11W - 5L
1,598 SR
Queue Stats
28W - 23L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
Playoops
Cabrakan
Level 26
God Stats
3W - 5L
1,379 SR
Queue Stats
88W - 84L
1,567 Elo+
Solo
Nike
Nike
SPRIP
Nike
Level 29
God Stats
6W - 5L
1,519 SR
Queue Stats
81W - 70L
1,597 Elo+
Solo
Poseidon
Poseidon
SliitoMski
Poseidon
Level 26
God Stats
3W - 9L
1,086 SR
Queue Stats
186W - 194L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 2 / 1
8,129
542
4,013
5,648
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 3 / 3
6,747
450
3,048
9,235
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
YunkerGM
Scylla
13
2 / 3 / 0
7,698
513
5,205
5,592
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
kajtekkusssss
Danzaburou
11
2 / 5 / 1
6,687
446
3,991
10,319
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 2
7,772
518
5,423
11,029
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,321
621
7,381
7,844
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Mortal99
Ao Kuang
13
4 / 1 / 4
8,092
539
6,638
13,356
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Playoops
Cabrakan
11
1 / 1 / 7
6,984
466
6,613
10,850
5,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
SPRIP
Nike
14
2 / 2 / 1
8,004
534
3,381
8,629
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SliitoMski
Poseidon
15
2 / 2 / 6
8,849
590
5,977
4,785
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
16
17
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
1
2
1
0.75
W
7
2
3
4.25
L
0
3
3
0.5
W
Ao Kuang
Mortal99
Ao Kuang
4
1
4
6
W
Cabrakan
Playoops
Cabrakan
1
1
7
4.5
W
Nike
SPRIP
Nike
2
2
1
1.25
W
Poseidon
SliitoMski
Poseidon
2
2
6
2.5
L
Scylla
YunkerGM
Scylla
2
3
0
0.67
L
Danzaburou
kajtekkusssss
Danzaburou
2
5
1
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
29,990
41,823
Taken
45,464
17,249
Mitigated
18,979
11,296
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,013
513
233
2,343
5,648
3,273
0
2,619
2,704
47,053
0
W
7,381
2,635
0
2,857
7,844
2,882
888
1,260
6,584
0
59,347
L
3,048
787
820
546
9,235
4,877
1,076
5,004
4,135
17,307
0
W
Ao Kuang
Mortal99
Ao Kuang
6,638
1,583
0
6,038
13,356
4,236
0
1,987
11,199
56,699
0
W
Cabrakan
Playoops
Cabrakan
6,613
1,203
199
4,896
10,850
5,942
0
2,800
8,014
36,660
0
W
Nike
SPRIP
Nike
3,381
147
0
2,900
8,629
4,514
50
3,098
5,207
0
45,131
W
Poseidon
SliitoMski
Poseidon
5,977
272
0
1,295
4,785
1,405
504
2,335
2,194
46,606
0
L
Scylla
YunkerGM
Scylla
5,205
311
0
841
5,592
1,808
0
2,309
3,007
37,708
0
L
Danzaburou
kajtekkusssss
Danzaburou
3,991
2,416
0
2,857
10,319
3,112
2,084
4,784
5,455
0
34,957
L
5,423
1,152
0
3,656
11,029
4,179
0
3,932
6,894
0
42,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
41,250
366
Minions Killed
434
0
Camps Cleared
0
1,316,229
Distance Traveled
1,371,435
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,129
542
111
7
0
257,230
2
W
Medusa
9,321
621
103
7
0
257,501
3
L
Yemoja
6,747
450
35
2
0
267,273
0
W
Ao Kuang
8,092
539
81
5
0
286,382
2
W
Cabrakan
6,984
466
54
4
0
284,962
7
W
Nike
8,004
534
84
6
0
252,843
5
W
Poseidon
8,849
590
112
7
0
289,747
4
L
Scylla
7,698
513
82
5
0
250,486
4
L
Danzaburou
6,687
446
57
4
0
255,562
4
L
Fenrir
7,772
518
81
5
0
285,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role