Player Matchup

Amaterasu
Amaterasu
Beck030
Amaterasu
Level 22
God Stats
1W - 1L
1,351 SR
Queue Stats
64W - 53L
1,485 Elo+
Party 1
Nike
Nike
MasterOLD
Nike
Level 5
God Stats
4W - 3L
1,592 SR
Queue Stats
9W - 5L
1,497 Elo+
Party 1
Izanami
Izanami
SiLveRAiM
Izanami
Level 24
God Stats
23W - 16L
1,500 SR
Queue Stats
144W - 94L
1,526 Elo+
Party 1
Anubis
Anubis
Zlsa123
Anubis
Level 20
God Stats
7W - 7L
1,467 SR
Queue Stats
61W - 46L
1,490 Elo+
Party 1
Nemesis
Nemesis
ojackyo
Nemesis
Level 28
God Stats
50W - 29L
1,453 SR
Queue Stats
229W - 175L
1,508 Elo+
Party 1
Team Averages
Level 20
1,473 SR
1,501 Elo+

VS

Team Averages
Level 24
1,453 SR
1,390 Elo+
Fenrir
Fenrir
BIRDXSOLIER
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Violette XD
Heimdallr
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
28W - 27L
1,268 Elo+
Solo
Chang'e
Chang'e
amazingwheel467
Chang'e
Level 25
God Stats
26W - 52L
1,359 SR
Queue Stats
298W - 377L
1,364 Elo+
Solo
Arachne
Arachne
madamadadane333
Arachne
Level 18
God Stats
4W - 11L
1,090 SR
Queue Stats
49W - 57L
1,441 Elo+
Solo
Cthulhu
Cthulhu
wizardcss
Cthulhu
Level 21
God Stats
4W - 2L
1,593 SR
Queue Stats
22W - 23L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beck030
Amaterasu
17
3 / 3 / 3
11,336
630
4,307
12,810
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
16
4 / 3 / 16
11,931
663
8,049
12,399
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
SiLveRAiM
Izanami
19
13 / 1 / 7
13,055
725
16,624
14,141
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Zlsa123
Anubis
18
10 / 1 / 5
12,299
683
15,564
10,440
6,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ojackyo
Nemesis
18
11 / 1 / 10
12,498
694
12,284
12,956
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 10 / 2
8,941
497
11,917
17,667
9,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Violette XD
Heimdallr
10
0 / 11 / 1
6,778
377
6,839
14,379
3,275
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 1
7,445
414
4,138
11,416
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 3
8,562
476
7,290
13,046
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
wizardcss
Cthulhu
12
2 / 8 / 4
7,948
442
4,397
18,327
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
41
Kills
9
9
Deaths
41
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
10
2
0.5
W
Amaterasu
Beck030
Amaterasu
3
3
3
1.5
W
Nike
4
3
16
4
W
Izanami
SiLveRAiM
Izanami
13
1
7
16.5
L
Heimdallr
Violette XD
Heimdallr
0
11
1
0.05
W
Anubis
Zlsa123
Anubis
10
1
5
12.5
L
1
6
1
0.25
L
2
6
3
0.58
W
Nemesis
ojackyo
Nemesis
11
1
10
16
L
Cthulhu
wizardcss
Cthulhu
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,828
Damage
34,581
62,746
Taken
74,835
32,516
Mitigated
31,619
26,170
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,917
3,947
0
2,646
17,667
9,055
510
4,290
13,377
0
43,323
W
Amaterasu
Beck030
Amaterasu
4,307
2,578
0
5,087
12,810
7,444
3,132
329
12,481
0
53,395
W
Nike
8,049
1,719
0
2,620
12,399
7,957
994
2,390
10,009
5,356
26,649
W
Izanami
SiLveRAiM
Izanami
16,624
13,102
0
9,970
14,141
5,357
5,200
1,537
12,604
0
101,314
L
Heimdallr
Violette XD
Heimdallr
6,839
1,447
318
1,798
14,379
3,275
434
2,242
12,137
0
35,241
W
Anubis
Zlsa123
Anubis
15,564
777
0
7,366
10,440
6,090
1,513
2,574
7,866
75,761
0
L
4,138
572
918
3,264
11,416
2,971
324
4,012
7,404
32,725
0
L
7,290
5,071
0
3,480
13,046
5,179
0
1,857
11,189
0
60,334
W
Nemesis
ojackyo
Nemesis
12,284
6,693
0
1,127
12,956
5,668
2,816
1,705
11,251
0
87,759
L
Cthulhu
wizardcss
Cthulhu
4,397
625
258
532
18,327
11,139
0
5,424
12,903
19,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,119
Gold Earned
39,674
552
Minions Killed
311
0
Camps Cleared
0
1,938,828
Distance Traveled
1,483,246
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,941
497
57
3
0
288,040
4
W
Amaterasu
11,336
630
109
6
0
351,230
3
W
Nike
11,931
663
49
3
0
453,706
0
W
Izanami
13,055
725
150
8
0
362,307
2
L
Heimdallr
6,778
377
53
3
0
282,130
6
W
Anubis
12,299
683
125
7
0
337,406
4
L
Chang'e
7,445
414
65
4
0
309,469
6
L
Arachne
8,562
476
103
6
0
314,065
2
W
Nemesis
12,498
694
119
7
0
434,179
6
L
Cthulhu
7,948
442
33
2
0
289,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role