Player Matchup

Sol
Sol
Sturmmuffell
Sol
Level 28
God Stats
163W - 175L
1,472 SR
Queue Stats
199W - 231L
1,396 Elo+
Solo
Olorun
Olorun
sowhatzzz
Olorun
Level 24
God Stats
0W - 3L
1,189 SR
Queue Stats
26W - 49L
1,285 Elo+
Solo
Serqet
Serqet
starmagedon
Serqet
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
126W - 72L
1,582 Elo+
Solo
Thor
Thor
ultragavat
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
wargame3000
Tiamat
Level 29
God Stats
0W - 2L
1,208 SR
Queue Stats
60W - 92L
1,385 Elo+
Solo
Team Averages
Level 22
1,324 SR
1,429 Elo+

VS

Team Averages
Level 17
1,522 SR
1,423 Elo+
Scylla
Scylla
AurelioNXMaiN
Scylla
Level 22
God Stats
11W - 4L
1,560 SR
Queue Stats
56W - 44L
1,363 Elo+
Solo
The Morrigan
The Morrigan
BurcuEviee
The Morrigan
Level 20
God Stats
21W - 17L
1,546 SR
Queue Stats
61W - 69L
1,429 Elo+
Solo
Fafnir
Fafnir
DevosLemmens
Fafnir
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 31L
1,500 Elo+
Party 1
Chernobog
Chernobog
iulia1041
Chernobog
Level 18
God Stats
2W - 1L
1,506 SR
Queue Stats
42W - 57L
1,321 Elo+
Solo
Medusa
Medusa
jooksel
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
11,397
1,036
8,334
18,882
5,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
sowhatzzz
Olorun
17
1 / 10 / 1
10,903
991
3,415
15,100
5,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
3 / 11 / 3
11,003
1,000
11,588
21,119
7,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 13 / 3
9,896
900
6,034
19,628
7,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
17
0 / 13 / 6
10,551
959
11,836
20,126
17,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 3 / 20
16,178
1,471
36,099
13,767
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
BurcuEviee
The Morrigan
20
10 / 0 / 33
12,931
1,176
16,590
4,809
3,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fafnir
20
7 / 0 / 35
13,337
1,212
9,591
8,465
13,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
iulia1041
Chernobog
19
5 / 2 / 29
11,520
1,047
9,518
9,787
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
jooksel
Medusa
19
5 / 2 / 26
11,942
1,086
14,736
9,862
4,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
200
7
Kills
57
57
Deaths
7
17
Assists
143
Player
Kills
Deaths
Assists
KDA
W
30
3
20
13.33
W
The Morrigan
BurcuEviee
The Morrigan
10
0
33
26.5
W
Fafnir
7
0
35
24.5
L
3
10
4
0.5
W
Chernobog
iulia1041
Chernobog
5
2
29
9.75
W
Medusa
jooksel
Medusa
5
2
26
9
L
Olorun
sowhatzzz
Olorun
1
10
1
0.15
L
Serqet
3
11
3
0.41
L
0
13
3
0.12
L
Tiamat
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,207
Damage
86,534
94,855
Taken
46,690
43,273
Mitigated
32,725
9,391
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,099
3,913
0
2,397
13,767
6,177
0
5,658
7,503
47,171
0
W
The Morrigan
BurcuEviee
The Morrigan
16,590
3,998
0
0
4,809
3,468
0
2,763
1,758
27,577
8,352
W
Fafnir
9,591
1,666
0
2,978
8,465
13,562
0
4,646
3,819
16,481
0
L
8,334
881
0
2,854
18,882
5,904
0
12,982
5,900
51,485
0
W
Chernobog
iulia1041
Chernobog
9,518
4,055
0
499
9,787
4,533
0
4,493
4,724
0
20,367
W
Medusa
jooksel
Medusa
14,736
6,835
0
2,779
9,862
4,985
0
6,025
3,837
0
38,105
L
Olorun
sowhatzzz
Olorun
3,415
2,432
648
1,788
15,100
5,612
0
8,078
7,022
35,688
0
L
Serqet
11,588
3,500
246
888
21,119
7,082
0
14,226
6,893
0
27,001
L
6,034
1,174
0
370
19,628
7,203
0
9,842
9,786
0
20,649
L
Tiamat
11,836
2,154
15
2,582
20,126
17,472
0
12,190
7,936
30,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
65,908
223
Minions Killed
192
10
Camps Cleared
3
942,969
Distance Traveled
1,068,945
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,178
1,471
36
3
0
221,517
0
W
The Morrigan
12,931
1,176
62
6
2
212,266
1
W
Fafnir
13,337
1,212
8
1
0
200,956
0
L
Sol
11,397
1,036
92
8
2
214,160
1
W
Chernobog
11,520
1,047
17
2
1
226,406
0
W
Medusa
11,942
1,086
69
6
0
207,800
0
L
Olorun
10,903
991
39
4
6
185,401
0
L
Serqet
11,003
1,000
22
2
1
226,741
0
L
Thor
9,896
900
28
3
1
171,353
2
L
Tiamat
10,551
959
42
4
0
145,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role