Player Matchup

Cerberus
Cerberus
HIGHCALIBER1111
Cerberus
Level 68
God Stats
1W - 0L
1,595 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
Lego Gonk Dr0id
Chernobog
Level 132
God Stats
5W - 2L
1,885 SR
Queue Stats
25W - 31L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
Taikxmxchi
Hun Batz
Level 129
God Stats
1W - 0L
1,323 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
cameronel21
The Morrigan
Level 108
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 109
1,533 SR
1,509 Elo+

VS

Team Averages
Level 128
1,551 SR
1,375 Elo+
Cu Chulainn
Cu Chulainn
BraceTheFallen
Cu Chulainn
Level 142
God Stats
0W - 2L
1,589 SR
Queue Stats
9W - 18L
1,543 Elo+
Party 1
Medusa
Medusa
LaFlair45
Medusa
Level 137
God Stats
9W - 10L
1,480 SR
Queue Stats
117W - 163L
1,392 Elo+
Solo
Hel
Hel
inferno11555
Hel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,414 Elo+
Party 1
Khepri
Khepri
tsunami11555
Khepri
Level 73
God Stats
1W - 1L
1,637 SR
Queue Stats
11W - 26L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 2 / 11
11,784
786
10,098
12,500
13,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Lego Gonk Dr0id
Chernobog
19
7 / 1 / 10
12,881
859
20,584
11,794
5,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Taikxmxchi
Hun Batz
16
3 / 3 / 9
10,764
718
5,850
8,769
7,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
cameronel21
The Morrigan
19
7 / 3 / 10
12,466
831
14,423
9,193
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BraceTheFallen
Cu Chulainn
16
2 / 6 / 3
10,896
726
11,970
19,611
20,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
LaFlair45
Medusa
17
3 / 3 / 5
11,216
748
10,431
14,018
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 3
11,466
764
6,436
12,412
9,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
15
0 / 6 / 4
10,464
698
951
17,292
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
19
Kills
9
9
Deaths
19
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BraceTheFallen
Cu Chulainn
2
6
3
0.58
W
Cerberus
2
2
11
3.75
L
Medusa
LaFlair45
Medusa
3
3
5
1.83
W
Chernobog
Lego Gonk Dr0id
Chernobog
7
1
10
12
W
Hun Batz
Taikxmxchi
Hun Batz
3
3
9
2.5
W
The Morrigan
cameronel21
The Morrigan
7
3
10
4
L
4
4
3
1.38
L
Khepri
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,955
Damage
29,788
42,256
Taken
63,333
31,285
Mitigated
52,533
10,198
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BraceTheFallen
Cu Chulainn
11,970
2,446
0
2,813
19,611
20,409
924
6,944
12,399
0
43,863
W
Cerberus
10,098
130
0
4,082
12,500
13,088
438
2,277
10,073
30,222
0
L
Medusa
LaFlair45
Medusa
10,431
3,586
0
2,650
14,018
6,560
1,748
6,673
7,179
0
51,958
W
Chernobog
Lego Gonk Dr0id
Chernobog
20,584
15,185
0
3,844
11,794
5,675
2,793
2,870
8,851
0
72,030
W
Hun Batz
Taikxmxchi
Hun Batz
5,850
527
0
548
8,769
7,962
89
1,745
6,899
0
22,278
W
The Morrigan
cameronel21
The Morrigan
14,423
3,364
0
1,724
9,193
4,560
980
1,078
7,900
42,707
3,139
L
6,436
365
8,526
6,607
12,412
9,920
979
4,349
7,957
37,397
0
L
Khepri
951
186
867
1,813
17,292
15,644
486
5,047
12,083
6,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
44,042
291
Minions Killed
225
13
Camps Cleared
10
1,155,555
Distance Traveled
1,119,285
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,896
726
68
5
2
275,018
2
W
Cerberus
11,784
786
58
4
2
321,335
1
L
Medusa
11,216
748
71
5
4
317,267
0
W
Chernobog
12,881
859
119
8
3
298,174
2
W
Hun Batz
10,764
718
29
2
4
286,627
1
W
The Morrigan
12,466
831
85
6
4
249,419
2
L
Hel
11,466
764
72
5
2
260,263
1
L
Khepri
10,464
698
14
1
2
266,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role