Player Matchup

Raijin
Raijin
FeTTGruder
Raijin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Jaqueezy
Arachne
Level 84
God Stats
10W - 5L
1,500 SR
Queue Stats
541W - 515L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Juntyy
Cthulhu
Level 87
God Stats
4W - 2L
1,719 SR
Queue Stats
136W - 175L
1,421 Elo+
Solo
Anhur
Anhur
Pralle0815
Anhur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Линвиел
Cu Chulainn
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,544 SR
1,492 Elo+

VS

Team Averages
Level 63
1,496 SR
1,434 Elo+
Anubis
Anubis
Nachtstahl
Anubis
Level 54
God Stats
9W - 10L
1,397 SR
Queue Stats
82W - 100L
1,397 Elo+
Solo
Sobek
Sobek
OnyxCerberus29
Sobek
Level 52
God Stats
1W - 2L
1,614 SR
Queue Stats
282W - 301L
1,396 Elo+
Solo
Bellona
Bellona
RPG7
Bellona
Level 102
God Stats
3W - 4L
1,600 SR
Queue Stats
82W - 81L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tryyard
Tsukuyomi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,489 Elo+
Solo
Izanami
Izanami
l3gend2
Izanami
Level 59
God Stats
10W - 7L
1,371 SR
Queue Stats
29W - 23L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FeTTGruder
Raijin
19
11 / 1 / 2
12,022
633
17,112
10,305
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Jaqueezy
Arachne
18
5 / 1 / 8
10,788
568
9,118
17,874
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Juntyy
Cthulhu
19
4 / 3 / 5
11,697
616
17,799
20,451
21,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
18
6 / 2 / 7
12,018
633
9,925
14,013
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Линвиел
Cu Chulainn
14
4 / 7 / 4
9,391
494
11,264
19,510
6,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nachtstahl
Anubis
16
2 / 7 / 4
9,411
495
13,604
18,757
9,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 6
9,204
484
6,275
19,142
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
RPG7
Bellona
15
2 / 4 / 1
10,086
531
10,371
16,914
14,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Tryyard
Tsukuyomi
15
3 / 5 / 2
9,572
504
7,649
14,850
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
l3gend2
Izanami
12
3 / 9 / 2
7,920
417
7,836
13,716
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
30
Kills
13
14
Deaths
30
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
FeTTGruder
Raijin
11
1
2
12
W
Arachne
Jaqueezy
Arachne
5
1
8
9
W
Cthulhu
Juntyy
Cthulhu
4
3
5
2.17
L
Anubis
Nachtstahl
Anubis
2
7
4
0.57
L
3
5
6
1.2
W
Anhur
6
2
7
4.75
L
Bellona
RPG7
Bellona
2
4
1
0.63
L
Tsukuyomi
Tryyard
Tsukuyomi
3
5
2
0.8
L
Izanami
l3gend2
Izanami
3
9
2
0.44
W
Cu Chulainn
Линвиел
Cu Chulainn
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,218
Damage
45,735
82,153
Taken
83,379
44,499
Mitigated
49,544
33,834
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
FeTTGruder
Raijin
17,112
2,110
0
1,090
10,305
3,945
88
3,698
6,607
70,531
0
W
Arachne
Jaqueezy
Arachne
9,118
6,618
0
10,427
17,874
6,666
2,763
2,228
15,646
0
75,430
W
Cthulhu
Juntyy
Cthulhu
17,799
1,754
343
9,292
20,451
21,802
740
2,458
17,993
81,287
0
L
Anubis
Nachtstahl
Anubis
13,604
942
0
7,097
18,757
9,804
90
9,994
8,738
70,790
0
L
6,275
752
0
4,201
19,142
16,758
0
7,937
11,105
22,203
0
W
Anhur
9,925
5,923
0
6,916
14,013
5,452
2,972
2,772
11,241
0
78,694
L
Bellona
RPG7
Bellona
10,371
3,958
93
3,407
16,914
14,563
0
11,521
4,655
0
44,081
L
Tsukuyomi
Tryyard
Tsukuyomi
7,649
1,585
0
4,792
14,850
5,353
0
3,788
10,937
0
56,226
L
Izanami
l3gend2
Izanami
7,836
5,329
0
1,476
13,716
3,066
0
1,293
12,423
0
48,832
W
Cu Chulainn
Линвиел
Cu Chulainn
11,264
3,355
220
5,546
19,510
6,634
982
8,723
10,787
3,109
45,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,916
Gold Earned
46,193
586
Minions Killed
438
0
Camps Cleared
0
1,758,353
Distance Traveled
1,650,050
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,022
633
135
7
0
373,713
4
W
Arachne
10,788
568
108
6
0
393,539
8
W
Cthulhu
11,697
616
153
8
0
329,402
1
L
Anubis
9,411
495
119
6
0
273,831
5
L
Sobek
9,204
484
23
1
0
363,658
1
W
Anhur
12,018
633
124
7
0
331,058
4
L
Bellona
10,086
531
88
5
0
327,449
3
L
Tsukuyomi
9,572
504
110
6
0
362,171
0
L
Izanami
7,920
417
98
5
0
322,941
5
W
Cu Chulainn
9,391
494
66
3
0
330,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role