Player Matchup

Osiris
Osiris
Grimey_Dior
Osiris
Level 18
God Stats
1W - 0L
1,504 SR
Queue Stats
19W - 7L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
Level 18
God Stats
35W - 16L
1,658 SR
Queue Stats
100W - 87L
1,502 Elo+
Solo
Chang'e
Chang'e
Maxdemente967
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,522 Elo+
Solo
Cerberus
Cerberus
Moslee
Cerberus
Level 16
God Stats
3W - 1L
1,602 SR
Queue Stats
20W - 22L
1,435 Elo+
Solo
Neith
Neith
luhmike00
Neith
Level 21
God Stats
37W - 40L
1,401 SR
Queue Stats
67W - 90L
1,356 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,471 Elo+

VS

Team Averages
Level 12
1,572 SR
1,463 Elo+
Neith
Neith
BenceB2002
Neith
Level 7
God Stats
9W - 9L
1,543 SR
Queue Stats
11W - 11L
1,410 Elo+
Solo
Loki
Loki
StrawberrySpliff
Loki
Level 6
God Stats
5W - 7L
1,757 SR
Queue Stats
84W - 109L
1,496 Elo+
Solo
Nemesis
Nemesis
Th3MichaelScott
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
VaporousPenny07
Nu Wa
Level 14
God Stats
49W - 44L
1,582 SR
Queue Stats
261W - 307L
1,467 Elo+
Solo
Bellona
Bellona
Yeti48162
Bellona
Level 24
God Stats
100W - 99L
1,479 SR
Queue Stats
238W - 263L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
13 / 1 / 13
14,577
1,121
21,208
17,110
15,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
IBW DZrtigueule
Tsukuyomi
20
7 / 4 / 16
13,388
1,030
18,991
17,616
7,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
18
2 / 7 / 16
12,209
939
11,963
19,962
5,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Moslee
Cerberus
20
3 / 0 / 20
12,769
982
10,448
19,116
14,288
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
luhmike00
Neith
20
9 / 1 / 18
14,949
1,150
27,258
12,835
5,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 5 / 6
13,428
1,033
36,932
21,389
9,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 10 / 7
11,876
914
3,438
20,755
7,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 0
9,808
754
435
4,837
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 11 / 6
12,221
940
25,698
20,086
7,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Yeti48162
Bellona
18
3 / 5 / 9
12,555
966
12,996
30,289
41,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
41
34
Kills
13
13
Deaths
34
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
7
5
6
2
W
Osiris
13
1
13
19.5
W
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
7
4
16
3.75
W
Chang'e
2
7
16
1.43
W
Cerberus
Moslee
Cerberus
3
0
20
13
L
1
10
7
0.45
L
0
3
0
0
L
2
11
6
0.45
L
Bellona
Yeti48162
Bellona
3
5
9
1.5
W
Neith
luhmike00
Neith
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,868
Damage
79,499
86,639
Taken
97,356
48,435
Mitigated
68,976
18,051
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
36,932
16,578
0
3,802
21,389
9,627
0
4,943
16,446
0
70,004
W
Osiris
21,208
9,943
79
200
17,110
15,685
0
4,352
12,559
0
49,416
W
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
18,991
5,034
0
4,092
17,616
7,305
0
4,235
13,165
0
39,753
W
Chang'e
11,963
2,897
4,882
3,560
19,962
5,843
0
8,584
11,159
28,316
0
W
Cerberus
Moslee
Cerberus
10,448
1,171
0
2,085
19,116
14,288
0
3,822
15,067
29,862
0
L
3,438
733
0
0
20,755
7,972
0
4,440
16,315
0
18,379
L
435
120
0
53
4,837
1,561
0
997
3,840
0
2,411
L
25,698
7,455
0
52
20,086
7,865
0
3,942
16,144
62,211
0
L
Bellona
Yeti48162
Bellona
12,996
2,612
251
1,337
30,289
41,951
0
8,089
22,200
0
29,206
W
Neith
luhmike00
Neith
27,258
18,789
0
3,153
12,835
5,314
0
3,624
8,991
0
83,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,892
Gold Earned
59,888
355
Minions Killed
228
7
Camps Cleared
11
1,243,370
Distance Traveled
898,509
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,428
1,033
87
7
1
217,005
0
W
Osiris
14,577
1,121
81
6
0
257,273
0
W
Tsukuyomi
13,388
1,030
36
3
4
288,188
0
W
Chang'e
12,209
939
35
3
0
223,189
5
W
Cerberus
12,769
982
68
5
1
247,943
1
L
Loki
11,876
914
21
2
5
209,388
0
L
Nemesis
9,808
754
3
0
0
65,737
0
L
Nu Wa
12,221
940
85
7
5
179,575
0
L
Bellona
12,555
966
32
2
0
226,804
0
W
Neith
14,949
1,150
135
10
2
226,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role