Player Matchup

Ymir
Ymir
Melukas
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,684 Elo+
Solo
Izanami
Izanami
TwoF8tez
Izanami
Level 29
God Stats
10W - 7L
1,765 SR
Queue Stats
268W - 200L
1,667 Elo+
Solo
Cerberus
Cerberus
Watered Pizza
Cerberus
Level 26
God Stats
0W - 3L
1,247 SR
Queue Stats
66W - 72L
1,360 Elo+
Solo
Janus
Janus
Wh1tBoiQ3nc
Janus
Level 29
God Stats
1W - 6L
1,388 SR
Queue Stats
41W - 59L
1,370 Elo+
Solo
Tiamat
Tiamat
alitaeb68
Tiamat
Level 17
God Stats
3W - 5L
1,465 SR
Queue Stats
13W - 17L
1,514 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,519 Elo+

VS

Team Averages
Level 22
1,546 SR
1,610 Elo+
Athena
Athena
CarryDiff
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 41L
1,683 Elo+
Party 1
Ne Zha
Ne Zha
HogKingOmega
Ne Zha
Level 28
God Stats
3W - 7L
1,456 SR
Queue Stats
87W - 113L
1,485 Elo+
Solo
Chang'e
Chang'e
JungIeDiff
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 124L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
SharperInstincts
Cthulhu
Level 23
God Stats
8W - 13L
1,558 SR
Queue Stats
102W - 119L
1,504 Elo+
Solo
Sol
Sol
Wasammy01
Sol
Level 5
God Stats
3W - 0L
1,717 SR
Queue Stats
7W - 1L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Melukas
Ymir
10
2 / 0 / 5
6,525
593
3,232
9,221
4,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
TwoF8tez
Izanami
11
3 / 3 / 1
6,410
583
6,806
8,070
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Watered Pizza
Cerberus
8
0 / 4 / 1
4,837
440
3,240
7,797
3,430
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 3 / 0
5,473
498
1,994
6,068
1,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
alitaeb68
Tiamat
8
1 / 5 / 0
4,999
454
1,534
6,872
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CarryDiff
Athena
11
3 / 0 / 4
6,350
577
3,891
7,595
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
9
2 / 4 / 1
5,826
530
3,648
8,402
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
JungIeDiff
Chang'e
12
4 / 2 / 1
7,014
638
6,460
5,786
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 2
6,697
609
6,638
5,725
2,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 0
6,315
574
5,901
6,111
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
15
15
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
CarryDiff
Athena
3
0
4
5
W
Ne Zha
2
4
1
0.63
W
Chang'e
JungIeDiff
Chang'e
4
2
1
2.25
L
Ymir
Melukas
Ymir
2
0
5
4.5
W
4
1
2
5
L
Izanami
TwoF8tez
Izanami
3
3
1
1.17
W
2
1
0
2
L
Cerberus
Watered Pizza
Cerberus
0
4
1
0.13
L
2
3
0
0.67
L
Tiamat
alitaeb68
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
26,538
38,028
Taken
33,619
15,412
Mitigated
11,443
8,197
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CarryDiff
Athena
3,891
1,358
0
3,074
7,595
2,906
0
2,447
5,148
28,509
0
W
Ne Zha
3,648
935
0
1,617
8,402
3,097
125
877
7,525
0
16,061
W
Chang'e
JungIeDiff
Chang'e
6,460
1,042
44
2,360
5,786
1,908
0
1,960
3,826
41,940
0
L
Ymir
Melukas
Ymir
3,232
1,078
0
2,270
9,221
4,063
0
5,194
4,027
21,481
0
W
6,638
247
201
447
5,725
2,472
356
4,051
1,674
34,352
0
L
Izanami
TwoF8tez
Izanami
6,806
3,994
0
2,587
8,070
2,978
33
4,107
3,860
0
39,250
W
5,901
2,038
0
4,088
6,111
1,060
891
665
5,446
38,910
0
L
Cerberus
Watered Pizza
Cerberus
3,240
323
0
388
7,797
3,430
0
5,486
2,311
15,316
0
L
1,994
102
0
2,018
6,068
1,929
442
4,134
1,934
20,863
0
L
Tiamat
alitaeb68
Tiamat
1,534
424
0
934
6,872
3,012
35
3,969
2,903
11,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
32,202
198
Minions Killed
315
0
Camps Cleared
0
883,239
Distance Traveled
1,110,377
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,350
577
66
6
0
239,582
1
W
Ne Zha
5,826
530
30
3
0
209,765
0
W
Chang'e
7,014
638
77
7
0
208,976
3
L
Ymir
6,525
593
37
3
0
213,403
0
W
Cthulhu
6,697
609
73
7
0
239,730
4
L
Izanami
6,410
583
77
7
0
197,564
1
W
Sol
6,315
574
69
6
0
212,324
3
L
Cerberus
4,837
440
32
3
0
159,678
0
L
Janus
5,473
498
29
3
0
154,402
1
L
Tiamat
4,999
454
23
2
0
158,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role