Player Matchup

Fenrir
Fenrir
AppiiiScope
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 164L
1,661 Elo+
Solo
The Morrigan
The Morrigan
ButtNkedCrzy
The Morrigan
Level 27
God Stats
2W - 3L
1,768 SR
Queue Stats
57W - 41L
1,707 Elo+
Solo
Vamana
Vamana
SetsAnkh
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 256L
1,688 Elo+
Solo
Camazotz
Camazotz
Zenstrip
Camazotz
Level 15
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 18L
1,642 Elo+
Solo
Medusa
Medusa
endershadowxx
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 99L
1,682 Elo+
Solo
Team Averages
Level 26
1,596 SR
1,676 Elo+

VS

Team Averages
Level 25
1,558 SR
1,606 Elo+
Cthulhu
Cthulhu
DedWolf98
Cthulhu
Level 23
God Stats
4W - 6L
1,439 SR
Queue Stats
17W - 17L
1,519 Elo+
Solo
Chang'e
Chang'e
Godsintreal
Chang'e
Level 27
God Stats
1W - 2L
1,184 SR
Queue Stats
59W - 48L
1,588 Elo+
Solo
Bellona
Bellona
Milkymoto
Bellona
Level 24
God Stats
4W - 2L
1,749 SR
Queue Stats
61W - 42L
1,709 Elo+
Solo
Anhur
Anhur
N0TPINHEADLARRY
Anhur
Level 25
God Stats
5W - 4L
1,575 SR
Queue Stats
184W - 158L
1,577 Elo+
Solo
Arachne
Arachne
OKbink
Arachne
Level 26
God Stats
8W - 5L
1,840 SR
Queue Stats
75W - 56L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 5 / 6
8,256
516
5,806
14,489
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
ButtNkedCrzy
The Morrigan
10
1 / 3 / 1
6,933
433
3,248
3,589
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
SetsAnkh
Vamana
14
0 / 2 / 2
7,806
488
4,556
12,199
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Zenstrip
Camazotz
12
1 / 6 / 3
7,127
445
4,109
13,990
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 3
9,047
565
12,052
10,543
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DedWolf98
Cthulhu
12
0 / 5 / 3
7,508
469
5,053
12,455
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Godsintreal
Chang'e
16
1 / 2 / 6
9,324
583
6,761
8,633
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Milkymoto
Bellona
14
3 / 1 / 2
8,945
559
10,421
10,385
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
8,893
556
4,816
9,689
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
OKbink
Arachne
17
14 / 1 / 1
10,981
686
12,566
12,501
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
19
19
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
6
1.4
L
The Morrigan
ButtNkedCrzy
The Morrigan
1
3
1
0.5
W
Cthulhu
DedWolf98
Cthulhu
0
5
3
0.3
W
Chang'e
Godsintreal
Chang'e
1
2
6
2
W
Bellona
Milkymoto
Bellona
3
1
2
4
W
1
1
4
3
W
Arachne
OKbink
Arachne
14
1
1
14.5
L
Vamana
SetsAnkh
Vamana
0
2
2
0.5
L
Camazotz
Zenstrip
Camazotz
1
6
3
0.42
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
39,617
54,810
Taken
53,663
22,774
Mitigated
29,788
14,594
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,806
733
0
24
14,489
8,337
0
4,414
9,963
0
13,766
L
The Morrigan
ButtNkedCrzy
The Morrigan
3,248
843
0
20
3,589
1,058
0
1,067
2,456
36,348
269
W
Cthulhu
DedWolf98
Cthulhu
5,053
280
343
2,026
12,455
9,069
0
0
12,455
22,526
0
W
Chang'e
Godsintreal
Chang'e
6,761
449
1,128
3,662
8,633
2,805
847
2,074
6,547
57,943
0
W
Bellona
Milkymoto
Bellona
10,421
6,329
0
4,566
10,385
7,826
771
71
10,314
0
57,345
W
4,816
3,149
0
3,922
9,689
2,938
0
0
9,689
0
55,634
W
Arachne
OKbink
Arachne
12,566
8,338
0
5,662
12,501
7,150
591
818
11,679
0
84,859
L
Vamana
SetsAnkh
Vamana
4,556
1,932
0
4,618
12,199
5,774
0
2,380
9,673
0
47,172
L
Camazotz
Zenstrip
Camazotz
4,109
732
0
5,077
13,990
4,204
0
984
12,920
0
34,347
L
12,052
6,853
0
4,855
10,543
3,401
35
2,555
7,984
0
63,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
45,651
386
Minions Killed
518
0
Camps Cleared
0
1,475,951
Distance Traveled
1,635,009
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,256
516
23
1
0
336,249
3
L
The Morrigan
6,933
433
67
4
0
187,243
5
W
Cthulhu
7,508
469
49
3
0
331,794
2
W
Chang'e
9,324
583
133
8
0
324,727
1
W
Bellona
8,945
559
104
7
0
328,104
0
W
Anhur
8,893
556
114
7
0
296,134
3
W
Arachne
10,981
686
118
7
0
354,250
4
L
Vamana
7,806
488
102
6
0
340,836
0
L
Camazotz
7,127
445
73
5
0
328,776
0
L
Medusa
9,047
565
121
8
0
282,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role