Player Matchup

Bacchus
Bacchus
DogeKawai
Bacchus
Level 40
God Stats
4W - 8L
1,158 SR
Queue Stats
151W - 114L
1,529 Elo+
Party 2
Loki
Loki
HessenFinessin
Loki
Level 41
God Stats
23W - 26L
1,351 SR
Queue Stats
503W - 584L
1,413 Elo+
Solo
Jing Wei
Jing Wei
MochiTsuki
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 85L
1,386 Elo+
Party 2
Tiamat
Tiamat
WinterfreshM8
Tiamat
Level 47
God Stats
19W - 21L
1,492 SR
Queue Stats
164W - 210L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
superMAR7
Kuzenbo
Level 83
God Stats
44W - 31L
1,594 SR
Queue Stats
720W - 702L
1,436 Elo+
Solo
Team Averages
Level 67
1,419 SR
1,445 Elo+

VS

Team Averages
Level 72
1,360 SR
1,455 Elo+
Anhur
Anhur
Davsteps
Anhur
Level 109
God Stats
3W - 3L
1,638 SR
Queue Stats
300W - 283L
1,497 Elo+
Solo
Ravana
Ravana
HappyGuardian
Ravana
Level 40
God Stats
0W - 3L
1,222 SR
Queue Stats
196W - 176L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
eswampy
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
wyattskar1mc
Cerberus
Level 32
God Stats
0W - 3L
1,341 SR
Queue Stats
161W - 160L
1,450 Elo+
Party 1
Agni
Agni
yizzlG
Agni
Level 49
God Stats
1W - 7L
1,100 SR
Queue Stats
120W - 138L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DogeKawai
Bacchus
13
4 / 1 / 5
8,782
517
10,161
11,079
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 2 / 0
6,385
376
286
5,425
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
MochiTsuki
Jing Wei
13
2 / 1 / 2
8,414
495
4,678
5,549
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 3 / 2
9,126
537
10,309
9,606
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
superMAR7
Kuzenbo
13
1 / 3 / 4
7,805
459
5,413
14,327
12,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Davsteps
Anhur
12
3 / 5 / 0
7,530
443
6,503
12,173
3,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
8,377
493
2,809
9,838
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
eswampy
Baron Samedi
17
4 / 0 / 3
9,974
587
7,805
10,027
6,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
wyattskar1mc
Cerberus
12
0 / 1 / 2
7,536
443
4,061
11,862
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
yizzlG
Agni
14
2 / 4 / 2
8,254
486
6,794
8,966
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
10
10
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Davsteps
Anhur
3
5
0
0.6
W
Bacchus
DogeKawai
Bacchus
4
1
5
6.5
L
1
2
2
1
W
0
2
0
0
W
Jing Wei
MochiTsuki
Jing Wei
2
1
2
3
W
5
3
2
2
L
Baron Samedi
eswampy
Baron Samedi
4
0
3
5.5
W
Kuzenbo
superMAR7
Kuzenbo
1
3
4
1
L
Cerberus
wyattskar1mc
Cerberus
0
1
2
1
L
Agni
yizzlG
Agni
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,847
Damage
27,972
45,986
Taken
52,866
30,892
Mitigated
23,740
13,347
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Davsteps
Anhur
6,503
2,008
0
3,314
12,173
3,683
0
6,265
5,824
0
43,494
W
Bacchus
DogeKawai
Bacchus
10,161
1,315
0
1,831
11,079
8,600
0
3,091
7,939
27,847
0
L
2,809
852
0
2,050
9,838
3,802
0
4,438
5,275
0
59,908
W
286
80
0
2,860
5,425
1,361
0
1,307
4,118
0
19,484
W
Jing Wei
MochiTsuki
Jing Wei
4,678
4,084
0
2,063
5,549
1,545
2,219
1,272
4,225
0
43,973
W
10,309
689
0
3,456
9,606
6,870
1,067
4,695
4,632
54,242
0
L
Baron Samedi
eswampy
Baron Samedi
7,805
833
89
6,034
10,027
6,007
1,085
3,975
5,950
69,299
0
W
Kuzenbo
superMAR7
Kuzenbo
5,413
2,070
0
3,137
14,327
12,516
0
7,766
6,412
39,873
0
L
Cerberus
wyattskar1mc
Cerberus
4,061
420
0
4,574
11,862
7,134
0
4,417
7,385
31,762
0
L
Agni
yizzlG
Agni
6,794
761
0
1,388
8,966
3,114
0
6,170
2,549
41,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
41,671
331
Minions Killed
513
0
Camps Cleared
0
1,432,433
Distance Traveled
1,497,317
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,530
443
63
4
0
275,257
2
W
Bacchus
8,782
517
33
2
0
340,409
8
L
Ravana
8,377
493
118
7
0
369,586
4
W
Loki
6,385
376
41
2
0
146,939
2
W
Jing Wei
8,414
495
81
5
0
305,426
1
W
Tiamat
9,126
537
103
6
0
320,283
7
L
Baron Samedi
9,974
587
139
8
0
274,029
5
W
Kuzenbo
7,805
459
73
4
0
319,376
0
L
Cerberus
7,536
443
88
5
0
308,636
3
L
Agni
8,254
486
105
6
0
269,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role