Player Matchup

Anubis
Anubis
BenzinosaurusREX
Anubis
Level 20
God Stats
10W - 5L
1,597 SR
Queue Stats
39W - 34L
1,357 Elo+
Solo
Cthulhu
Cthulhu
BlogIronTushy
Cthulhu
Level 21
God Stats
6W - 4L
1,492 SR
Queue Stats
8W - 14L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
OGKirito
Sun Wukong
Level 6
God Stats
16W - 17L
1,476 SR
Queue Stats
16W - 19L
1,154 Elo+
Solo
Loki
Loki
makovice22
Loki
Level 26
God Stats
7W - 7L
1,087 SR
Queue Stats
40W - 35L
1,020 Elo+
Solo
Tiamat
Tiamat
olomajster666
Tiamat
Level 29
God Stats
8W - 8L
1,387 SR
Queue Stats
113W - 107L
1,378 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,243 Elo+

VS

Team Averages
Level 20
1,533 SR
1,347 Elo+
Yemoja
Yemoja
EvilRat1
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
gogi1989
Merlin
Level 28
God Stats
5W - 4L
1,728 SR
Queue Stats
68W - 77L
1,286 Elo+
Solo
Skadi
Skadi
heloísa
Skadi
Level 26
God Stats
4W - 6L
1,352 SR
Queue Stats
4W - 6L
1,294 Elo+
Solo
Arachne
Arachne
lame09
Arachne
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 196L
1,304 Elo+
Party 1
Rama
Rama
le_ravageur2020
Rama
Level 29
God Stats
29W - 27L
1,584 SR
Queue Stats
203W - 288L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,307
664
10,905
7,258
3,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
8
2 / 1 / 2
5,356
487
2,645
4,678
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
OGKirito
Sun Wukong
8
1 / 1 / 1
5,219
474
868
4,300
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 3
5,822
529
1,278
4,862
1,443
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 0
5,559
505
1,849
3,428
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EvilRat1
Yemoja
7
0 / 4 / 1
4,685
426
1,330
6,309
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
gogi1989
Merlin
9
0 / 4 / 1
4,820
438
2,637
6,305
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
heloísa
Skadi
6
2 / 4 / 0
4,691
426
2,502
5,643
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
lame09
Arachne
7
1 / 0 / 0
4,796
436
823
3,956
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 0 / 0
5,196
472
1,388
3,289
815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Cthulhu
2
1
2
3
L
Yemoja
EvilRat1
Yemoja
0
4
1
0.13
W
Sun Wukong
OGKirito
Sun Wukong
1
1
1
1.5
L
Merlin
gogi1989
Merlin
0
4
1
0.13
L
Skadi
heloísa
Skadi
2
4
0
0.5
L
Arachne
lame09
Arachne
1
0
0
1
L
0
0
0
0
W
1
1
3
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
8,680
24,526
Taken
25,502
11,505
Mitigated
7,323
7,890
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,905
1,285
0
4,717
7,258
3,528
390
2,769
4,119
42,650
0
W
Cthulhu
2,645
36
0
388
4,678
3,178
953
165
4,513
16,450
0
L
Yemoja
EvilRat1
Yemoja
1,330
516
1,064
668
6,309
1,908
26
5,330
857
9,094
0
W
Sun Wukong
OGKirito
Sun Wukong
868
259
0
0
4,300
1,642
1,945
165
4,135
0
12,872
L
Merlin
gogi1989
Merlin
2,637
421
0
754
6,305
1,614
100
3,058
3,209
24,472
0
L
Skadi
heloísa
Skadi
2,502
1,001
0
358
5,643
1,841
194
3,090
2,453
0
6,291
L
Arachne
lame09
Arachne
823
710
0
622
3,956
1,145
0
1,726
2,205
0
18,814
L
1,388
1,004
0
1,404
3,289
815
616
1,717
1,379
0
20,968
W
1,278
106
0
1,325
4,862
1,443
49
443
4,391
0
23,953
W
1,849
120
0
1,460
3,428
1,714
224
27
3,401
20,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
24,188
236
Minions Killed
159
0
Camps Cleared
0
981,841
Distance Traveled
951,073
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,307
664
77
7
0
185,896
0
W
Cthulhu
5,356
487
40
4
0
219,800
0
L
Yemoja
4,685
426
17
2
0
200,473
0
W
Sun Wukong
5,219
474
22
2
0
224,227
0
L
Merlin
4,820
438
50
5
0
189,570
0
L
Skadi
4,691
426
11
1
0
171,335
0
L
Arachne
4,796
436
37
3
0
207,226
0
L
Rama
5,196
472
44
4
0
182,469
0
W
Loki
5,822
529
55
5
0
191,374
3
W
Tiamat
5,559
505
42
4
0
160,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role