Player Matchup

Jing Wei
Jing Wei
Gabne
Jing Wei
Level 14
God Stats
0W - 1L
1,128 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sith Gemsces
Gilgamesh
Level 15
God Stats
14W - 5L
1,500 SR
Queue Stats
48W - 51L
1,474 Elo+
Solo
Ares
Ares
hai_hai_hoo
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Persephone
Persephone
k220724
Persephone
Level 23
God Stats
2W - 3L
1,346 SR
Queue Stats
23W - 21L
1,480 Elo+
Party 1
Mercury
Mercury
mychapryme
Mercury
Level 21
God Stats
6W - 3L
1,956 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,447 Elo+

VS

Team Averages
Level 13
1,515 SR
1,518 Elo+
Neith
Neith
Furen34
Neith
Level 7
God Stats
2W - 0L
1,293 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Reflex908
Tyr
Level 7
God Stats
6W - 2L
1,589 SR
Queue Stats
34W - 21L
1,549 Elo+
Solo
Fenrir
Fenrir
eh_ivito
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,582 Elo+
Solo
Sol
Sol
i92k_Temp
Sol
Level 17
God Stats
3W - 1L
1,560 SR
Queue Stats
40W - 38L
1,474 Elo+
Solo
Cthulhu
Cthulhu
vizian-
Cthulhu
Level 29
God Stats
7W - 2L
1,632 SR
Queue Stats
106W - 93L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gabne
Jing Wei
8
1 / 11 / 2
5,550
396
4,384
10,474
2,769
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Sith Gemsces
Gilgamesh
13
5 / 3 / 0
8,549
611
5,839
10,581
7,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 6 / 2
6,385
456
4,011
11,724
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
k220724
Persephone
11
1 / 9 / 0
6,614
472
4,809
9,883
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
mychapryme
Mercury
9
2 / 7 / 1
6,371
455
5,279
13,310
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Furen34
Neith
11
2 / 2 / 2
6,963
497
6,211
5,879
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
12 / 1 / 4
8,783
627
12,723
11,728
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
eh_ivito
Fenrir
16
11 / 3 / 3
9,399
671
9,716
10,138
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 2 / 6
8,454
604
7,707
8,995
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
vizian-
Cthulhu
13
3 / 3 / 5
7,814
558
6,317
10,577
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
10
Kills
36
36
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Furen34
Neith
2
2
2
1.5
L
Jing Wei
Gabne
Jing Wei
1
11
2
0.18
W
12
1
4
14
L
Gilgamesh
Sith Gemsces
Gilgamesh
5
3
0
1.67
W
Fenrir
eh_ivito
Fenrir
11
3
3
4.17
L
1
6
2
0.33
W
8
2
6
5.5
L
Persephone
k220724
Persephone
1
9
0
0.11
L
Mercury
mychapryme
Mercury
2
7
1
0.36
W
Cthulhu
vizian-
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
42,674
55,972
Taken
47,317
25,257
Mitigated
21,911
8,664
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Furen34
Neith
6,211
2,930
0
733
5,879
1,891
1,510
561
5,280
0
27,094
L
Jing Wei
Gabne
Jing Wei
4,384
3,562
0
1,125
10,474
2,769
164
1,928
8,546
0
14,478
W
12,723
2,650
0
4,144
11,728
5,639
732
2,462
9,266
0
37,249
L
Gilgamesh
Sith Gemsces
Gilgamesh
5,839
2,260
0
1,982
10,581
7,508
716
958
9,623
0
33,805
W
Fenrir
eh_ivito
Fenrir
9,716
2,216
0
5,098
10,138
4,888
56
35
10,103
0
55,339
L
4,011
651
0
2,542
11,724
7,240
0
2,881
8,843
15,365
0
W
7,707
3,092
0
4,181
8,995
3,669
3,362
3,247
5,404
41,122
3,208
L
Persephone
k220724
Persephone
4,809
326
0
475
9,883
3,561
168
4,803
5,078
35,708
0
L
Mercury
mychapryme
Mercury
5,279
2,908
0
2,540
13,310
4,179
0
3,153
10,157
0
33,925
W
Cthulhu
vizian-
Cthulhu
6,317
756
490
2,628
10,577
5,824
410
2,085
8,444
38,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
41,413
247
Minions Killed
344
0
Camps Cleared
0
1,289,511
Distance Traveled
1,426,696
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,963
497
51
4
0
240,684
0
L
Jing Wei
5,550
396
23
2
0
251,626
1
W
Tyr
8,783
627
51
4
0
319,123
2
L
Gilgamesh
8,549
611
74
5
0
277,862
1
W
Fenrir
9,399
671
100
7
0
311,668
0
L
Ares
6,385
456
30
2
0
246,961
0
W
Sol
8,454
604
71
5
0
260,188
1
L
Persephone
6,614
472
62
4
0
245,755
0
L
Mercury
6,371
455
58
4
0
267,307
0
W
Cthulhu
7,814
558
71
5
0
295,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role