Player Matchup

Ra
Ra
GоatOfWar
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,408 Elo+
Party 1
Ymir
Ymir
NikaMya
Ymir
Level 22
God Stats
2W - 1L
1,697 SR
Queue Stats
29W - 25L
1,472 Elo+
Solo
Cernunnos
Cernunnos
NonToxicOnion
Cernunnos
Level 8
God Stats
6W - 4L
1,516 SR
Queue Stats
14W - 15L
1,411 Elo+
Solo
Bellona
Bellona
Picche
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Rimmzilla
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,445 Elo+
Party 1
Team Averages
Level 9
1,543 SR
1,447 Elo+

VS

Team Averages
Level 19
1,350 SR
1,411 Elo+
Cabrakan
Cabrakan
Cherri123
Cabrakan
Level 8
God Stats
2W - 8L
1,269 SR
Queue Stats
185W - 241L
1,312 Elo+
Solo
Medusa
Medusa
FixingYourMom
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,439 Elo+
Party 2
Chang'e
Chang'e
PiticX
Chang'e
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
122W - 107L
1,466 Elo+
Party 2
Neith
Neith
doobyy
Neith
Level 27
God Stats
126W - 107L
1,502 SR
Queue Stats
363W - 393L
1,456 Elo+
Solo
Loki
Loki
Мустакракиш
Loki
Level 14
God Stats
0W - 1L
1,216 SR
Queue Stats
5W - 12L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 15
11,312
1,028
13,553
8,898
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
NikaMya
Ymir
17
4 / 9 / 12
11,151
1,014
6,802
24,078
16,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
NonToxicOnion
Cernunnos
19
12 / 3 / 13
13,104
1,191
31,017
16,001
8,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Picche
Bellona
16
0 / 6 / 18
9,885
899
8,720
18,477
16,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Rimmzilla
Chang'e
17
5 / 1 / 13
11,246
1,022
9,202
8,929
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

211

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cherri123
Cabrakan
17
1 / 11 / 13
10,529
957
4,806
20,566
24,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 2 / 15
10,801
982
21,271
14,367
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
PiticX
Chang'e
17
5 / 6 / 12
11,057
1,005
10,926
17,666
6,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
doobyy
Neith
18
7 / 0 / 10
11,779
1,071
21,687
10,251
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 6 / 9
10,744
977
12,184
13,314
4,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
80
25
Kills
21
21
Deaths
25
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cherri123
Cabrakan
1
11
13
0.68
L
3
2
15
5.25
W
4
2
15
5.75
W
Ymir
NikaMya
Ymir
4
9
12
1.11
W
Cernunnos
NonToxicOnion
Cernunnos
12
3
13
6.17
W
Bellona
Picche
Bellona
0
6
18
1.5
L
Chang'e
PiticX
Chang'e
5
6
12
1.83
W
Chang'e
Rimmzilla
Chang'e
5
1
13
11.5
L
Neith
doobyy
Neith
7
0
10
12
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,294
Damage
70,874
76,383
Taken
76,164
49,882
Mitigated
43,817
25,460
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cherri123
Cabrakan
4,806
155
0
312
20,566
24,809
0
7,373
12,956
22,322
0
L
21,271
8,736
0
1,432
14,367
5,396
0
5,028
9,287
0
43,929
W
13,553
469
4,312
2,578
8,898
4,119
0
1,133
7,765
48,123
0
W
Ymir
NikaMya
Ymir
6,802
1,418
0
10
24,078
16,834
0
5,943
18,135
10,636
0
W
Cernunnos
NonToxicOnion
Cernunnos
31,017
19,500
0
5,734
16,001
8,255
0
2,747
13,254
0
70,428
W
Bellona
Picche
Bellona
8,720
1,532
0
94
18,477
16,501
0
4,955
13,522
0
15,973
L
Chang'e
PiticX
Chang'e
10,926
1,401
3,106
3,121
17,666
6,233
0
7,635
9,979
28,777
0
W
Chang'e
Rimmzilla
Chang'e
9,202
1,303
8,437
4,295
8,929
4,173
0
954
7,975
22,368
0
L
Neith
doobyy
Neith
21,687
11,871
855
3,173
10,251
3,243
0
2,575
7,666
0
42,667
L
12,184
3,823
0
0
13,314
4,136
0
6,434
6,719
0
16,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,698
Gold Earned
54,910
221
Minions Killed
169
8
Camps Cleared
6
986,364
Distance Traveled
987,240
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,529
957
38
3
0
145,383
0
L
Medusa
10,801
982
47
4
3
209,264
1
W
Ra
11,312
1,028
82
7
3
242,364
1
W
Ymir
11,151
1,014
16
1
0
150,768
0
W
Cernunnos
13,104
1,191
75
7
1
195,965
2
W
Bellona
9,885
899
10
1
0
180,658
2
L
Chang'e
11,057
1,005
31
3
0
204,788
3
W
Chang'e
11,246
1,022
38
3
4
216,609
0
L
Neith
11,779
1,071
41
4
1
207,551
1
L
Loki
10,744
977
12
1
2
220,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role