Player Matchup

Neith
Neith
BucketsOfBooty
Neith
Level 118
God Stats
13W - 18L
1,374 SR
Queue Stats
169W - 183L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
CrispyKreamer
Gilgamesh
Level 81
God Stats
1W - 2L
1,689 SR
Queue Stats
8W - 10L
1,308 Elo+
Party 1
Merlin
Merlin
OboeTheHobo
Merlin
Level 102
God Stats
11W - 6L
1,630 SR
Queue Stats
161W - 159L
1,469 Elo+
Solo
Thor
Thor
TasttyID
Thor
Level 126
God Stats
58W - 63L
1,664 SR
Queue Stats
482W - 529L
1,415 Elo+
Solo
Cthulhu
Cthulhu
TheImmortalDIO
Cthulhu
Level 107
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 9L
1,308 Elo+
Party 1
Team Averages
Level 107
1,526 SR
1,389 Elo+

VS

Team Averages
Level 89
1,503 SR
1,421 Elo+
Gilgamesh
Gilgamesh
CelestialOmn
Gilgamesh
Level 64
God Stats
10W - 13L
1,456 SR
Queue Stats
78W - 97L
1,249 Elo+
Solo
Bakasura
Bakasura
SirWolfwood
Bakasura
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 140L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheDonkivizXD
Kumbhakarna
Level 123
God Stats
2W - 3L
1,612 SR
Queue Stats
305W - 327L
1,423 Elo+
Solo
Izanami
Izanami
Yetimightis
Izanami
Level 29
God Stats
0W - 2L
1,390 SR
Queue Stats
31W - 40L
1,518 Elo+
Solo
Nox
Nox
nerdrage9k
Nox
Level 149
God Stats
7W - 8L
1,555 SR
Queue Stats
30W - 30L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 15
12,393
729
7,859
12,460
5,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
CrispyKreamer
Gilgamesh
16
3 / 4 / 16
11,541
679
6,501
12,156
9,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
11 / 0 / 13
14,979
881
24,862
6,095
3,010
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
20
7 / 0 / 11
13,186
776
8,543
5,691
3,396
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 2 / 19
12,824
754
15,741
16,930
16,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CelestialOmn
Gilgamesh
16
1 / 5 / 4
9,918
583
9,780
15,431
11,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
SirWolfwood
Bakasura
17
1 / 7 / 7
10,105
594
5,179
16,857
6,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
TheDonkivizXD
Kumbhakarna
15
1 / 5 / 9
11,216
660
5,298
16,595
12,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Yetimightis
Izanami
19
7 / 7 / 3
12,282
722
13,088
16,546
6,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 3 / 9
10,698
629
10,481
13,095
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
27
Kills
12
12
Deaths
27
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
6
15
1.75
L
Gilgamesh
CelestialOmn
Gilgamesh
1
5
4
0.6
W
Gilgamesh
CrispyKreamer
Gilgamesh
3
4
16
2.75
W
Merlin
11
0
13
17.5
L
Bakasura
SirWolfwood
Bakasura
1
7
7
0.64
W
Thor
7
0
11
12.5
L
Kumbhakarna
TheDonkivizXD
Kumbhakarna
1
5
9
1.1
W
3
2
19
6.25
L
Izanami
Yetimightis
Izanami
7
7
3
1.21
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,506
Damage
43,826
53,332
Taken
78,524
36,811
Mitigated
40,827
13,578
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,859
1,693
1,323
2,264
12,460
5,319
995
5,188
7,272
0
36,765
L
Gilgamesh
CelestialOmn
Gilgamesh
9,780
2,336
0
993
15,431
11,513
196
7,219
8,212
113
36,903
W
Gilgamesh
CrispyKreamer
Gilgamesh
6,501
1,261
0
842
12,156
9,052
1,027
3,565
8,591
0
12,318
W
Merlin
24,862
1,333
0
1,806
6,095
3,010
1,400
1,511
4,529
88,111
0
L
Bakasura
SirWolfwood
Bakasura
5,179
3,446
1,464
2,707
16,857
6,175
0
9,520
7,337
0
20,138
W
Thor
8,543
195
1,016
2,207
5,691
3,396
1,396
1,630
4,051
0
41,783
L
Kumbhakarna
TheDonkivizXD
Kumbhakarna
5,298
772
1,233
1,219
16,595
12,027
0
8,201
8,394
15,153
0
W
15,741
571
479
3,641
16,930
16,034
234
4,456
12,192
50,212
0
L
Izanami
Yetimightis
Izanami
13,088
9,402
0
409
16,546
6,094
1,211
10,072
6,474
0
58,969
L
10,481
539
0
686
13,095
5,018
318
6,041
6,304
32,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,923
Gold Earned
54,219
378
Minions Killed
317
7
Camps Cleared
7
1,527,114
Distance Traveled
1,396,799
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,393
729
73
4
1
241,019
0
L
Gilgamesh
9,918
583
62
4
4
297,812
2
W
Gilgamesh
11,541
679
14
1
0
291,884
0
W
Merlin
14,979
881
146
9
2
315,402
1
L
Bakasura
10,105
594
52
3
1
302,553
0
W
Thor
13,186
776
74
4
1
343,109
4
L
Kumbhakarna
11,216
660
10
1
1
271,218
0
W
Cthulhu
12,824
754
71
4
3
335,700
1
L
Izanami
12,282
722
129
8
1
247,118
3
L
Nox
10,698
629
64
4
0
278,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role