Player Matchup

Thor
Thor
JosephSugarman
Thor
Level 24
God Stats
2W - 1L
1,235 SR
Queue Stats
51W - 40L
1,733 Elo+
Solo
Gilgamesh
Gilgamesh
Kalammekharxx
Gilgamesh
Level 88
God Stats
52W - 42L
1,315 SR
Queue Stats
363W - 439L
1,445 Elo+
Solo
Kukulkan
Kukulkan
ProSinTi
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,262 Elo+
Solo
Team Averages
Level 57
1,350 SR
1,480 Elo+

VS

Team Averages
Level 40
1,649 SR
1,536 Elo+
Cthulhu
Cthulhu
TheProphet2003
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yorruichi
Danzaburou
Level 87
God Stats
4W - 4L
1,653 SR
Queue Stats
150W - 111L
1,477 Elo+
Solo
Scylla
Scylla
imnewplsgoeasy
Scylla
Level 17
God Stats
11W - 3L
1,795 SR
Queue Stats
61W - 31L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,387
699
6,117
9,319
2,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Kalammekharxx
Gilgamesh
12
3 / 1 / 0
8,112
676
6,657
11,807
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ProSinTi
Kukulkan
9
0 / 4 / 2
7,000
583
4,378
7,526
2,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
7,764
647
3,406
11,997
11,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Yorruichi
Danzaburou
13
5 / 1 / 4
9,073
756
8,437
5,709
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 2
8,737
728
9,678
6,023
1,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
W
Gilgamesh
Kalammekharxx
Gilgamesh
3
1
0
3
W
Kukulkan
ProSinTi
Kukulkan
0
4
2
0.25
L
1
3
5
1.17
L
Danzaburou
Yorruichi
Danzaburou
5
1
4
7
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,152
Damage
21,521
28,652
Taken
23,729
11,459
Mitigated
15,957
8,421
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,117
1,688
0
1,774
9,319
2,988
0
4,685
4,634
0
31,222
W
Gilgamesh
Kalammekharxx
Gilgamesh
6,657
2,519
953
3,636
11,807
6,193
315
3,910
7,897
0
31,694
W
Kukulkan
ProSinTi
Kukulkan
4,378
452
0
2,058
7,526
2,278
223
4,633
2,893
13,241
0
L
3,406
100
158
760
11,997
11,279
162
2,050
9,947
18,500
0
L
Danzaburou
Yorruichi
Danzaburou
8,437
5,475
0
2,404
5,709
2,684
330
607
5,102
0
31,984
L
9,678
1,031
0
2,858
6,023
1,994
0
1,757
4,266
41,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
25,574
119
Minions Killed
139
0
Camps Cleared
0
639,078
Distance Traveled
660,186
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,387
699
50
4
0
205,034
4
W
Gilgamesh
8,112
676
51
4
0
255,356
1
W
Kukulkan
7,000
583
18
2
0
178,688
3
L
Cthulhu
7,764
647
34
3
0
227,997
0
L
Danzaburou
9,073
756
45
4
0
198,459
4
L
Scylla
8,737
728
60
5
0
233,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role