Player Matchup

Awilix
Awilix
Neopunker
Awilix
Level 99
God Stats
0W - 5L
1,500 SR
Queue Stats
46W - 38L
1,472 Elo+
Solo
Anhur
Anhur
Or1onpvp
Anhur
Level 49
God Stats
4W - 6L
1,143 SR
Queue Stats
149W - 179L
1,483 Elo+
Solo
Anubis
Anubis
RavioliMafiosi
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Seabazziga
Ymir
Level 81
God Stats
1W - 5L
1,702 SR
Queue Stats
45W - 41L
1,394 Elo+
Party 1
Achilles
Achilles
WaanuuK
Achilles
Level 121
God Stats
1W - 3L
1,268 SR
Queue Stats
134W - 136L
1,404 Elo+
Solo
Team Averages
Level 82
1,423 SR
1,451 Elo+

VS

Team Averages
Level 78
1,572 SR
1,446 Elo+
Anubis
Anubis
Exorcino740
Anubis
Level 55
God Stats
6W - 4L
1,671 SR
Queue Stats
77W - 95L
1,444 Elo+
Solo
Anhur
Anhur
Haiico
Anhur
Level 63
God Stats
2W - 0L
1,681 SR
Queue Stats
19W - 25L
1,395 Elo+
Party 2
Ymir
Ymir
Haiico94
Ymir
Level 65
God Stats
7W - 4L
1,671 SR
Queue Stats
93W - 98L
1,445 Elo+
Party 2
Apollo
Apollo
LiquidFingerz
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SadGuy15
Nox
Level 94
God Stats
6W - 12L
1,336 SR
Queue Stats
363W - 360L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Neopunker
Awilix
12
2 / 9 / 2
8,027
502
7,377
14,487
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Or1onpvp
Anhur
11
0 / 6 / 3
7,057
441
4,132
11,184
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,552
535
4,965
6,961
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
6,548
409
4,798
12,151
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
WaanuuK
Achilles
13
2 / 4 / 0
7,846
490
6,312
11,996
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 1 / 6
10,095
631
10,629
7,900
3,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Haiico
Anhur
13
4 / 1 / 3
8,173
511
8,192
7,246
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 2 / 7
8,064
504
2,909
8,874
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 1 / 8
9,789
612
11,541
11,011
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 0 / 4
9,643
603
4,871
6,028
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
29
29
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
1
6
12
W
Anhur
Haiico
Anhur
4
1
3
5.5
W
Ymir
1
2
7
2.25
W
8
1
8
12
L
Awilix
Neopunker
Awilix
2
9
2
0.33
L
Anhur
Or1onpvp
Anhur
0
6
3
0.25
L
1
4
2
0.5
W
7
0
4
9
L
0
6
1
0.08
L
Achilles
WaanuuK
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
38,142
56,779
Taken
41,059
27,739
Mitigated
16,518
15,702
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,629
639
0
4,566
7,900
3,960
2,253
1,077
6,548
61,706
0
W
Anhur
Haiico
Anhur
8,192
3,395
0
3,576
7,246
1,723
1,348
842
6,379
0
51,106
W
Ymir
2,909
403
0
1,089
8,874
5,102
224
2,170
6,683
25,764
0
W
11,541
7,541
0
772
11,011
3,603
2,136
3,515
7,421
0
56,852
L
Awilix
Neopunker
Awilix
7,377
2,577
0
3,148
14,487
3,948
0
3,706
10,781
0
45,254
L
Anhur
Or1onpvp
Anhur
4,132
2,697
0
3,785
11,184
2,054
816
3,566
7,618
0
39,791
L
4,965
254
0
2,186
6,961
3,945
138
2,547
4,414
53,515
0
W
4,871
535
0
1,401
6,028
2,130
980
2,159
3,869
55,015
0
L
4,798
614
500
2,150
12,151
7,242
144
3,988
8,163
16,629
0
L
Achilles
WaanuuK
Achilles
6,312
1,361
0
3,933
11,996
10,550
948
4,602
7,394
0
37,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
45,764
382
Minions Killed
458
0
Camps Cleared
0
1,415,023
Distance Traveled
1,474,292
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,095
631
122
8
0
280,312
5
W
Anhur
8,173
511
92
6
0
279,238
4
W
Ymir
8,064
504
32
2
0
298,169
5
W
Apollo
9,789
612
88
6
0
302,975
2
L
Awilix
8,027
502
83
5
0
319,189
3
L
Anhur
7,057
441
75
5
0
254,640
4
L
Anubis
8,552
535
115
7
0
287,356
1
W
Nox
9,643
603
124
8
0
313,598
4
L
Ymir
6,548
409
32
2
0
285,834
3
L
Achilles
7,846
490
77
5
0
268,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role