Player Matchup

King Arthur
King Arthur
ADV503
King Arthur
Level 20
God Stats
5W - 6L
1,443 SR
Queue Stats
84W - 91L
1,486 Elo+
Solo
Fenrir
Fenrir
BLACKTIPREEF13
Fenrir
Level 29
God Stats
6W - 4L
1,499 SR
Queue Stats
111W - 119L
1,439 Elo+
Solo
Chang'e
Chang'e
Pytar
Chang'e
Level 22
God Stats
1W - 2L
1,487 SR
Queue Stats
23W - 26L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
XRampageRandyX
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Anhur
Anhur
YllomBRye
Anhur
Level 28
God Stats
10W - 7L
1,508 SR
Queue Stats
86W - 90L
1,349 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,495 Elo+

VS

Team Averages
Level 19
1,509 SR
1,516 Elo+
Hun Batz
Hun Batz
Arm1nAr1et
Hun Batz
Level 22
God Stats
3W - 2L
1,509 SR
Queue Stats
67W - 71L
1,443 Elo+
Party 1
Nemesis
Nemesis
ChrisOrt
Nemesis
Level 16
God Stats
20W - 23L
1,500 SR
Queue Stats
70W - 59L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SGBpanda
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
vobaouyen
Kuzenbo
Level 28
God Stats
2W - 4L
1,325 SR
Queue Stats
148W - 172L
1,439 Elo+
Solo
Rama
Rama
广州老司机
Rama
Level 7
God Stats
25W - 5L
1,709 SR
Queue Stats
231W - 71L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADV503
King Arthur
17
1 / 5 / 1
9,948
452
3,231
19,498
12,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 9 / 6
10,601
482
6,719
21,082
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Pytar
Chang'e
15
3 / 5 / 8
9,059
412
8,106
12,496
10,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
XRampageRandyX
Zhong Kui
17
15 / 6 / 2
11,920
542
22,582
22,167
15,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
YllomBRye
Anhur
16
4 / 7 / 6
9,966
453
8,700
19,207
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arm1nAr1et
Hun Batz
16
5 / 10 / 11
11,352
516
10,513
18,469
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
ChrisOrt
Nemesis
15
1 / 4 / 10
10,277
467
3,418
11,539
5,382
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
SGBpanda
Heimdallr
17
3 / 6 / 12
11,544
525
10,863
14,981
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
vobaouyen
Kuzenbo
15
2 / 6 / 13
10,385
472
11,927
15,056
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
20 / 1 / 2
15,856
721
29,486
16,041
6,626
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
27
Kills
31
32
Deaths
27
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ADV503
King Arthur
1
5
1
0.3
W
Hun Batz
Arm1nAr1et
Hun Batz
5
10
11
1.05
L
4
9
6
0.78
W
Nemesis
ChrisOrt
Nemesis
1
4
10
1.5
L
Chang'e
Pytar
Chang'e
3
5
8
1.4
W
Heimdallr
SGBpanda
Heimdallr
3
6
12
1.5
L
Zhong Kui
XRampageRandyX
Zhong Kui
15
6
2
2.67
L
Anhur
YllomBRye
Anhur
4
7
6
1
W
Kuzenbo
vobaouyen
Kuzenbo
2
6
13
1.42
W
20
1
2
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,338
Damage
66,207
94,450
Taken
76,086
59,618
Mitigated
38,757
29,010
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ADV503
King Arthur
3,231
299
0
5,681
19,498
12,020
202
501
18,972
0
60,665
W
Hun Batz
Arm1nAr1et
Hun Batz
10,513
2,887
0
40
18,469
6,879
470
8,416
9,669
0
60,326
L
6,719
1,166
0
3,621
21,082
13,240
1,345
1,845
19,037
0
66,353
W
Nemesis
ChrisOrt
Nemesis
3,418
480
0
1,870
11,539
5,382
585
5,273
6,241
0
23,826
L
Chang'e
Pytar
Chang'e
8,106
420
1,324
2,481
12,496
10,511
175
2,139
10,232
33,307
0
W
Heimdallr
SGBpanda
Heimdallr
10,863
4,788
0
2,375
14,981
5,371
649
5,226
9,514
0
51,109
L
Zhong Kui
XRampageRandyX
Zhong Kui
22,582
1,319
0
9,721
22,167
15,605
701
4,839
17,078
75,607
0
L
Anhur
YllomBRye
Anhur
8,700
5,902
0
6,182
19,207
8,242
306
1,903
17,204
0
63,146
W
Kuzenbo
vobaouyen
Kuzenbo
11,927
2,879
0
1,022
15,056
14,499
0
8,708
6,097
40,247
0
W
29,486
23,300
0
8,057
16,041
6,626
12,760
2,309
13,531
0
133,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,494
Gold Earned
59,414
515
Minions Killed
442
0
Camps Cleared
0
1,782,392
Distance Traveled
2,059,838
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,948
452
123
6
0
397,753
0
W
Hun Batz
11,352
516
89
4
0
432,521
1
L
Fenrir
10,601
482
107
5
0
362,429
2
W
Nemesis
10,277
467
39
2
0
434,612
4
L
Chang'e
9,059
412
65
3
0
404,617
0
W
Heimdallr
11,544
525
76
3
0
400,279
0
L
Zhong Kui
11,920
542
120
5
0
321,121
3
L
Anhur
9,966
453
100
5
0
296,472
2
W
Kuzenbo
10,385
472
54
2
0
398,281
2
W
Rama
15,856
721
184
8
0
394,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role