Player Matchup

Kali
Kali
Gold V
 
Kali
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
Exacttt-
Chaac
Bronze IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,212 MMR
Solo
Yemoja
Yemoja
Silver V
GhostRydzer
Yemoja
Silver V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,213 MMR
Solo
Ra
Ra
Silver IV
HitBECK2897
Ra
Silver IV
Level 64
God Stats
0W - 2L
1,416 SR
Queue Stats
41W - 66L
1,152 MMR
Solo
Apollo
Apollo
Silver I
unailoko
Apollo
Silver I
Level 57
God Stats
1W - 4L
1,402 SR
Queue Stats
34W - 45L
1,232 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 63
1,464 SR
1,262 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,627 SR
1,198 MMR
Ne Zha
Ne Zha
Gold V
ChakaL-006
Ne Zha
Gold V
Level 138
God Stats
2W - 0L
1,755 SR
Queue Stats
510W - 499L
1,251 MMR
Solo
Izanami
Izanami
Silver V
Kioto_1
Izanami
Silver V
Level 32
God Stats
2W - 1L
1,536 SR
Queue Stats
16W - 34L
1,220 MMR
Solo
Ares
Ares
Silver I
OhhCrhyzler
Ares
Silver I
Level 77
God Stats
4W - 5L
1,534 SR
Queue Stats
31W - 40L
1,107 MMR
Solo
Tiamat
Tiamat
Silver I
Yuno_Queen
Tiamat
Silver I
Level 93
God Stats
13W - 8L
1,619 SR
Queue Stats
114W - 101L
1,255 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
cattykitty123
Sun Wukong
Silver I
Level 116
God Stats
8W - 5L
1,689 SR
Queue Stats
68W - 75L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
0 / 5 / 5
9,075
413
8,149
22,542
10,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Exacttt-
Chaac
17
2 / 5 / 0
9,734
442
9,363
23,234
14,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
0 / 6 / 3
8,440
384
6,865
19,879
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 12 / 1
9,507
432
12,433
20,330
8,086
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
unailoko
Apollo
15
1 / 8 / 1
10,290
468
12,175
19,283
6,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetAwilixAthenaDanzaburouScylla

VS

Bans
King ArthurFenrirCu ChulainnTsukuyomiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChakaL-006
Ne Zha
20
8 / 2 / 8
12,814
582
14,445
19,246
10,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Kioto_1
Izanami
19
5 / 1 / 6
12,718
578
11,066
16,153
8,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 10
10,767
489
12,018
21,199
24,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Yuno_Queen
Tiamat
20
13 / 0 / 8
14,018
637
29,964
16,318
18,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
cattykitty123
Sun Wukong
19
6 / 0 / 10
12,811
582
16,286
21,347
20,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
5
Kills
36
36
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
5
0.5
W
Ne Zha
ChakaL-006
Ne Zha
8
2
8
6
L
Chaac
Exacttt-
Chaac
2
5
0
0.4
L
Yemoja
0
6
3
0.25
L
2
12
1
0.21
W
Izanami
Kioto_1
Izanami
5
1
6
8
W
4
2
10
4.5
W
Tiamat
Yuno_Queen
Tiamat
13
0
8
17
W
Sun Wukong
cattykitty123
Sun Wukong
6
0
10
11
L
Apollo
unailoko
Apollo
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,985
Damage
83,779
105,268
Taken
94,263
57,588
Mitigated
81,260
25,167
Healing
37,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,149
3,318
0
3,907
22,542
10,842
0
9,306
13,236
0
57,356
W
Ne Zha
ChakaL-006
Ne Zha
14,445
5,256
0
7,644
19,246
10,491
647
2,684
16,562
0
121,820
L
Chaac
Exacttt-
Chaac
9,363
1,783
0
7,913
23,234
14,774
0
6,914
16,320
0
71,311
L
Yemoja
6,865
1,488
1,919
1,008
19,879
17,166
0
10,562
9,317
28,148
0
L
12,433
1,543
1,869
4,834
20,330
8,086
0
10,243
10,087
57,529
0
W
Izanami
Kioto_1
Izanami
11,066
5,423
1,188
7,186
16,153
8,005
2,300
3,350
12,803
0
91,184
W
12,018
790
0
5,431
21,199
24,226
239
5,851
15,348
22,230
0
W
Tiamat
Yuno_Queen
Tiamat
29,964
2,596
0
6,276
16,318
18,379
2,668
5,092
11,226
116,929
0
W
Sun Wukong
cattykitty123
Sun Wukong
16,286
1,850
0
10,171
21,347
20,159
419
2,321
19,026
756
85,405
L
Apollo
unailoko
Apollo
12,175
7,209
0
3,717
19,283
6,720
632
5,482
13,801
0
69,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
63,128
504
Minions Killed
687
0
Camps Cleared
0
1,954,114
Distance Traveled
2,188,759
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,075
413
121
6
0
480,150
1
W
Ne Zha
12,814
582
167
8
0
469,736
2
L
Chaac
9,734
442
133
6
0
420,249
2
L
Yemoja
8,440
384
48
2
0
376,157
1
L
Ra
9,507
432
84
4
0
323,890
0
W
Izanami
12,718
578
169
8
0
369,932
1
W
Ares
10,767
489
13
1
0
455,090
3
W
Tiamat
14,018
637
192
9
0
429,266
3
W
Sun Wukong
12,811
582
146
7
0
464,735
6
L
Apollo
10,290
468
118
5
0
353,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role