Player Matchup

Ao Kuang
Ao Kuang
Main_Susano-_X69
Ao Kuang
Level 3
God Stats
2W - 1L
1,241 SR
Queue Stats
13W - 7L
1,096 Elo+
Party 1
Neith
Neith
TXC_SOfluxo77
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,324 Elo+
Solo
Geb
Geb
davidjrsxd
Geb
Level 28
God Stats
5W - 3L
1,333 SR
Queue Stats
310W - 301L
1,520 Elo+
Solo
Agni
Agni
santiiroko99
Agni
Level 18
God Stats
10W - 2L
1,589 SR
Queue Stats
71W - 34L
1,558 Elo+
Solo
Tyr
Tyr
smed1970
Tyr
Level 15
God Stats
4W - 2L
1,239 SR
Queue Stats
20W - 28L
1,388 Elo+
Party 1
Team Averages
Level 14
1,380 SR
1,377 Elo+

VS

Team Averages
Level 23
1,466 SR
1,444 Elo+
Nemesis
Nemesis
FelipePrime
Nemesis
Level 27
God Stats
1W - 5L
1,325 SR
Queue Stats
16W - 18L
1,491 Elo+
Solo
Chang'e
Chang'e
LittleHaki
Chang'e
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 281L
1,430 Elo+
Party 2
Set
Set
SamDryx
Set
Level 15
God Stats
11W - 8L
1,564 SR
Queue Stats
16W - 22L
1,354 Elo+
Solo
Neith
Neith
WyLL0601
Neith
Level 28
God Stats
12W - 10L
1,523 SR
Queue Stats
702W - 722L
1,366 Elo+
Party 2
Skadi
Skadi
caezaemoco
Skadi
Level 16
God Stats
2W - 5L
1,419 SR
Queue Stats
14W - 13L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,405
600
5,720
10,459
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 3 / 3
5,591
399
1,929
5,171
1,338
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 4
6,589
471
3,361
6,998
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 2 / 2
9,200
657
12,723
7,485
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
7,777
556
4,027
6,353
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FelipePrime
Nemesis
10
3 / 3 / 4
6,882
492
4,530
10,060
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
LittleHaki
Chang'e
10
0 / 4 / 5
6,102
436
5,413
10,390
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
12
1 / 3 / 0
7,026
502
2,996
6,936
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
WyLL0601
Neith
10
2 / 1 / 0
6,186
442
4,025
5,313
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
10
2 / 4 / 3
6,356
454
3,318
7,060
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
8
8
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FelipePrime
Nemesis
3
3
4
1.67
L
Chang'e
LittleHaki
Chang'e
0
4
5
0.63
W
6
2
1
3.25
L
Set
1
3
0
0.33
W
0
3
3
0.5
L
Neith
WyLL0601
Neith
2
1
0
2
L
Skadi
2
4
3
0.88
W
0
1
4
2
W
8
2
2
4.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
20,282
36,466
Taken
39,759
15,906
Mitigated
14,380
11,218
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FelipePrime
Nemesis
4,530
2,415
0
735
10,060
3,587
0
4,560
5,358
0
32,331
L
Chang'e
LittleHaki
Chang'e
5,413
885
433
3,631
10,390
3,483
0
6,580
3,536
24,396
0
W
5,720
2,287
0
4,158
10,459
3,806
946
1,763
8,574
49,378
0
L
Set
2,996
1,237
0
602
6,936
3,201
0
2,443
4,465
0
30,650
W
1,929
801
0
937
5,171
1,338
0
634
4,489
0
12,444
L
Neith
WyLL0601
Neith
4,025
1,766
0
1,602
5,313
1,771
235
2,918
2,383
0
20,729
L
Skadi
3,318
1,152
0
1,310
7,060
2,338
332
4,683
2,213
0
28,849
W
3,361
488
0
1,508
6,998
3,426
330
953
5,981
21,704
0
W
12,723
1,135
69
2,370
7,485
2,437
108
1,393
5,828
59,205
0
W
4,027
273
0
2,176
6,353
4,899
0
158
6,181
0
38,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
32,552
365
Minions Killed
254
0
Camps Cleared
0
1,329,560
Distance Traveled
1,243,045
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,882
492
53
4
0
282,457
0
L
Chang'e
6,102
436
50
4
0
266,291
2
W
Ao Kuang
8,405
600
106
8
0
292,671
0
L
Set
7,026
502
69
5
0
229,860
0
W
Neith
5,591
399
21
2
0
202,353
2
L
Neith
6,186
442
41
3
0
238,964
0
L
Skadi
6,356
454
41
3
0
225,473
2
W
Geb
6,589
471
36
3
0
290,926
5
W
Agni
9,200
657
116
8
0
264,718
0
W
Tyr
7,777
556
86
6
0
278,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role