Player Matchup

Persephone
Persephone
Amy11
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 2
Izanami
Izanami
Flaretritium
Izanami
Level 27
God Stats
6W - 11L
1,292 SR
Queue Stats
182W - 189L
1,347 Elo+
Solo
Neith
Neith
RDrummer
Neith
Level 8
God Stats
6W - 7L
1,378 SR
Queue Stats
11W - 14L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Xypra1225
Sun Wukong
Level 5
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
sowhatzzz
Cthulhu
Level 24
God Stats
5W - 11L
1,150 SR
Queue Stats
26W - 49L
1,277 Elo+
Solo
Team Averages
Level 18
1,400 SR
1,325 Elo+

VS

Team Averages
Level 19
1,384 SR
1,287 Elo+
Kukulkan
Kukulkan
FluffySiffy
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,079 Elo+
Solo
Da Ji
Da Ji
OwlOfParadox
Da Ji
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,364 Elo+
Solo
Bakasura
Bakasura
UfiGufi
Bakasura
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 70L
1,334 Elo+
Party 1
Scylla
Scylla
damianpaleciak
Scylla
Level 24
God Stats
3W - 8L
1,136 SR
Queue Stats
108W - 114L
1,378 Elo+
Party 1
Hachiman
Hachiman
lionsfire24
Hachiman
Level 16
God Stats
10W - 16L
1,285 SR
Queue Stats
23W - 36L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amy11
Persephone
20
5 / 15 / 9
13,766
1,059
16,514
24,734
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Flaretritium
Izanami
14
0 / 0 / 0
9,768
751
0
0
0
Neith
RDrummer
Neith
20
11 / 11 / 5
15,890
1,222
22,104
17,936
9,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Xypra1225
Sun Wukong
20
6 / 10 / 10
14,076
1,083
16,527
28,181
29,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
sowhatzzz
Cthulhu
20
1 / 6 / 12
12,856
989
8,388
25,310
29,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FluffySiffy
Kukulkan
20
6 / 2 / 24
14,686
1,130
17,596
11,898
5,947
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 6 / 19
16,068
1,236
26,593
15,419
8,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
UfiGufi
Bakasura
20
7 / 4 / 23
14,061
1,082
14,477
20,710
9,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 7 / 23
14,207
1,093
20,651
14,176
6,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
lionsfire24
Hachiman
19
5 / 4 / 13
13,388
1,030
10,898
9,584
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
144
23
Kills
42
42
Deaths
23
36
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Persephone
Amy11
Persephone
5
15
9
0.63
L
Izanami
Flaretritium
Izanami
0
0
0
0
W
Kukulkan
FluffySiffy
Kukulkan
6
2
24
9
W
16
6
19
4.25
L
Neith
RDrummer
Neith
11
11
5
1.23
W
Bakasura
UfiGufi
Bakasura
7
4
23
4.63
L
Sun Wukong
Xypra1225
Sun Wukong
6
10
10
1.1
W
8
7
23
2.79
W
Hachiman
lionsfire24
Hachiman
5
4
13
2.88
L
Cthulhu
sowhatzzz
Cthulhu
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,533
Damage
90,215
96,161
Taken
71,787
77,040
Mitigated
33,604
3,229
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Amy11
Persephone
16,514
2,821
0
809
24,734
8,168
0
12,002
11,932
30,348
0
L
Izanami
Flaretritium
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
FluffySiffy
Kukulkan
17,596
3,017
0
2,474
11,898
5,947
0
5,105
6,793
53,648
0
W
26,593
9,685
0
1,082
15,419
8,141
0
5,046
10,373
0
43,387
L
Neith
RDrummer
Neith
22,104
12,837
0
1,279
17,936
9,110
0
6,143
11,668
0
77,504
W
Bakasura
UfiGufi
Bakasura
14,477
9,538
0
210
20,710
9,296
0
7,157
12,909
0
21,188
L
Sun Wukong
Xypra1225
Sun Wukong
16,527
3,459
0
145
28,181
29,970
0
11,190
16,516
490
22,963
W
20,651
2,992
0
0
14,176
6,052
0
4,627
9,549
35,809
0
W
Hachiman
lionsfire24
Hachiman
10,898
6,778
0
0
9,584
4,168
0
3,400
6,184
0
28,441
L
Cthulhu
sowhatzzz
Cthulhu
8,388
121
0
996
25,310
29,792
0
8,911
15,418
28,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,356
Gold Earned
72,410
198
Minions Killed
217
0
Camps Cleared
7
914,229
Distance Traveled
1,115,762
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,766
1,059
32
2
0
222,683
0
L
Izanami
9,768
751
0
0
0
0
0
W
Kukulkan
14,686
1,130
85
7
1
240,002
0
W
Da Ji
16,068
1,236
27
2
4
199,205
1
L
Neith
15,890
1,222
120
9
0
179,908
0
W
Bakasura
14,061
1,082
22
2
0
307,421
0
L
Sun Wukong
14,076
1,083
16
1
0
243,908
1
W
Scylla
14,207
1,093
37
3
0
181,739
0
W
Hachiman
13,388
1,030
46
4
2
187,395
0
L
Cthulhu
12,856
989
30
2
0
267,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role