Player Matchup

Yemoja
Yemoja
Mcdoh1
Yemoja
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
18W - 29L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
SadeceOmer
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
YukikazeKujo
Skadi
Level 18
God Stats
7W - 8L
1,564 SR
Queue Stats
29W - 34L
1,235 Elo+
Party 1
Olorun
Olorun
elmaquina009
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
mifavanila
Loki
Level 14
God Stats
5W - 4L
1,258 SR
Queue Stats
25W - 21L
1,311 Elo+
Party 1
Team Averages
Level 10
1,425 SR
1,358 Elo+

VS

Team Averages
Level 18
1,406 SR
1,239 Elo+
Janus
Janus
Kaltyrios
Janus
Level 22
God Stats
2W - 2L
1,369 SR
Queue Stats
2W - 6L
1,102 Elo+
Solo
Izanami
Izanami
Kohasuika
Izanami
Level 25
God Stats
26W - 24L
1,523 SR
Queue Stats
141W - 134L
1,474 Elo+
Solo
Geb
Geb
Marzanary
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,051 Elo+
Solo
Arachne
Arachne
ReLoad412
Arachne
Level 24
God Stats
5W - 3L
1,137 SR
Queue Stats
24W - 28L
1,068 Elo+
Solo
Achilles
Achilles
freezero2542
Achilles
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mcdoh1
Yemoja
9
0 / 5 / 1
6,177
412
4,113
10,182
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SadeceOmer
Guan Yu
5
0 / 8 / 1
4,976
332
962
6,683
1,939
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 5 / 0
6,872
458
4,378
8,938
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
4
0 / 5 / 0
4,788
319
1,032
4,858
1,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 0
7,927
528
4,548
12,901
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kaltyrios
Janus
14
9 / 1 / 6
9,557
637
10,217
5,439
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kohasuika
Izanami
15
11 / 1 / 2
10,356
690
6,713
10,235
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 11
8,001
533
2,242
6,383
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ReLoad412
Arachne
14
7 / 2 / 4
9,189
613
8,017
9,094
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
freezero2542
Achilles
12
1 / 0 / 5
7,845
523
1,030
4,758
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
7
Kills
28
28
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
Kaltyrios
Janus
9
1
6
12
W
Izanami
Kohasuika
Izanami
11
1
2
12
W
0
3
11
1.83
L
Yemoja
Mcdoh1
Yemoja
0
5
1
0.1
W
Arachne
ReLoad412
Arachne
7
2
4
4.5
L
Guan Yu
SadeceOmer
Guan Yu
0
8
1
0.06
L
4
5
0
0.8
L
Olorun
0
5
0
0
W
Achilles
freezero2542
Achilles
1
0
5
3.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,033
Damage
28,219
43,562
Taken
35,909
16,755
Mitigated
19,340
6,515
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Kaltyrios
Janus
10,217
813
0
1,135
5,439
1,720
1,418
678
4,761
43,398
0
W
Izanami
Kohasuika
Izanami
6,713
4,909
0
3,742
10,235
3,540
2,810
1,799
8,436
0
68,450
W
2,242
168
0
617
6,383
5,175
1,270
1,341
5,042
17,554
0
L
Yemoja
Mcdoh1
Yemoja
4,113
243
398
598
10,182
6,279
0
3,821
6,117
23,602
0
W
Arachne
ReLoad412
Arachne
8,017
6,189
0
2,841
9,094
4,058
279
653
8,441
0
60,408
L
Guan Yu
SadeceOmer
Guan Yu
962
433
0
340
6,683
1,939
0
2,044
4,451
0
7,140
L
4,378
2,227
0
745
8,938
3,593
0
1,862
7,014
0
23,748
L
Olorun
1,032
388
0
382
4,858
1,082
38
1,392
3,330
9,142
0
W
Achilles
freezero2542
Achilles
1,030
225
0
1,171
4,758
4,847
1,812
674
4,084
0
21,834
L
4,548
1,041
0
4,052
12,901
3,862
0
2,653
10,041
0
44,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
44,948
208
Minions Killed
371
0
Camps Cleared
0
1,133,364
Distance Traveled
1,347,619
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,557
637
87
6
0
300,897
1
W
Izanami
10,356
690
111
7
0
252,263
2
W
Geb
8,001
533
19
1
0
224,755
2
L
Yemoja
6,177
412
42
3
0
257,965
0
W
Arachne
9,189
613
105
7
0
312,342
4
L
Guan Yu
4,976
332
19
1
0
175,001
0
L
Skadi
6,872
458
42
3
0
227,128
0
L
Olorun
4,788
319
18
1
0
158,814
0
W
Achilles
7,845
523
49
3
0
257,362
5
L
Loki
7,927
528
87
6
0
314,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role