Player Matchup

Scylla
Scylla
I LEON PR I
Scylla
Level 125
God Stats
32W - 22L
1,724 SR
Queue Stats
414W - 388L
1,537 Elo+
Party 2
Ares
Ares
JOJO 313
Ares
Level 116
God Stats
17W - 5L
1,586 SR
Queue Stats
188W - 149L
1,606 Elo+
Party 2
Arachne
Arachne
VeaBe
Arachne
Level 121
God Stats
11W - 11L
1,648 SR
Queue Stats
178W - 162L
1,512 Elo+
Party 2
Team Averages
Level 121
1,653 SR
1,552 Elo+

VS

Team Averages
Level 75
1,675 SR
1,485 Elo+
Ares
Ares
Blow4OldBay
Ares
Level 110
God Stats
11W - 10L
1,796 SR
Queue Stats
141W - 146L
1,565 Elo+
Party 1
Raijin
Raijin
Danny Devitoast
Raijin
Level 109
God Stats
1W - 1L
1,728 SR
Queue Stats
79W - 60L
1,602 Elo+
Party 1
Neith
Neith
unos-castigo341
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 4
8,097
675
10,166
4,459
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
1 / 2 / 2
7,425
619
2,671
6,405
4,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
VeaBe
Arachne
11
4 / 1 / 2
8,573
714
3,093
5,303
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,415
618
3,086
4,736
3,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 3 / 1
7,599
633
3,306
6,991
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 3 / 2
7,297
608
2,740
6,815
2,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
4
4
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
2
3
1
0.83
W
Scylla
1
1
4
3
W
Ares
1
2
2
1
W
Arachne
VeaBe
Arachne
4
1
2
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
9,132
16,167
Taken
18,542
8,310
Mitigated
7,833
2,236
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,086
84
0
896
4,736
3,414
0
2,644
1,978
11,444
0
L
3,306
261
0
740
6,991
2,222
0
4,563
2,194
35,917
0
W
Scylla
10,166
160
0
880
4,459
1,459
0
1,734
2,595
49,212
0
W
Ares
2,671
77
0
0
6,405
4,874
0
2,722
3,514
23,121
0
W
Arachne
VeaBe
Arachne
3,093
1,906
0
1,356
5,303
1,977
96
1,631
3,548
0
13,449
L
2,740
489
0
758
6,815
2,197
0
5,080
1,505
0
14,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,095
Gold Earned
22,311
130
Minions Killed
128
0
Camps Cleared
0
672,250
Distance Traveled
646,232
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,415
618
24
2
0
231,909
2
L
Raijin
7,599
633
75
6
0
186,339
1
W
Scylla
8,097
675
78
7
0
218,062
5
W
Ares
7,425
619
26
2
0
210,777
3
W
Arachne
8,573
714
26
2
0
243,411
3
L
Neith
7,297
608
29
2
0
227,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role