Player Matchup

Ullr
Ullr
BapManVF
Ullr
Level 109
God Stats
0W - 1L
1,375 SR
Queue Stats
28W - 15L
1,747 Elo+
Solo
Gilgamesh
Gilgamesh
DekimPT
Gilgamesh
Level 156
God Stats
1W - 2L
1,316 SR
Queue Stats
36W - 26L
1,643 Elo+
Party 2
Athena
Athena
Krematos
Athena
Level 154
God Stats
10W - 10L
1,547 SR
Queue Stats
49W - 46L
1,612 Elo+
Solo
Tiamat
Tiamat
liveOff
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
nic1010nico
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,448 SR
1,601 Elo+

VS

Team Averages
Level 113
1,595 SR
1,606 Elo+
Izanami
Izanami
ElPelusah
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Maestir
Awilix
Level 160
God Stats
6W - 5L
1,511 SR
Queue Stats
136W - 110L
1,628 Elo+
Party 1
Hercules
Hercules
Merlinkek
Hercules
Level 56
God Stats
6W - 5L
1,776 SR
Queue Stats
194W - 173L
1,588 Elo+
Solo
Kukulkan
Kukulkan
ToniSama
Kukulkan
Level 153
God Stats
1W - 0L
1,690 SR
Queue Stats
12W - 8L
1,812 Elo+
Party 1
Ratatoskr
Ratatoskr
cuba001
Ratatoskr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
3 / 6 / 1
7,428
464
5,687
7,373
2,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DekimPT
Gilgamesh
16
5 / 3 / 3
9,269
579
10,559
12,397
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Krematos
Athena
14
5 / 1 / 3
8,259
516
7,109
10,928
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
liveOff
Tiamat
14
3 / 0 / 3
8,196
512
9,037
5,438
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
nic1010nico
Ganesha
11
0 / 3 / 9
7,337
459
3,538
11,816
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElPelusah
Izanami
17
4 / 3 / 4
10,502
656
5,411
10,575
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Maestir
Awilix
13
2 / 4 / 6
8,583
536
7,287
11,564
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Merlinkek
Hercules
13
4 / 0 / 2
9,162
573
6,627
10,720
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ToniSama
Kukulkan
14
1 / 3 / 1
8,548
534
5,048
7,302
2,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
cuba001
Ratatoskr
14
2 / 6 / 0
8,759
547
7,303
14,849
7,801
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
13
13
Deaths
16
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
6
1
0.58
L
Gilgamesh
DekimPT
Gilgamesh
5
3
3
2.17
W
Izanami
ElPelusah
Izanami
4
3
4
2
L
Athena
Krematos
Athena
5
1
3
6.5
W
Awilix
Maestir
Awilix
2
4
6
1.25
W
Hercules
Merlinkek
Hercules
4
0
2
5
W
Kukulkan
ToniSama
Kukulkan
1
3
1
0.5
W
Ratatoskr
cuba001
Ratatoskr
2
6
0
0.33
L
Tiamat
liveOff
Tiamat
3
0
3
4.5
L
Ganesha
nic1010nico
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,930
Damage
31,676
47,952
Taken
55,010
27,007
Mitigated
24,525
12,773
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,687
2,082
0
440
7,373
2,126
304
0
7,373
0
38,015
L
Gilgamesh
DekimPT
Gilgamesh
10,559
3,051
0
2,734
12,397
8,353
0
0
12,397
0
54,755
W
Izanami
ElPelusah
Izanami
5,411
3,657
0
4,209
10,575
3,420
4,427
1,100
9,461
0
79,875
L
Athena
Krematos
Athena
7,109
2,099
0
4,344
10,928
4,819
0
2,113
8,815
48,448
0
W
Awilix
Maestir
Awilix
7,287
2,947
0
3,788
11,564
4,115
0
4,066
7,370
0
49,537
W
Hercules
Merlinkek
Hercules
6,627
1,981
0
3,009
10,720
6,734
0
6,605
3,921
0
15,838
W
Kukulkan
ToniSama
Kukulkan
5,048
589
0
1,346
7,302
2,455
0
5,687
1,307
59,303
0
W
Ratatoskr
cuba001
Ratatoskr
7,303
1,964
0
4,712
14,849
7,801
0
1,582
13,267
0
49,958
L
Tiamat
liveOff
Tiamat
9,037
862
0
1,448
5,438
4,416
267
1,511
3,927
49,387
0
L
Ganesha
nic1010nico
Ganesha
3,538
441
0
3,807
11,816
7,293
0
1,424
10,392
14,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
45,554
400
Minions Killed
529
0
Camps Cleared
0
1,496,505
Distance Traveled
1,609,751
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,428
464
81
5
0
159,279
1
L
Gilgamesh
9,269
579
96
6
0
308,262
3
W
Izanami
10,502
656
167
10
0
285,731
6
L
Athena
8,259
516
84
5
0
369,529
8
W
Awilix
8,583
536
83
5
0
353,173
2
W
Hercules
9,162
573
21
1
0
366,865
7
W
Kukulkan
8,548
534
150
9
0
295,969
9
W
Ratatoskr
8,759
547
108
7
0
308,013
3
L
Tiamat
8,196
512
130
8
0
324,908
8
L
Ganesha
7,337
459
9
1
0
334,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role