Player Matchup

Osiris
Osiris
CoolTieGuy
Osiris
Level 157
God Stats
10W - 13L
1,538 SR
Queue Stats
1,386W - 1,405L
1,452 Elo+
Solo
King Arthur
King Arthur
ImJenkins
King Arthur
Level 74
God Stats
1W - 2L
1,302 SR
Queue Stats
386W - 377L
1,565 Elo+
Party 2
Freya
Freya
Retrogue2k
Freya
Level 61
God Stats
2W - 1L
1,629 SR
Queue Stats
110W - 117L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
j_herfield
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
jeidipanochas
Discordia
Level 82
God Stats
2W - 1L
1,545 SR
Queue Stats
68W - 69L
1,528 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,501 Elo+

VS

Team Averages
Level 141
1,501 SR
1,498 Elo+
Chaac
Chaac
Bleed_DodgerBlu
Chaac
Level 120
God Stats
2W - 0L
1,445 SR
Queue Stats
48W - 37L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Ch1cogam3rs
Cernunnos
Level 118
God Stats
1W - 2L
1,108 SR
Queue Stats
114W - 99L
1,508 Elo+
Solo
Arachne
Arachne
CottonCandyD87
Arachne
Level 160
God Stats
1W - 0L
1,548 SR
Queue Stats
160W - 178L
1,433 Elo+
Solo
Xing Tian
Xing Tian
TheRomm
Xing Tian
Level 159
God Stats
4W - 1L
1,550 SR
Queue Stats
304W - 227L
1,526 Elo+
Party 1
Medusa
Medusa
XKingDeltaX
Medusa
Level 149
God Stats
5W - 1L
1,856 SR
Queue Stats
216W - 155L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CoolTieGuy
Osiris
15
1 / 3 / 8
9,101
827
6,535
14,865
18,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ImJenkins
King Arthur
13
1 / 4 / 6
7,612
692
7,809
19,834
14,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
12
0 / 7 / 7
7,301
664
8,601
11,817
5,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
j_herfield
Kuzenbo
16
5 / 5 / 7
8,990
817
8,047
19,455
18,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
jeidipanochas
Discordia
15
7 / 4 / 3
9,382
853
17,521
8,780
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
8,867
806
10,788
15,112
11,572
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Ch1cogam3rs
Cernunnos
17
7 / 3 / 11
10,150
923
13,779
11,008
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 3 / 9
9,682
880
8,143
13,203
6,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
TheRomm
Xing Tian
15
1 / 3 / 15
9,206
837
6,698
16,182
16,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
18
4 / 1 / 17
10,064
915
22,336
8,152
3,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
14
Kills
23
23
Deaths
14
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Cernunnos
Ch1cogam3rs
Cernunnos
7
3
11
4.17
L
Osiris
CoolTieGuy
Osiris
1
3
8
1.67
W
8
3
9
4.17
L
King Arthur
ImJenkins
King Arthur
1
4
6
1
L
Freya
0
7
7
0.5
W
Xing Tian
TheRomm
Xing Tian
1
3
15
2.83
W
Medusa
4
1
17
12.5
L
Kuzenbo
j_herfield
Kuzenbo
5
5
7
1.7
L
Discordia
jeidipanochas
Discordia
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,513
Damage
61,744
74,751
Taken
63,657
60,138
Mitigated
42,820
20,924
Healing
29,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,788
1,342
598
4,937
15,112
11,572
635
6,409
8,507
0
20,411
W
Cernunnos
Ch1cogam3rs
Cernunnos
13,779
7,151
2,758
3,320
11,008
4,733
2,578
6,737
3,929
0
30,371
L
Osiris
CoolTieGuy
Osiris
6,535
1,208
428
1,985
14,865
18,150
312
1,314
13,551
0
18,759
W
8,143
5,240
2,987
4,930
13,203
6,229
423
8,152
4,653
0
16,220
L
King Arthur
ImJenkins
King Arthur
7,809
504
531
6,492
19,834
14,074
0
1,749
18,085
0
16,644
L
Freya
8,601
2,053
991
1,414
11,817
5,267
387
1,570
10,247
14,468
0
W
Xing Tian
TheRomm
Xing Tian
6,698
222
380
3,426
16,182
16,449
431
5,682
10,080
12,339
0
W
Medusa
22,336
8,488
2,408
3,334
8,152
3,837
1,296
5,497
2,319
0
46,742
L
Kuzenbo
j_herfield
Kuzenbo
8,047
2,411
569
3,224
19,455
18,500
369
871
18,584
17,265
0
L
Discordia
jeidipanochas
Discordia
17,521
839
3,375
1,915
8,780
4,147
880
1,194
7,586
27,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
47,969
127
Minions Killed
131
0
Camps Cleared
0
955,562
Distance Traveled
948,300
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,867
806
11
1
0
189,814
1
W
Cernunnos
10,150
923
44
4
0
189,434
1
L
Osiris
9,101
827
27
2
0
184,811
1
W
Arachne
9,682
880
14
1
0
209,587
0
L
King Arthur
7,612
692
24
2
0
193,863
0
L
Freya
7,301
664
19
2
0
191,745
0
W
Xing Tian
9,206
837
10
1
0
173,154
5
W
Medusa
10,064
915
52
5
0
186,311
0
L
Kuzenbo
8,990
817
24
2
0
183,938
0
L
Discordia
9,382
853
33
3
0
201,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role