Player Matchup

Chang'e
Chang'e
I_Will_Kick_UR_A
Chang'e
Level 17
God Stats
2W - 0L
1,814 SR
Queue Stats
5W - 2L
1,570 Elo+
Solo
Neith
Neith
Savetar_DoomsDay
Neith
Level 8
God Stats
5W - 9L
1,397 SR
Queue Stats
5W - 15L
1,223 Elo+
Solo
Set
Set
danger_tec9
Set
Level 15
God Stats
1W - 0L
1,819 SR
Queue Stats
8W - 3L
1,782 Elo+
Solo
Team Averages
Level 13
1,677 SR
1,525 Elo+

VS

Team Averages
Level 6
1,335 SR
1,106 Elo+
Neith
Neith
Pablocm66
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 1
Sobek
Sobek
bruneteson
Sobek
Level 5
God Stats
0W - 4L
1,224 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 1
Cthulhu
Cthulhu
riki1710
Cthulhu
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
11,702
780
12,707
11,807
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 15
10,581
705
12,614
7,433
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 3 / 7
11,194
746
7,974
9,524
5,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pablocm66
Neith
13
2 / 6 / 3
9,157
610
4,284
9,238
2,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
13
2 / 8 / 5
10,214
681
4,347
17,627
15,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
riki1710
Cthulhu
14
4 / 6 / 3
10,220
681
8,208
16,929
10,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
8
8
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Neith
Pablocm66
Neith
2
6
3
0.58
W
2
3
15
3.17
L
Sobek
2
8
5
0.56
W
10
3
7
4.5
L
Cthulhu
riki1710
Cthulhu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
16,839
28,764
Taken
43,794
12,984
Mitigated
28,531
8,300
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,707
831
1,063
4,191
11,807
4,360
380
4,338
7,469
64,014
0
L
Neith
Pablocm66
Neith
4,284
2,011
0
716
9,238
2,950
0
2,942
6,172
0
31,014
W
12,614
4,078
0
1,858
7,433
2,887
1,360
4,721
2,712
0
41,712
L
Sobek
4,347
1,046
0
2,138
17,627
15,510
0
4,060
13,132
21,787
0
W
7,974
3,774
0
1,188
9,524
5,737
1,527
4,097
5,115
0
29,009
L
Cthulhu
riki1710
Cthulhu
8,208
408
353
3,782
16,929
10,071
0
4,957
11,699
36,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
29,591
177
Minions Killed
115
0
Camps Cleared
0
737,567
Distance Traveled
690,471
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,702
780
96
6
0
249,608
2
L
Neith
9,157
610
50
3
0
188,755
3
W
Neith
10,581
705
57
4
0
209,888
0
L
Sobek
10,214
681
22
1
0
242,216
1
W
Set
11,194
746
24
2
0
278,071
0
L
Cthulhu
10,220
681
43
3
0
259,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role