Player Matchup

Cerberus
Cerberus
EkhBalam
Cerberus
Level 135
God Stats
176W - 161L
1,523 SR
Queue Stats
412W - 413L
1,488 Elo+
Party 1
Osiris
Osiris
EkhVenom
Osiris
Level 118
God Stats
3W - 8L
1,294 SR
Queue Stats
512W - 488L
1,544 Elo+
Party 1
Ra
Ra
MsRager
Ra
Level 149
God Stats
1W - 4L
1,396 SR
Queue Stats
17W - 12L
1,576 Elo+
Solo
Chernobog
Chernobog
Ninouschka
Chernobog
Level 109
God Stats
126W - 117L
1,496 SR
Queue Stats
930W - 873L
1,475 Elo+
Party 1
King Arthur
King Arthur
Skadadi
King Arthur
Level 68
God Stats
4W - 6L
1,374 SR
Queue Stats
285W - 279L
1,552 Elo+
Solo
Team Averages
Level 116
1,417 SR
1,527 Elo+

VS

Team Averages
Level 140
1,548 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MaggiMann
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
PositiveMind
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SenseiTao
Geb
Level 118
God Stats
2W - 2L
1,608 SR
Queue Stats
229W - 244L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
stahldroid
Gilgamesh
Level 160
God Stats
19W - 14L
1,634 SR
Queue Stats
637W - 645L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EkhBalam
Cerberus
9
3 / 0 / 3
6,063
606
3,966
3,956
1,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
EkhVenom
Osiris
11
5 / 2 / 4
6,586
659
6,957
5,546
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,454
645
2,717
5,800
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Ninouschka
Chernobog
11
0 / 0 / 0
5,882
588
1,286
5,074
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Skadadi
King Arthur
11
3 / 0 / 1
6,724
672
3,474
6,667
2,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 1
5,487
549
2,695
5,864
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
MaggiMann
Cernunnos
11
0 / 0 / 0
6,236
624
2,697
4,496
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
9
1 / 3 / 1
5,413
541
2,447
4,641
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
4,576
458
1,347
7,366
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
stahldroid
Gilgamesh
10
1 / 5 / 0
5,390
539
5,315
8,291
5,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
W
Cerberus
EkhBalam
Cerberus
3
0
3
4.5
W
Osiris
EkhVenom
Osiris
5
2
4
3.5
L
Cernunnos
MaggiMann
Cernunnos
0
0
0
0
W
1
2
1
0.75
W
Chernobog
Ninouschka
Chernobog
0
0
0
0
L
Raijin
1
3
1
0.5
L
0
1
0
0
W
King Arthur
Skadadi
King Arthur
3
0
1
3.5
L
Gilgamesh
stahldroid
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
14,501
27,043
Taken
30,658
11,170
Mitigated
12,652
9,792
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,695
72
0
602
5,864
1,838
0
1,010
4,808
0
21,693
W
Cerberus
EkhBalam
Cerberus
3,966
329
0
1,175
3,956
1,269
0
237
3,717
11,681
0
W
Osiris
EkhVenom
Osiris
6,957
3,193
0
334
5,546
3,628
0
415
5,105
0
30,381
L
Cernunnos
MaggiMann
Cernunnos
2,697
1,459
0
2,636
4,496
1,325
30
811
3,685
0
44,185
W
2,717
272
452
2,432
5,800
1,877
0
2,604
3,008
43,820
0
W
Chernobog
Ninouschka
Chernobog
1,286
639
0
3,068
5,074
1,518
0
252
4,822
0
39,938
L
Raijin
2,447
398
0
500
4,641
1,327
0
1,728
2,833
28,699
0
L
1,347
176
0
2,386
7,366
3,071
0
1,624
5,708
9,935
0
W
King Arthur
Skadadi
King Arthur
3,474
149
0
2,331
6,667
2,878
0
70
6,597
0
33,183
L
Gilgamesh
stahldroid
Gilgamesh
5,315
1,374
0
680
8,291
5,091
0
1,344
6,941
0
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
27,102
341
Minions Killed
278
0
Camps Cleared
0
1,021,682
Distance Traveled
968,319
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,487
549
50
5
0
208,752
4
W
Cerberus
6,063
606
16
2
0
224,774
5
W
Osiris
6,586
659
62
6
0
219,163
3
L
Cernunnos
6,236
624
96
10
0
169,205
4
W
Ra
6,454
645
103
10
0
193,192
4
W
Chernobog
5,882
588
81
8
0
172,033
2
L
Raijin
5,413
541
70
7
0
183,124
3
L
Geb
4,576
458
13
1
0
212,372
2
W
King Arthur
6,724
672
79
8
0
212,520
1
L
Gilgamesh
5,390
539
49
5
0
194,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role