Player Matchup

Aphrodite
Aphrodite
ChengHsu
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ShadowXleal
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 49L
1,618 Elo+
Party 1
Osiris
Osiris
Tsuisuta
Osiris
Level 48
God Stats
0W - 1L
1,678 SR
Queue Stats
103W - 72L
1,624 Elo+
Party 1
Team Averages
Level 49
1,559 SR
1,581 Elo+

VS

Team Averages
Level 19
1,538 SR
1,533 Elo+
Cthulhu
Cthulhu
CthulhuPhtagn
Cthulhu
Level 7
God Stats
12W - 6L
1,782 SR
Queue Stats
48W - 51L
1,515 Elo+
Solo
Medusa
Medusa
JosephSugarman
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,743 Elo+
Solo
Zeus
Zeus
balabasuk
Zeus
Level 26
God Stats
11W - 18L
1,333 SR
Queue Stats
48W - 73L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChengHsu
Aphrodite
11
2 / 1 / 7
8,151
679
5,109
6,424
5,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
11
3 / 3 / 7
8,891
741
6,191
11,963
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Tsuisuta
Osiris
11
6 / 6 / 4
9,064
755
10,708
13,213
9,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 1 / 7
8,345
695
7,523
8,954
7,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 5 / 5
8,969
747
10,340
9,374
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
2 / 5 / 6
8,219
685
7,318
8,978
3,424
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
10
10
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChengHsu
Aphrodite
2
1
7
5.5
W
Cthulhu
3
1
7
6.5
W
5
5
5
1.5
L
Khepri
3
3
7
2.17
L
Osiris
Tsuisuta
Osiris
6
6
4
1.33
W
Zeus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,008
Damage
25,181
31,600
Taken
27,306
28,501
Mitigated
14,205
12,262
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChengHsu
Aphrodite
5,109
396
4,260
4,361
6,424
5,216
933
3,330
3,094
21,909
0
W
Cthulhu
7,523
1,531
341
390
8,954
7,221
290
4,406
4,548
16,365
0
W
10,340
5,165
0
1,870
9,374
3,560
1,647
3,821
5,553
0
40,486
L
Khepri
6,191
656
393
1,918
11,963
13,371
416
5,309
6,654
18,072
0
L
Osiris
Tsuisuta
Osiris
10,708
4,108
0
1,330
13,213
9,914
1,045
6,218
6,995
0
26,959
W
Zeus
7,318
1,578
494
2,533
8,978
3,424
184
3,164
5,814
21,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
25,533
88
Minions Killed
118
0
Camps Cleared
0
635,065
Distance Traveled
582,662
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,151
679
39
3
0
226,143
1
W
Cthulhu
8,345
695
19
2
0
212,046
1
W
Medusa
8,969
747
65
5
0
164,643
1
L
Khepri
8,891
741
15
1
0
199,524
0
L
Osiris
9,064
755
34
3
0
209,398
1
W
Zeus
8,219
685
34
3
0
205,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role