Player Matchup

Neith
Neith
DemonFreed
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,388 Elo+
Solo
Ra
Ra
MariustRex
Ra
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
138W - 161L
1,427 Elo+
Party 1
Tyr
Tyr
jboliv13
Tyr
Level 4
God Stats
2W - 5L
1,167 SR
Queue Stats
21W - 18L
1,412 Elo+
Solo
Loki
Loki
mamadsaedi
Loki
Level 24
God Stats
7W - 13L
1,372 SR
Queue Stats
397W - 422L
1,357 Elo+
Solo
Ares
Ares
minikane1411
Ares
Level 16
God Stats
0W - 3L
1,244 SR
Queue Stats
69W - 83L
1,513 Elo+
Party 1
Team Averages
Level 16
1,400 SR
1,419 Elo+

VS

Team Averages
Level 21
1,556 SR
1,480 Elo+
Aphrodite
Aphrodite
HecateCZ
Aphrodite
Level 29
God Stats
26W - 12L
1,636 SR
Queue Stats
79W - 80L
1,543 Elo+
Solo
Nike
Nike
NexTEpisoDeDre
Nike
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 43L
1,281 Elo+
Solo
Cernunnos
Cernunnos
NoTagNoName
Cernunnos
Level 6
God Stats
4W - 0L
1,787 SR
Queue Stats
5W - 1L
1,557 Elo+
Solo
Thor
Thor
qsnake9
Thor
Level 29
God Stats
2W - 2L
1,400 SR
Queue Stats
24W - 26L
1,505 Elo+
Solo
Anhur
Anhur
yavonuchiy
Anhur
Level 19
God Stats
17W - 16L
1,455 SR
Queue Stats
92W - 91L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 9 / 4
8,804
367
11,653
19,785
7,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 3
11,573
482
10,353
15,960
7,561
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 0
10,694
446
7,286
20,552
21,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 5 / 2
10,114
421
5,558
14,496
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
0 / 8 / 6
9,950
415
6,239
25,005
20,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HecateCZ
Aphrodite
18
4 / 2 / 18
12,300
513
11,268
12,085
5,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 1 / 6
11,054
461
7,481
12,812
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
NoTagNoName
Cernunnos
20
11 / 3 / 9
13,885
579
30,335
26,867
11,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
qsnake9
Thor
20
4 / 3 / 10
13,482
562
10,329
16,903
10,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
20
11 / 1 / 4
15,668
653
14,399
14,891
6,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
10
Kills
30
31
Deaths
10
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
1
9
4
0.33
W
Aphrodite
HecateCZ
Aphrodite
4
2
18
6.5
L
3
5
3
0.9
W
0
1
6
3
W
Cernunnos
NoTagNoName
Cernunnos
11
3
9
5.17
L
1
4
0
0.25
L
5
5
2
1.2
L
0
8
6
0.38
W
Thor
qsnake9
Thor
4
3
10
3
W
Anhur
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
73,812
95,798
Taken
83,558
62,959
Mitigated
44,463
15,113
Healing
47,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,653
5,246
0
2,066
19,785
7,488
500
4,468
15,267
0
40,293
W
Aphrodite
HecateCZ
Aphrodite
11,268
1,640
10,655
8,696
12,085
5,247
2,637
2,524
9,561
55,681
0
L
10,353
359
2,162
4,032
15,960
7,561
327
667
15,243
93,813
0
W
7,481
1,248
0
3,345
12,812
10,010
316
1,527
11,285
4,617
37,083
W
Cernunnos
NoTagNoName
Cernunnos
30,335
16,198
0
9,406
26,867
11,611
7,115
6,408
20,062
0
118,184
L
7,286
850
0
4,416
20,552
21,284
614
1,404
18,723
0
61,876
L
5,558
1,540
0
1,464
14,496
6,515
0
1,547
12,899
0
48,266
L
6,239
346
465
508
25,005
20,111
167
3,638
21,317
23,514
0
W
Thor
qsnake9
Thor
10,329
1,430
0
4,290
16,903
10,872
361
3,487
13,204
0
83,400
W
Anhur
14,399
9,043
0
10,931
14,891
6,723
6,571
2,646
12,245
0
161,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
66,389
537
Minions Killed
679
0
Camps Cleared
0
2,145,336
Distance Traveled
2,284,237
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,804
367
85
4
0
373,472
0
W
Aphrodite
12,300
513
101
4
0
471,589
5
L
Ra
11,573
482
195
8
0
450,726
2
W
Nike
11,054
461
82
3
0
451,268
0
W
Cernunnos
13,885
579
140
6
0
424,352
0
L
Tyr
10,694
446
129
5
0
397,926
4
L
Loki
10,114
421
100
4
0
504,192
2
L
Ares
9,950
415
28
1
0
419,020
2
W
Thor
13,482
562
137
6
0
458,050
2
W
Anhur
15,668
653
219
9
0
478,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role