Player Matchup

Gilgamesh
Gilgamesh
Dequi92
Gilgamesh
Level 41
God Stats
13W - 7L
1,624 SR
Queue Stats
32W - 20L
1,580 Elo+
Party 1
Hun Batz
Hun Batz
QiasNyra
Hun Batz
Level 54
God Stats
3W - 4L
1,598 SR
Queue Stats
41W - 28L
1,580 Elo+
Party 1
Ra
Ra
nečumnamelamo
Ra
Level 40
God Stats
6W - 2L
1,623 SR
Queue Stats
32W - 18L
1,580 Elo+
Party 1
Team Averages
Level 45
1,615 SR
1,580 Elo+

VS

Team Averages
Level 111
1,528 SR
1,496 Elo+
Danzaburou
Danzaburou
DMRagnarTTV
Danzaburou
Level 117
God Stats
3W - 4L
1,405 SR
Queue Stats
46W - 39L
1,532 Elo+
Solo
Agni
Agni
Rabator
Agni
Level 87
God Stats
27W - 27L
1,591 SR
Queue Stats
318W - 382L
1,429 Elo+
Solo
Odin
Odin
Zlachko
Odin
Level 128
God Stats
7W - 4L
1,588 SR
Queue Stats
146W - 148L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dequi92
Gilgamesh
18
6 / 5 / 5
14,218
618
17,988
28,645
22,580
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
QiasNyra
Hun Batz
18
5 / 4 / 9
14,884
647
17,977
18,619
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 8 / 7
14,649
637
10,586
22,262
12,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMRagnarTTV
Danzaburou
20
5 / 3 / 8
15,811
687
15,669
21,714
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Rabator
Agni
19
9 / 4 / 8
15,694
682
24,827
16,097
6,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Zlachko
Odin
18
3 / 9 / 10
15,015
653
16,316
20,432
22,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
16
Kills
17
17
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DMRagnarTTV
Danzaburou
5
3
8
3
L
Gilgamesh
Dequi92
Gilgamesh
6
5
5
1.7
L
Hun Batz
QiasNyra
Hun Batz
5
4
9
2.38
W
Agni
Rabator
Agni
9
4
8
3.25
W
Odin
Zlachko
Odin
3
9
10
0.89
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,551
Damage
56,812
69,526
Taken
58,243
43,632
Mitigated
37,486
27,881
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DMRagnarTTV
Danzaburou
15,669
6,583
0
13,317
21,714
9,378
2,685
1,318
20,396
0
117,019
L
Gilgamesh
Dequi92
Gilgamesh
17,988
5,058
1,176
8,219
28,645
22,580
200
10,622
18,023
371
75,462
L
Hun Batz
QiasNyra
Hun Batz
17,977
5,083
0
5,104
18,619
9,044
370
8,081
10,538
0
67,866
W
Agni
Rabator
Agni
24,827
2,307
768
4,555
16,097
6,058
784
3,790
12,307
78,346
0
W
Odin
Zlachko
Odin
16,316
4,347
0
1,057
20,432
22,050
509
6,128
14,304
0
48,262
L
10,586
979
5,179
8,203
22,262
12,008
842
6,226
16,036
74,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
46,520
279
Minions Killed
276
0
Camps Cleared
0
1,296,559
Distance Traveled
1,214,309
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,811
687
138
6
0
419,455
1
L
Gilgamesh
14,218
618
90
4
0
443,470
1
L
Hun Batz
14,884
647
79
3
0
457,734
0
W
Agni
15,694
682
91
4
0
411,301
1
W
Odin
15,015
653
47
2
0
383,553
6
L
Ra
14,649
637
110
5
0
395,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role