Player Matchup

Cabrakan
Cabrakan
Gold II
BerZherk
Cabrakan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
MateoMartin13
Janus
Gold II
Level 154
God Stats
31W - 26L
1,730 SR
Queue Stats
194W - 191L
1,664 MMR
Solo
Fenrir
Fenrir
Gold II
NicoDTB
Fenrir
Gold II
Level 89
God Stats
0W - 1L
1,909 SR
Queue Stats
2W - 7L
1,732 MMR
Solo
Anhur
Anhur
Platinum II
ReaperPeach
Anhur
Platinum II
Level 103
God Stats
9W - 14L
1,507 SR
Queue Stats
481W - 484L
1,871 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Toughgamer2
Cu Chulainn
Bronze III
Level 55
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 4L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,673 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,643 SR
1,694 MMR
Tsukuyomi
Tsukuyomi
Gold I
AshoqMaster
Tsukuyomi
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
ItsDarkness
Ares
Platinum V
Level 120
God Stats
1W - 2L
1,296 SR
Queue Stats
122W - 121L
1,578 MMR
Solo
Chiron
Chiron
Platinum II
Kitê
Chiron
Platinum II
Level 157
God Stats
8W - 5L
1,778 SR
Queue Stats
573W - 562L
1,857 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
PardonMyRake
Sun Wukong
Gold V
Level 155
God Stats
2W - 0L
1,956 SR
Queue Stats
9W - 2L
1,676 MMR
Solo
Zeus
Zeus
Platinum II
vilchissYT
Zeus
Platinum II
Level 155
God Stats
82W - 49L
1,684 SR
Queue Stats
618W - 621L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BerZherk
Cabrakan
14
3 / 7 / 8
9,600
457
8,319
18,401
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 8 / 4
11,180
532
13,940
14,022
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
NicoDTB
Fenrir
17
6 / 5 / 4
10,857
517
9,237
17,718
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 10 / 4
9,613
458
4,902
17,016
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Toughgamer2
Cu Chulainn
19
3 / 4 / 7
11,444
545
20,545
24,866
21,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaSetApolloGuan YuTiamat

VS

Bans
ScyllaSobekYmirGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshoqMaster
Tsukuyomi
19
7 / 4 / 10
12,565
598
12,015
15,784
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 4 / 16
11,283
537
7,147
21,913
23,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Kitê
Chiron
20
14 / 2 / 5
14,006
667
19,625
15,943
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
PardonMyRake
Sun Wukong
20
5 / 3 / 6
13,099
624
16,718
17,865
15,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 6
11,309
539
16,748
13,997
6,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
17
Kills
34
34
Deaths
18
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AshoqMaster
Tsukuyomi
7
4
10
3
L
Cabrakan
BerZherk
Cabrakan
3
7
8
1
W
1
4
16
2.25
W
Chiron
Kitê
Chiron
14
2
5
8.25
L
5
8
4
0.88
L
Fenrir
NicoDTB
Fenrir
6
5
4
1.6
W
Sun Wukong
PardonMyRake
Sun Wukong
5
3
6
2.67
L
0
10
4
0.2
L
Cu Chulainn
Toughgamer2
Cu Chulainn
3
4
7
1.63
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,943
Damage
72,253
92,023
Taken
85,502
63,114
Mitigated
60,872
21,566
Healing
33,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AshoqMaster
Tsukuyomi
12,015
1,298
0
6,566
15,784
7,507
579
3,667
12,117
0
86,085
L
Cabrakan
BerZherk
Cabrakan
8,319
1,076
0
3,810
18,401
19,528
0
7,506
10,895
25,778
0
W
7,147
336
0
4,286
21,913
23,710
111
10,415
11,498
21,944
0
W
Chiron
Kitê
Chiron
19,625
11,219
1,035
10,295
15,943
6,895
2,283
4,448
11,495
0
114,792
L
13,940
1,017
339
2,261
14,022
5,255
0
6,656
7,366
79,974
0
L
Fenrir
NicoDTB
Fenrir
9,237
3,246
0
4,580
17,718
11,090
0
4,939
12,779
0
66,350
W
Sun Wukong
PardonMyRake
Sun Wukong
16,718
3,747
0
7,040
17,865
15,800
314
3,020
14,845
0
95,553
L
4,902
2,810
0
3,487
17,016
5,560
716
1,490
15,526
0
63,686
L
Cu Chulainn
Toughgamer2
Cu Chulainn
20,545
2,609
0
7,089
24,866
21,681
0
3,476
21,390
13,273
75,698
W
16,748
2,653
0
4,261
13,997
6,960
1,004
6,913
7,084
77,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
62,262
554
Minions Killed
621
0
Camps Cleared
0
1,913,833
Distance Traveled
1,939,212
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,565
598
134
6
0
438,947
1
L
Cabrakan
9,600
457
21
1
0
392,516
2
W
Ares
11,283
537
14
1
0
380,114
7
W
Chiron
14,006
667
158
8
0
355,667
2
L
Janus
11,180
532
140
7
0
384,228
3
L
Fenrir
10,857
517
110
5
0
422,903
6
W
Sun Wukong
13,099
624
172
8
0
422,891
4
L
Anhur
9,613
458
125
6
0
317,174
5
L
Cu Chulainn
11,444
545
158
8
0
397,012
4
W
Zeus
11,309
539
143
7
0
341,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role