Player Matchup

Artio
Artio
Masters
 
Artio
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
LH00
Scylla
Diamond III
Level 123
God Stats
27W - 23L
1,542 SR
Queue Stats
365W - 359L
2,188 MMR
Solo
Medusa
Medusa
Masters
Lay7
Medusa
Masters
Level 105
God Stats
13W - 19L
1,475 SR
Queue Stats
723W - 670L
2,647 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Perry8421
Ne Zha
Diamond II
Level 159
God Stats
3W - 2L
1,550 SR
Queue Stats
571W - 575L
2,199 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
legendario66662
Guan Yu
Diamond IV
Level 127
God Stats
159W - 105L
1,696 SR
Queue Stats
951W - 952L
2,177 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,553 SR
2,142 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,728 SR
2,410 MMR
Thoth
Thoth
Diamond V
Emiliano_Floyd
Thoth
Diamond V
Level 43
God Stats
4W - 3L
1,981 SR
Queue Stats
61W - 40L
2,507 MMR
Party 1
Cerberus
Cerberus
Masters
LegacyMBx
Cerberus
Masters
Level 159
God Stats
0W - 4L
1,364 SR
Queue Stats
474W - 460L
2,570 MMR
Solo
Ravana
Ravana
Masters
Xtraision
Ravana
Masters
Level 87
God Stats
1W - 2L
1,843 SR
Queue Stats
216W - 204L
2,545 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
pieterpaap
Heimdallr
Diamond IV
Level 127
God Stats
0W - 1L
1,749 SR
Queue Stats
61W - 44L
2,262 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
zImNooah
Cabrakan
Diamond III
Level 146
God Stats
15W - 11L
1,705 SR
Queue Stats
286W - 265L
2,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
4 / 3 / 16
14,764
615
12,281
28,722
29,722
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
LH00
Scylla
19
4 / 2 / 7
12,825
534
11,571
8,931
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lay7
Medusa
20
10 / 0 / 6
16,093
671
21,983
13,235
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Perry8421
Ne Zha
20
2 / 3 / 12
13,271
553
12,270
25,464
10,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 1 / 8
14,919
622
14,303
22,944
29,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatNemesisSetApollo

VS

Bans
AphroditeAthenaDanzaburouJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 4
12,040
502
19,774
14,270
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
LegacyMBx
Cerberus
16
1 / 7 / 6
11,284
470
12,586
26,236
21,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Xtraision
Ravana
17
2 / 8 / 4
10,923
455
6,828
17,497
8,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
pieterpaap
Heimdallr
18
0 / 4 / 0
11,963
498
5,193
15,553
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
zImNooah
Cabrakan
19
2 / 3 / 3
12,092
504
13,702
17,780
16,159
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
26
Kills
9
9
Deaths
26
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
16
4
L
4
4
4
1.5
W
Scylla
LH00
Scylla
4
2
7
3.75
W
Medusa
Lay7
Medusa
10
0
6
13
L
Cerberus
LegacyMBx
Cerberus
1
7
6
0.57
W
Ne Zha
Perry8421
Ne Zha
2
3
12
2.67
L
Ravana
Xtraision
Ravana
2
8
4
0.5
W
6
1
8
10
L
Heimdallr
pieterpaap
Heimdallr
0
4
0
0
L
Cabrakan
zImNooah
Cabrakan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,408
Damage
58,083
99,296
Taken
91,336
76,723
Mitigated
56,841
45,216
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,281
1,641
1,447
8,846
28,722
29,722
122
15,273
13,449
61,392
0
L
19,774
698
0
3,732
14,270
4,842
0
6,669
7,485
110,246
0
W
Scylla
LH00
Scylla
11,571
1,491
395
2,082
8,931
2,775
920
7,113
1,818
82,930
0
W
Medusa
Lay7
Medusa
21,983
8,736
0
1,818
13,235
5,171
5,437
4,053
9,182
0
148,589
L
Cerberus
LegacyMBx
Cerberus
12,586
174
0
7,920
26,236
21,266
0
8,265
17,733
32,428
0
W
Ne Zha
Perry8421
Ne Zha
12,270
3,697
0
15,483
25,464
10,037
1,956
10,948
14,516
0
121,053
L
Ravana
Xtraision
Ravana
6,828
2,106
0
1,872
17,497
8,067
0
4,541
12,758
0
90,627
W
14,303
3,616
4,036
11,109
22,944
29,018
365
11,251
11,693
0
99,676
L
Heimdallr
pieterpaap
Heimdallr
5,193
2,920
0
5,528
15,553
6,507
1,158
1,284
14,269
0
95,981
L
Cabrakan
zImNooah
Cabrakan
13,702
1,298
0
5,091
17,780
16,159
652
3,100
14,591
87,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,872
Gold Earned
58,302
793
Minions Killed
764
0
Camps Cleared
0
2,459,013
Distance Traveled
2,194,634
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,764
615
56
2
0
477,397
6
L
Thoth
12,040
502
214
9
0
426,758
10
W
Scylla
12,825
534
164
7
0
473,193
3
W
Medusa
16,093
671
197
8
0
503,421
6
L
Cerberus
11,284
470
48
2
0
466,982
1
W
Ne Zha
13,271
553
175
7
0
505,896
8
L
Ravana
10,923
455
146
6
0
443,548
5
W
Guan Yu
14,919
622
201
8
0
499,106
1
L
Heimdallr
11,963
498
176
7
0
412,730
10
L
Cabrakan
12,092
504
180
8
0
444,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role