Player Matchup

Hera
Hera
Jeezy360
Hera
Level 21
God Stats
2W - 2L
1,392 SR
Queue Stats
97W - 94L
1,364 Elo+
Solo
Sol
Sol
Kaeliaro
Sol
Level 11
God Stats
5W - 13L
1,061 SR
Queue Stats
63W - 73L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
Yaiba_Fr
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,640 Elo+
Solo
Camazotz
Camazotz
xDevils Boy
Camazotz
Level 10
God Stats
9W - 16L
1,189 SR
Queue Stats
98W - 106L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
zBaby89z
Kukulkan
Level 7
God Stats
5W - 15L
1,131 SR
Queue Stats
8W - 17L
1,234 Elo+
Party 1
Team Averages
Level 11
1,255 SR
1,359 Elo+

VS

Team Averages
Level 11
1,507 SR
1,467 Elo+
Tiamat
Tiamat
Halvmane
Tiamat
Level 15
God Stats
56W - 59L
1,285 SR
Queue Stats
254W - 286L
1,319 Elo+
Solo
Ymir
Ymir
StrayBull536126
Ymir
Level 4
God Stats
1W - 1L
1,525 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo
Ares
Ares
davtatoo59
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
dude01gameover
Mercury
Level 5
God Stats
3W - 2L
1,726 SR
Queue Stats
36W - 38L
1,357 Elo+
Solo
Hachiman
Hachiman
ρlαgue
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 3 / 13
12,655
973
12,008
9,116
4,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 19
14,024
1,079
16,322
9,789
4,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Yaiba_Fr
Cthulhu
18
0 / 4 / 13
11,454
881
10,286
24,584
13,708
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
xDevils Boy
Camazotz
20
21 / 2 / 9
16,547
1,273
26,845
21,285
12,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
zBaby89z
Kukulkan
19
0 / 0 / 11
11,950
919
4,558
2,206
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Halvmane
Tiamat
18
1 / 2 / 6
11,655
897
6,606
8,659
3,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
1 / 12 / 3
11,141
857
6,463
19,955
18,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 4 / 0
9,904
762
2,079
4,837
2,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 8 / 4
11,986
922
19,987
21,322
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ρlαgue
Hachiman
19
5 / 6 / 3
13,161
1,012
25,498
21,350
8,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
32
Kills
10
10
Deaths
32
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Halvmane
Tiamat
1
2
6
2
W
Hera
3
3
13
3.17
W
8
1
19
17.5
L
1
12
3
0.21
W
Cthulhu
Yaiba_Fr
Cthulhu
0
4
13
1.63
L
0
4
0
0
L
3
8
4
0.63
W
Camazotz
xDevils Boy
Camazotz
21
2
9
12.75
W
Kukulkan
zBaby89z
Kukulkan
0
0
11
5.5
L
Hachiman
ρlαgue
Hachiman
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,019
Damage
60,633
66,980
Taken
76,123
35,727
Mitigated
42,508
23,196
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Halvmane
Tiamat
6,606
844
639
1,360
8,659
3,290
0
6,047
2,612
13,856
0
W
Hera
12,008
3,135
258
585
9,116
4,260
0
853
8,263
44,734
0
W
16,322
3,750
235
3,967
9,789
4,555
0
1,374
8,415
33,248
0
L
6,463
1,113
0
338
19,955
18,664
0
10,877
8,930
26,183
0
W
Cthulhu
Yaiba_Fr
Cthulhu
10,286
1,338
0
5,299
24,584
13,708
0
7,252
17,332
21,926
0
L
2,079
560
0
0
4,837
2,729
0
2,936
1,861
8,595
0
L
19,987
11,350
0
827
21,322
9,633
0
10,476
10,796
0
32,871
W
Camazotz
xDevils Boy
Camazotz
26,845
15,749
780
12,072
21,285
12,052
0
5,017
15,982
0
38,118
W
Kukulkan
zBaby89z
Kukulkan
4,558
192
0
0
2,206
1,152
0
366
1,840
24,424
0
L
Hachiman
ρlαgue
Hachiman
25,498
13,578
0
4,288
21,350
8,192
0
12,582
8,750
0
57,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,630
Gold Earned
57,847
237
Minions Killed
165
7
Camps Cleared
3
1,056,207
Distance Traveled
895,899
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,655
897
21
2
0
203,996
0
W
Hera
12,655
973
80
6
0
212,931
0
W
Sol
14,024
1,079
36
3
3
233,759
0
L
Ymir
11,141
857
55
4
0
155,082
0
W
Cthulhu
11,454
881
32
2
0
175,214
2
L
Ares
9,904
762
5
0
0
94,071
2
L
Mercury
11,986
922
18
1
2
233,482
0
W
Camazotz
16,547
1,273
28
2
4
229,616
0
W
Kukulkan
11,950
919
61
5
0
204,687
0
L
Hachiman
13,161
1,012
66
5
1
209,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role