Player Matchup

Skadi
Skadi
Anive
Skadi
Level 83
God Stats
1W - 1L
1,428 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 2
Athena
Athena
Antíoxts
Athena
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 184L
1,588 Elo+
Party 2
Nemesis
Nemesis
Drouze
Nemesis
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
435W - 426L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
ENDBLAZE
Gilgamesh
Level 46
God Stats
8W - 7L
1,510 SR
Queue Stats
76W - 75L
1,456 Elo+
Solo
Merlin
Merlin
MhtmaGandalf
Merlin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,438 Elo+
Solo
Team Averages
Level 97
1,488 SR
1,443 Elo+

VS

Team Averages
Level 88
1,477 SR
1,425 Elo+
Chaac
Chaac
ADFiv5
Chaac
Level 82
God Stats
13W - 15L
1,450 SR
Queue Stats
261W - 269L
1,436 Elo+
Party 1
Agni
Agni
Grizou05
Agni
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 103L
1,467 Elo+
Party 1
Izanami
Izanami
KAmehameaa
Izanami
Level 49
God Stats
29W - 38L
1,435 SR
Queue Stats
176W - 212L
1,377 Elo+
Party 1
Thanatos
Thanatos
MadMacho
Thanatos
Level 96
God Stats
12W - 13L
1,500 SR
Queue Stats
139W - 196L
1,425 Elo+
Solo
Sobek
Sobek
zgredzio2000
Sobek
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 45L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anive
Skadi
20
4 / 10 / 4
16,474
445
10,438
26,539
11,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
Antíoxts
Athena
20
2 / 8 / 20
15,630
422
13,475
47,599
73,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Drouze
Nemesis
20
11 / 5 / 8
19,454
526
33,492
35,025
23,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ENDBLAZE
Gilgamesh
20
10 / 10 / 7
20,520
555
34,154
42,793
28,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
3 / 8 / 8
17,928
485
30,510
24,375
12,459
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADFiv5
Chaac
20
7 / 6 / 14
19,213
519
29,989
47,614
62,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
20
11 / 4 / 13
20,690
559
38,493
22,235
10,155
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
KAmehameaa
Izanami
20
9 / 4 / 11
18,705
506
29,205
24,694
13,180
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
MadMacho
Thanatos
20
11 / 11 / 6
18,177
491
15,334
31,275
13,694
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 19
17,231
466
23,003
40,065
67,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
104
30
Kills
41
41
Deaths
30
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chaac
ADFiv5
Chaac
7
6
14
2.33
L
Skadi
Anive
Skadi
4
10
4
0.6
L
Athena
Antíoxts
Athena
2
8
20
1.5
L
Nemesis
Drouze
Nemesis
11
5
8
3
L
Gilgamesh
ENDBLAZE
Gilgamesh
10
10
7
1.35
W
Agni
11
4
13
4.38
W
Izanami
KAmehameaa
Izanami
9
4
11
3.63
W
Thanatos
MadMacho
Thanatos
11
11
6
1.27
L
Merlin
3
8
8
0.88
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,069
Damage
136,024
176,331
Taken
165,883
149,390
Mitigated
167,383
28,620
Healing
66,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ADFiv5
Chaac
29,989
6,211
0
21,342
47,614
62,716
3,344
10,960
36,428
0
130,809
L
Skadi
Anive
Skadi
10,438
4,644
921
3,797
26,539
11,435
4,251
8,149
18,300
0
92,509
L
Athena
Antíoxts
Athena
13,475
2,350
0
2,230
47,599
73,249
184
14,323
32,990
36,144
0
L
Nemesis
Drouze
Nemesis
33,492
13,553
0
11,072
35,025
23,435
0
14,377
20,340
0
168,504
L
Gilgamesh
ENDBLAZE
Gilgamesh
34,154
10,132
0
6,099
42,793
28,812
594
13,080
29,601
11,496
155,504
W
Agni
38,493
3,271
0
5,026
22,235
10,155
1,838
8,390
13,241
153,567
0
W
Izanami
KAmehameaa
Izanami
29,205
15,397
0
5,363
24,694
13,180
5,687
8,154
16,378
0
151,636
W
Thanatos
MadMacho
Thanatos
15,334
3,057
0
22,881
31,275
13,694
649
7,259
23,836
0
130,600
L
Merlin
30,510
653
534
3,967
24,375
12,459
166
10,567
13,434
156,163
0
W
23,003
2,112
999
10,823
40,065
67,638
943
10,519
29,271
62,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,006
Gold Earned
94,016
778
Minions Killed
907
0
Camps Cleared
0
3,351,331
Distance Traveled
3,286,089
27
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,213
519
210
6
0
721,503
21
L
Skadi
16,474
445
152
4
0
616,574
0
L
Athena
15,630
422
29
1
0
730,845
2
L
Nemesis
19,454
526
178
5
0
740,282
8
L
Gilgamesh
20,520
555
191
5
0
605,570
8
W
Agni
20,690
559
215
6
0
700,663
7
W
Izanami
18,705
506
267
7
0
601,501
6
W
Thanatos
18,177
491
142
4
0
568,797
2
L
Merlin
17,928
485
228
6
0
658,060
9
W
Sobek
17,231
466
73
2
0
693,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role