Player Matchup

Neith
Neith
NRG_XragnarX
Neith
Level 60
God Stats
16W - 11L
1,632 SR
Queue Stats
421W - 429L
1,458 Elo+
Party 3
Nike
Nike
Wicherini
Nike
Level 148
God Stats
31W - 41L
1,405 SR
Queue Stats
417W - 448L
1,407 Elo+
Solo
Arachne
Arachne
enzo-claro
Arachne
Level 78
God Stats
9W - 13L
1,598 SR
Queue Stats
715W - 752L
1,490 Elo+
Party 3
Ymir
Ymir
judokazgz
Ymir
Level 125
God Stats
13W - 6L
1,682 SR
Queue Stats
53W - 57L
1,514 Elo+
Solo
Ra
Ra
ooferdoofer
Ra
Level 69
God Stats
3W - 3L
1,469 SR
Queue Stats
83W - 96L
1,426 Elo+
Solo
Team Averages
Level 96
1,557 SR
1,459 Elo+

VS

Team Averages
Level 94
1,573 SR
1,415 Elo+
Erlang Shen
Erlang Shen
D0PPELGANG
Erlang Shen
Level 100
God Stats
17W - 19L
1,503 SR
Queue Stats
750W - 860L
1,387 Elo+
Party 1
Bellona
Bellona
Djoukulumbambe
Bellona
Level 66
God Stats
5W - 4L
1,694 SR
Queue Stats
654W - 692L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Panamy
Danzaburou
Level 52
God Stats
9W - 17L
1,358 SR
Queue Stats
307W - 346L
1,356 Elo+
Party 2
Zeus
Zeus
Rambouny
Zeus
Level 155
God Stats
6W - 6L
1,602 SR
Queue Stats
567W - 548L
1,507 Elo+
Party 2
Tyr
Tyr
ScottyT 1808
Tyr
Level 99
God Stats
5W - 3L
1,709 SR
Queue Stats
471W - 532L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 5
10,924
643
15,276
14,277
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
14
2 / 2 / 5
8,942
526
12,069
15,461
8,988
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
enzo-claro
Arachne
16
5 / 3 / 3
9,658
568
6,777
14,175
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
14
9 / 3 / 11
10,355
609
8,768
11,477
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 6
11,071
651
10,871
9,944
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D0PPELGANG
Erlang Shen
13
2 / 6 / 4
8,484
499
5,792
14,111
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 10 / 4
7,739
455
8,043
14,983
11,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Panamy
Danzaburou
13
1 / 10 / 2
7,946
467
7,915
16,036
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
3 / 4 / 2
9,282
546
10,853
7,812
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
8,799
518
8,858
16,255
10,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
33
Kills
11
11
Deaths
33
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
D0PPELGANG
Erlang Shen
2
6
4
0.67
L
3
10
4
0.5
W
8
2
5
5.25
L
Danzaburou
Panamy
Danzaburou
1
10
2
0.2
L
Zeus
3
4
2
1
L
2
3
1
0.83
W
Nike
2
2
5
2.25
W
Arachne
enzo-claro
Arachne
5
3
3
2.17
W
Ymir
9
3
11
4.83
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
41,461
65,334
Taken
69,197
36,555
Mitigated
36,445
22,573
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
D0PPELGANG
Erlang Shen
5,792
3,684
0
3,290
14,111
6,881
0
4,536
9,477
0
49,994
L
8,043
2,108
0
320
14,983
11,359
0
6,740
8,055
0
23,440
W
15,276
8,999
0
10,630
14,277
5,507
2,326
896
13,303
0
81,767
L
Danzaburou
Panamy
Danzaburou
7,915
4,195
0
2,635
16,036
4,882
0
2,329
13,661
0
39,153
L
Zeus
10,853
1,155
0
1,677
7,812
2,458
0
3,466
4,128
61,779
0
L
8,858
1,168
0
7,129
16,255
10,865
134
1,980
14,237
0
52,618
W
Nike
12,069
2,415
0
3,467
15,461
8,988
0
508
14,887
0
45,338
W
Arachne
enzo-claro
Arachne
6,777
4,453
0
2,214
14,175
5,702
0
2,467
11,602
0
74,315
W
Ymir
8,768
2,036
0
1,354
11,477
12,267
0
1,062
10,334
24,176
0
W
10,871
1,575
1,077
3,831
9,944
4,091
0
5,199
4,355
71,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
42,250
518
Minions Killed
426
0
Camps Cleared
0
1,650,227
Distance Traveled
1,554,335
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,484
499
86
5
0
333,551
3
L
Bellona
7,739
455
31
2
0
307,267
2
W
Neith
10,924
643
119
7
0
275,155
2
L
Danzaburou
7,946
467
71
4
0
277,006
1
L
Zeus
9,282
546
126
7
0
311,796
3
L
Tyr
8,799
518
112
7
0
324,715
5
W
Nike
8,942
526
95
6
0
346,750
0
W
Arachne
9,658
568
120
7
0
337,349
0
W
Ymir
10,355
609
26
2
0
313,819
6
W
Ra
11,071
651
158
9
0
377,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role