Player Matchup

Jing Wei
Jing Wei
AceBad
Jing Wei
Level 26
God Stats
16W - 9L
1,463 SR
Queue Stats
308W - 235L
1,611 Elo+
Solo
Pele
Pele
GABRIELSHIBATA
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,536 Elo+
Party 2
Bellona
Bellona
J4y_BdO
Bellona
Level 26
God Stats
1W - 1L
1,294 SR
Queue Stats
7W - 6L
1,396 Elo+
Party 2
Chang'e
Chang'e
Vitu_BdO
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 2
Neith
Neith
Zepbr1_BdO
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,362 Elo+
Party 2
Team Averages
Level 23
1,451 SR
1,456 Elo+

VS

Team Averages
Level 25
1,514 SR
1,464 Elo+
Mulan
Mulan
Kaom4960
Mulan
Level 48
God Stats
2W - 3L
1,706 SR
Queue Stats
71W - 89L
1,444 Elo+
Party 1
Merlin
Merlin
Marmininu
Merlin
Level 29
God Stats
12W - 9L
1,500 SR
Queue Stats
141W - 143L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Profetens
Kumbhakarna
Level 29
God Stats
6W - 5L
1,621 SR
Queue Stats
112W - 102L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
TRG Demon8666
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1
Anhur
Anhur
liberal_exit0
Anhur
Level 19
God Stats
0W - 3L
1,245 SR
Queue Stats
18W - 11L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AceBad
Jing Wei
18
7 / 7 / 6
11,480
604
23,009
21,192
7,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 5
10,228
538
6,837
11,992
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
J4y_BdO
Bellona
13
2 / 4 / 3
8,527
449
4,733
11,737
5,945
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Vitu_BdO
Chang'e
16
4 / 7 / 6
9,919
522
9,412
12,260
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
3 / 4 / 4
9,237
486
4,736
8,774
2,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kaom4960
Mulan
16
3 / 5 / 2
10,307
542
6,368
13,422
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Marmininu
Merlin
17
4 / 6 / 9
10,753
566
12,820
11,519
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Profetens
Kumbhakarna
15
7 / 2 / 5
10,599
558
8,413
17,630
23,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
TRG Demon8666
Tsukuyomi
16
8 / 4 / 3
10,831
570
10,352
15,687
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 4 / 7
10,799
568
9,194
13,510
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
21
Kills
26
26
Deaths
21
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AceBad
Jing Wei
7
7
6
1.43
W
5
4
5
1.88
W
Bellona
J4y_BdO
Bellona
2
4
3
0.88
L
Mulan
Kaom4960
Mulan
3
5
2
0.8
L
Merlin
Marmininu
Merlin
4
6
9
1.42
L
Kumbhakarna
Profetens
Kumbhakarna
7
2
5
4.75
L
Tsukuyomi
TRG Demon8666
Tsukuyomi
8
4
3
2.38
W
Chang'e
Vitu_BdO
Chang'e
4
7
6
1
W
Neith
3
4
4
1.25
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
47,147
65,955
Taken
71,768
24,803
Mitigated
50,952
18,478
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AceBad
Jing Wei
23,009
19,464
0
6,028
21,192
7,902
1,583
4,464
16,443
0
80,434
W
6,837
1,569
0
3,800
11,992
4,012
0
3,462
8,332
0
48,196
W
Bellona
J4y_BdO
Bellona
4,733
1,761
188
1,306
11,737
5,945
410
3,522
8,073
0
29,577
L
Mulan
Kaom4960
Mulan
6,368
2,222
0
2,473
13,422
10,078
2,014
1,069
12,325
0
49,963
L
Merlin
Marmininu
Merlin
12,820
845
264
1,417
11,519
5,585
34
3,392
7,821
64,493
0
L
Kumbhakarna
Profetens
Kumbhakarna
8,413
1,726
0
1,746
17,630
23,387
44
1,864
15,612
27,629
0
L
Tsukuyomi
TRG Demon8666
Tsukuyomi
10,352
3,935
0
4,407
15,687
6,667
0
1,438
14,149
0
64,308
W
Chang'e
Vitu_BdO
Chang'e
9,412
1,130
786
3,969
12,260
4,111
0
6,099
5,759
38,883
0
W
Neith
4,736
2,034
0
2,401
8,774
2,833
666
2,772
5,840
0
34,226
L
9,194
4,221
0
2,006
13,510
5,235
3,352
981
12,449
0
68,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
53,289
407
Minions Killed
466
0
Camps Cleared
0
1,808,476
Distance Traveled
1,682,236
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,480
604
135
7
0
354,703
3
W
Pele
10,228
538
81
4
0
364,817
2
W
Bellona
8,527
449
55
3
0
393,236
1
L
Mulan
10,307
542
90
5
0
305,901
1
L
Merlin
10,753
566
116
6
0
334,419
3
L
Kumbhakarna
10,599
558
35
2
0
364,868
7
L
Tsukuyomi
10,831
570
106
6
0
350,124
0
W
Chang'e
9,919
522
88
5
0
340,823
1
W
Neith
9,237
486
48
3
0
354,897
4
L
Anhur
10,799
568
119
6
0
326,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role