Player Matchup

Ymir
Ymir
Drachitor
Ymir
Level 16
God Stats
9W - 9L
1,571 SR
Queue Stats
11W - 14L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Iomatze
Kukulkan
Level 46
God Stats
1W - 2L
1,330 SR
Queue Stats
37W - 49L
1,403 Elo+
Party 2
Thanatos
Thanatos
ShiawaseNoKami
Thanatos
Level 25
God Stats
14W - 19L
1,425 SR
Queue Stats
20W - 28L
1,370 Elo+
Party 2
Skadi
Skadi
einStain777
Skadi
Level 69
God Stats
8W - 9L
1,625 SR
Queue Stats
96W - 90L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
headh
Zhong Kui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,387 Elo+
Party 2
Team Averages
Level 38
1,490 SR
1,411 Elo+

VS

Team Averages
Level 97
1,548 SR
1,550 Elo+
Kukulkan
Kukulkan
AdriSierra24
Kukulkan
Level 26
God Stats
12W - 4L
1,595 SR
Queue Stats
80W - 64L
1,439 Elo+
Party 1
Ravana
Ravana
DiplomaticDuck
Ravana
Level 59
God Stats
1W - 2L
1,193 SR
Queue Stats
117W - 96L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Ericmeca98
Sylvanus
Level 83
God Stats
10W - 9L
1,676 SR
Queue Stats
332W - 278L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
Jaarde
Zhong Kui
Level 157
God Stats
4W - 1L
1,777 SR
Queue Stats
252W - 194L
1,692 Elo+
Party 1
Artemis
Artemis
Ssica97
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 9 / 4
7,971
399
4,803
21,743
17,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Iomatze
Kukulkan
17
3 / 7 / 4
10,788
539
12,353
11,465
3,609
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
14
3 / 8 / 5
9,359
468
5,213
14,323
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 13 / 4
8,378
419
9,930
17,699
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
headh
Zhong Kui
14
0 / 10 / 2
8,461
423
3,419
15,054
8,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdriSierra24
Kukulkan
13
3 / 1 / 9
9,692
485
5,524
4,325
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 6
11,561
578
8,265
10,751
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Ericmeca98
Sylvanus
15
2 / 3 / 28
11,772
589
11,004
22,703
26,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Jaarde
Zhong Kui
20
21 / 1 / 7
13,668
683
23,911
14,132
11,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Ssica97
Artemis
20
14 / 3 / 8
13,605
680
19,893
16,037
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
9
Kills
47
47
Deaths
9
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdriSierra24
Kukulkan
3
1
9
7.5
W
7
1
6
10
L
Ymir
2
9
4
0.44
W
Sylvanus
Ericmeca98
Sylvanus
2
3
28
5.33
L
Kukulkan
Iomatze
Kukulkan
3
7
4
0.71
W
Zhong Kui
Jaarde
Zhong Kui
21
1
7
24.5
L
Thanatos
3
8
5
0.69
W
Artemis
Ssica97
Artemis
14
3
8
6
L
1
13
4
0.23
L
Zhong Kui
headh
Zhong Kui
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
68,597
80,284
Taken
67,948
38,751
Mitigated
52,639
15,039
Healing
33,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdriSierra24
Kukulkan
5,524
318
42
971
4,325
2,109
772
1,409
2,916
28,219
0
W
8,265
2,628
0
3,971
10,751
5,213
766
2,107
8,644
0
84,682
L
Ymir
4,803
1,276
564
1,904
21,743
17,311
0
9,732
11,873
23,080
0
W
Sylvanus
Ericmeca98
Sylvanus
11,004
3,911
1,645
10,413
22,703
26,333
427
8,759
13,944
32,503
0
L
Kukulkan
Iomatze
Kukulkan
12,353
923
0
500
11,465
3,609
1,027
6,229
5,234
67,830
0
W
Zhong Kui
Jaarde
Zhong Kui
23,911
3,309
0
6,742
14,132
11,844
5,165
4,872
9,260
91,650
0
L
Thanatos
5,213
1,299
0
7,544
14,323
4,981
0
8,144
6,067
0
45,842
W
Artemis
Ssica97
Artemis
19,893
11,098
0
9,386
16,037
7,140
7,030
3,428
12,609
0
107,847
L
9,930
5,384
0
1,906
17,699
4,202
0
6,542
11,110
0
41,422
L
Zhong Kui
headh
Zhong Kui
3,419
804
195
2,426
15,054
8,648
0
9,463
5,561
38,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
60,298
397
Minions Killed
547
0
Camps Cleared
0
1,621,103
Distance Traveled
1,594,816
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,692
485
40
2
0
165,267
0
W
Ravana
11,561
578
126
6
0
423,523
5
L
Ymir
7,971
399
30
2
0
310,043
0
W
Sylvanus
11,772
589
40
2
0
339,331
0
L
Kukulkan
10,788
539
119
6
0
354,588
1
W
Zhong Kui
13,668
683
162
8
0
341,096
5
L
Thanatos
9,359
468
84
4
0
307,113
0
W
Artemis
13,605
680
179
9
0
325,599
3
L
Skadi
8,378
419
69
3
0
326,855
4
L
Zhong Kui
8,461
423
95
5
0
322,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role