Player Matchup

Medusa
Medusa
Arcane-Soda
Medusa
Level 66
God Stats
45W - 35L
1,613 SR
Queue Stats
139W - 130L
1,560 Elo+
Solo
Merlin
Merlin
CocChaos
Merlin
Level 69
God Stats
18W - 9L
1,614 SR
Queue Stats
319W - 317L
1,381 Elo+
Solo
Ah Puch
Ah Puch
DEADLYSPUD726
Ah Puch
Level 65
God Stats
13W - 15L
1,250 SR
Queue Stats
292W - 309L
1,503 Elo+
Solo
Cthulhu
Cthulhu
EltioDaniel
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,251 Elo+
Party 1
Odin
Odin
yancarlitos
Odin
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 27L
1,658 Elo+
Party 1
Team Averages
Level 61
1,495 SR
1,471 Elo+

VS

Team Averages
Level 96
1,615 SR
1,461 Elo+
Hades
Hades
Legendary_Ace_00
Hades
Level 38
God Stats
11W - 12L
1,507 SR
Queue Stats
11W - 12L
1,497 Elo+
Solo
Sol
Sol
RedYoshie69
Sol
Level 89
God Stats
0W - 1L
1,618 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 2
Anubis
Anubis
UpliftMirror666
Anubis
Level 109
God Stats
2W - 6L
1,570 SR
Queue Stats
121W - 133L
1,456 Elo+
Solo
Skadi
Skadi
kitinekonya
Skadi
Level 107
God Stats
4W - 5L
1,747 SR
Queue Stats
33W - 25L
1,484 Elo+
Party 2
Yemoja
Yemoja
metalcherry03
Yemoja
Level 135
God Stats
2W - 3L
1,632 SR
Queue Stats
142W - 138L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 0 / 10
11,552
1,155
13,680
7,392
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
CocChaos
Merlin
17
10 / 0 / 8
11,313
1,131
11,334
6,979
2,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
17
2 / 2 / 16
10,603
1,060
11,065
5,146
1,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
EltioDaniel
Cthulhu
18
3 / 0 / 19
10,942
1,094
12,174
13,585
9,209
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 1 / 17
10,919
1,092
7,670
9,063
5,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

284

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,778
878
1,999
6,284
2,289
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 1
9,783
978
13,757
14,076
4,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 2
9,502
950
7,348
16,379
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
8,697
870
5,196
10,069
4,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 3
9,248
925
6,974
13,062
7,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
12
27
Kills
3
3
Deaths
27
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
0
10
13
W
Merlin
CocChaos
Merlin
10
0
8
14
W
Ah Puch
2
2
16
5
W
Cthulhu
EltioDaniel
Cthulhu
3
0
19
12.5
L
1
4
1
0.38
L
1
6
1
0.25
L
1
9
2
0.22
L
0
4
2
0.25
L
0
4
3
0.38
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,923
Damage
35,274
42,165
Taken
59,870
21,757
Mitigated
26,018
7,015
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,680
6,770
1,473
1,746
7,392
2,755
0
5,165
2,227
0
34,017
W
Merlin
CocChaos
Merlin
11,334
35
0
220
6,979
2,640
0
4,890
2,089
22,255
0
W
Ah Puch
11,065
82
1,425
1,072
5,146
1,503
0
4,882
264
39,207
0
W
Cthulhu
EltioDaniel
Cthulhu
12,174
1,477
848
231
13,585
9,209
0
8,883
4,702
32,044
0
L
1,999
91
40
573
6,284
2,289
0
3,182
3,102
10,023
0
L
13,757
1,011
0
2,544
14,076
4,298
0
9,274
4,802
48,813
0
L
7,348
0
0
948
16,379
7,020
0
7,714
8,665
25,492
0
L
5,196
882
0
0
10,069
4,429
0
5,768
4,301
0
12,802
L
6,974
1,402
831
1,060
13,062
7,982
0
8,815
4,247
23,771
0
W
7,670
1,948
0
0
9,063
5,650
0
6,258
2,805
180
18,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,329
Gold Earned
46,008
223
Minions Killed
187
10
Camps Cleared
7
1,055,378
Distance Traveled
696,599
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,552
1,155
48
5
3
229,119
0
W
Merlin
11,313
1,131
23
2
3
218,024
0
W
Ah Puch
10,603
1,060
71
7
0
177,675
3
W
Cthulhu
10,942
1,094
60
6
1
218,783
0
L
Hades
8,778
878
16
2
1
62,500
0
L
Sol
9,783
978
80
8
3
190,296
1
L
Anubis
9,502
950
49
5
2
129,975
2
L
Skadi
8,697
870
10
1
0
143,734
0
L
Yemoja
9,248
925
32
3
1
170,094
0
W
Odin
10,919
1,092
21
2
3
211,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role