Player Matchup

Neith
Neith
BoostedBaddies
Neith
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 35L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Bowwowzer_1
Amaterasu
Level 21
God Stats
2W - 1L
1,744 SR
Queue Stats
46W - 43L
1,539 Elo+
Party 1
Susano
Susano
GabeSad
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Ah Puch
Ah Puch
HamCandle69
Ah Puch
Level 29
God Stats
14W - 10L
1,572 SR
Queue Stats
17W - 13L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
PhantomDoge
Baron Samedi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,545 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,584 Elo+

VS

Team Averages
Level 19
1,508 SR
1,478 Elo+
Athena
Athena
FunkyP3nguin
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 74L
1,552 Elo+
Solo
Nemesis
Nemesis
PanchoRuvalcaba
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,597 Elo+
Solo
Neith
Neith
ParkerDurr
Neith
Level 11
God Stats
3W - 4L
1,489 SR
Queue Stats
5W - 7L
1,377 Elo+
Solo
Kukulkan
Kukulkan
h3adshotqc
Kukulkan
Level 17
God Stats
2W - 0L
1,551 SR
Queue Stats
20W - 19L
1,429 Elo+
Solo
Chang'e
Chang'e
pitucasoo
Chang'e
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 96L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,052
503
4,419
10,520
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Bowwowzer_1
Amaterasu
11
3 / 9 / 1
7,198
450
7,013
15,819
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
GabeSad
Susano
2
0 / 5 / 0
4,600
288
912
3,602
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
HamCandle69
Ah Puch
10
3 / 9 / 2
6,823
426
8,287
8,333
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PhantomDoge
Baron Samedi
8
2 / 7 / 3
6,667
417
3,692
8,688
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
10 / 0 / 11
9,882
618
12,905
13,090
14,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 2 / 8
9,302
581
6,914
12,734
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
1 / 2 / 6
7,497
469
1,989
7,658
2,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
h3adshotqc
Kukulkan
12
8 / 6 / 3
8,665
542
7,742
8,720
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
pitucasoo
Chang'e
13
9 / 1 / 6
8,930
558
7,295
9,555
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
11
Kills
34
35
Deaths
11
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Amaterasu
Bowwowzer_1
Amaterasu
3
9
1
0.39
W
Athena
10
0
11
15.5
L
Susano
GabeSad
Susano
0
5
0
0
L
Ah Puch
HamCandle69
Ah Puch
3
9
2
0.44
W
6
2
8
5
W
Neith
1
2
6
2
L
Baron Samedi
PhantomDoge
Baron Samedi
2
7
3
0.5
W
Kukulkan
h3adshotqc
Kukulkan
8
6
3
1.58
W
Chang'e
pitucasoo
Chang'e
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
36,845
46,962
Taken
51,757
17,715
Mitigated
27,879
4,681
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,419
1,082
0
1,227
10,520
3,931
604
5,976
4,341
0
42,926
L
Amaterasu
Bowwowzer_1
Amaterasu
7,013
3,528
0
1,018
15,819
6,506
0
8,762
6,810
0
35,097
W
Athena
12,905
3,965
0
4,296
13,090
14,266
656
1,808
11,282
47,567
3,652
L
Susano
GabeSad
Susano
912
419
0
0
3,602
951
0
2,106
1,348
0
2,194
L
Ah Puch
HamCandle69
Ah Puch
8,287
485
0
636
8,333
2,294
84
4,906
3,065
28,938
0
W
6,914
3,227
0
4,143
12,734
4,937
1,895
3,897
8,837
0
63,065
W
Neith
1,989
359
0
1,438
7,658
2,231
1,050
582
7,076
0
27,557
L
Baron Samedi
PhantomDoge
Baron Samedi
3,692
468
241
1,559
8,688
4,033
155
4,574
3,882
13,995
0
W
Kukulkan
h3adshotqc
Kukulkan
7,742
1,034
0
480
8,720
3,466
724
2,944
5,776
37,184
0
W
Chang'e
pitucasoo
Chang'e
7,295
1,020
1,594
3,413
9,555
2,979
1,239
2,748
6,807
30,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
44,276
210
Minions Killed
372
0
Camps Cleared
0
1,009,004
Distance Traveled
1,491,695
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,052
503
75
5
0
249,313
0
L
Amaterasu
7,198
450
59
4
0
249,819
0
W
Athena
9,882
618
92
6
0
355,659
4
L
Susano
4,600
288
5
0
0
165,592
0
L
Ah Puch
6,823
426
47
3
0
175,553
0
W
Nemesis
9,302
581
90
6
0
262,994
2
W
Neith
7,497
469
60
4
0
290,875
4
L
Baron Samedi
6,667
417
24
2
0
168,727
0
W
Kukulkan
8,665
542
75
5
0
271,841
3
W
Chang'e
8,930
558
55
3
0
310,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role