Player Matchup

Ymir
Ymir
PratPlayzz
Ymir
Level 28
God Stats
24W - 17L
1,631 SR
Queue Stats
63W - 47L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Run_thy_fade
Gilgamesh
Level 17
God Stats
15W - 5L
1,877 SR
Queue Stats
267W - 205L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Sun Princess478
Nu Wa
Level 29
God Stats
31W - 17L
1,637 SR
Queue Stats
126W - 109L
1,643 Elo+
Solo
Bastet
Bastet
ZeDinoNuggz
Bastet
Level 18
God Stats
9W - 6L
1,593 SR
Queue Stats
94W - 75L
1,685 Elo+
Solo
Cupid
Cupid
vy5d
Cupid
Level 27
God Stats
3W - 2L
1,573 SR
Queue Stats
142W - 111L
1,410 Elo+
Party 2
Team Averages
Level 24
1,662 SR
1,562 Elo+

VS

Team Averages
Level 19
1,613 SR
1,636 Elo+
Freya
Freya
GucciBacchus
Freya
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
39W - 28L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
HighKing710
Cu Chulainn
Level 29
God Stats
44W - 58L
1,417 SR
Queue Stats
66W - 86L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
KILLER_MULISHON
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,838 Elo+
Solo
Sobek
Sobek
Tuesday_Renae
Sobek
Level 12
God Stats
2W - 1L
1,868 SR
Queue Stats
12W - 8L
1,679 Elo+
Party 1
Anhur
Anhur
poprohx
Anhur
Level 16
God Stats
4W - 4L
1,775 SR
Queue Stats
22W - 14L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,103
507
1,995
10,381
4,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Run_thy_fade
Gilgamesh
16
11 / 0 / 1
9,174
655
11,703
9,067
5,653
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 8
7,955
568
8,962
5,343
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
14
6 / 0 / 1
8,614
615
8,272
9,983
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
vy5d
Cupid
11
1 / 3 / 2
6,801
486
1,881
6,915
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,200
514
5,249
14,006
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
HighKing710
Cu Chulainn
9
0 / 9 / 0
5,946
425
2,635
10,330
3,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
KILLER_MULISHON
Baron Samedi
9
1 / 6 / 1
5,938
424
2,248
6,101
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 3
6,799
486
2,241
9,562
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
poprohx
Anhur
14
8 / 1 / 0
8,796
628
10,081
8,041
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
22
Kills
10
10
Deaths
22
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cu Chulainn
HighKing710
Cu Chulainn
0
9
0
0
L
Baron Samedi
KILLER_MULISHON
Baron Samedi
1
6
1
0.25
W
1
5
1
0.3
W
Gilgamesh
Run_thy_fade
Gilgamesh
11
0
1
11.5
W
3
2
8
3.5
L
0
1
3
1.5
W
Bastet
6
0
1
6.5
L
Anhur
poprohx
Anhur
8
1
0
8
W
Cupid
vy5d
Cupid
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
22,454
41,689
Taken
48,040
16,518
Mitigated
20,317
10,839
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,249
1,299
0
4,844
14,006
4,333
0
1,958
11,858
53,557
0
L
Cu Chulainn
HighKing710
Cu Chulainn
2,635
912
0
693
10,330
3,719
508
479
9,809
0
24,140
L
Baron Samedi
KILLER_MULISHON
Baron Samedi
2,248
183
488
194
6,101
1,682
0
3,013
2,786
16,474
0
W
1,995
317
0
0
10,381
4,373
231
1,640
8,735
18,607
0
W
Gilgamesh
Run_thy_fade
Gilgamesh
11,703
4,098
0
3,271
9,067
5,653
0
1,601
7,220
0
59,237
W
8,962
1,811
0
1,000
5,343
1,821
0
3,356
1,835
45,690
0
L
2,241
100
0
3,526
9,562
8,088
0
1,894
7,326
17,957
0
W
Bastet
8,272
2,482
0
3,624
9,983
3,457
506
2,531
7,386
0
54,308
L
Anhur
poprohx
Anhur
10,081
6,568
0
3,686
8,041
2,495
201
2,659
5,304
0
54,935
W
Cupid
vy5d
Cupid
1,881
997
498
2,446
6,915
1,214
747
340
6,575
0
32,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
34,679
357
Minions Killed
326
0
Camps Cleared
0
1,383,405
Distance Traveled
1,163,775
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,200
514
93
7
0
236,382
1
L
Cu Chulainn
5,946
425
39
3
0
184,904
0
L
Baron Samedi
5,938
424
45
3
0
239,790
2
W
Ymir
7,103
507
28
2
0
279,307
0
W
Gilgamesh
9,174
655
92
7
0
264,948
0
W
Nu Wa
7,955
568
81
6
0
252,230
2
L
Sobek
6,799
486
34
2
0
264,447
3
W
Bastet
8,614
615
94
7
0
335,074
5
L
Anhur
8,796
628
115
8
0
238,252
4
W
Cupid
6,801
486
62
4
0
251,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role