Player Matchup

Izanami
Izanami
DatDanoff
Izanami
Level 28
God Stats
1W - 3L
1,195 SR
Queue Stats
115W - 84L
1,566 Elo+
Solo
Bakasura
Bakasura
Phooqe
Bakasura
Level 30
God Stats
42W - 24L
1,646 SR
Queue Stats
96W - 115L
1,403 Elo+
Solo
Cthulhu
Cthulhu
XXXXLu
Cthulhu
Level 4
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 2L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
ZaWorldo11
Gilgamesh
Level 22
God Stats
4W - 3L
1,223 SR
Queue Stats
65W - 59L
1,277 Elo+
Solo
Chang'e
Chang'e
anarchy-_-123
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 152L
1,407 Elo+
Solo
Team Averages
Level 23
1,454 SR
1,407 Elo+

VS

Team Averages
Level 29
1,539 SR
1,547 Elo+
Cupid
Cupid
CDI3N
Cupid
Level 27
God Stats
36W - 30L
1,545 SR
Queue Stats
105W - 100L
1,464 Elo+
Solo
Chang'e
Chang'e
LadyZireaell
Chang'e
Level 84
God Stats
0W - 1L
1,353 SR
Queue Stats
6W - 9L
1,589 Elo+
Party 1
Ymir
Ymir
ReliaxX777809
Ymir
Level 19
God Stats
1W - 7L
1,494 SR
Queue Stats
62W - 81L
1,370 Elo+
Solo
Nemesis
Nemesis
SolubleSnake6
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,723 Elo+
Solo
Gilgamesh
Gilgamesh
TooSupreme95
Gilgamesh
Level 11
God Stats
2W - 4L
1,802 SR
Queue Stats
6W - 6L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatDanoff
Izanami
20
17 / 7 / 6
21,627
698
34,763
26,041
11,794
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Phooqe
Bakasura
20
21 / 0 / 7
22,190
716
26,919
24,078
25,089
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
XXXXLu
Cthulhu
20
2 / 7 / 13
15,774
509
12,101
24,105
29,650
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
ZaWorldo11
Gilgamesh
6
0 / 0 / 0
10,344
334
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
20
2 / 11 / 13
16,542
534
15,254
33,026
15,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CDI3N
Cupid
20
11 / 10 / 2
16,143
521
20,309
29,545
19,232
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
LadyZireaell
Chang'e
20
3 / 10 / 8
13,414
433
14,442
26,387
9,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
9,748
314
1,901
9,436
5,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
20
6 / 8 / 5
14,838
479
15,844
25,433
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TooSupreme95
Gilgamesh
19
2 / 9 / 4
12,831
414
13,282
30,197
36,277
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
42
Kills
23
25
Deaths
42
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
CDI3N
Cupid
11
10
2
1.2
W
Izanami
DatDanoff
Izanami
17
7
6
2.86
L
Chang'e
LadyZireaell
Chang'e
3
10
8
0.7
W
Bakasura
Phooqe
Bakasura
21
0
7
24.5
L
1
5
0
0.2
L
Nemesis
6
8
5
1.06
L
Gilgamesh
TooSupreme95
Gilgamesh
2
9
4
0.44
W
Cthulhu
XXXXLu
Cthulhu
2
7
13
1.21
W
Gilgamesh
ZaWorldo11
Gilgamesh
0
0
0
0
W
Chang'e
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,037
Damage
65,778
107,250
Taken
120,998
82,197
Mitigated
86,409
47,411
Healing
25,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CDI3N
Cupid
20,309
12,139
608
4,007
29,545
19,232
1,564
6,291
22,986
0
120,808
W
Izanami
DatDanoff
Izanami
34,763
30,105
0
11,536
26,041
11,794
9,957
3,676
22,155
0
209,724
L
Chang'e
LadyZireaell
Chang'e
14,442
938
4,536
8,860
26,387
9,815
275
7,463
18,294
77,088
0
W
Bakasura
Phooqe
Bakasura
26,919
19,346
0
11,094
24,078
25,089
2,849
4,440
19,466
0
200,418
L
1,901
716
0
943
9,436
5,387
461
1,094
7,654
24,256
0
L
Nemesis
15,844
7,937
0
4,559
25,433
15,698
310
4,477
20,029
521
101,260
L
Gilgamesh
TooSupreme95
Gilgamesh
13,282
2,377
0
1,848
30,197
36,277
0
7,926
21,281
1,672
94,282
W
Cthulhu
XXXXLu
Cthulhu
12,101
941
2,609
6,861
24,105
29,650
1,023
4,161
19,650
59,239
0
W
Gilgamesh
ZaWorldo11
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
15,254
1,225
1,453
13,858
33,026
15,664
2,519
6,070
26,697
90,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,477
Gold Earned
66,974
702
Minions Killed
637
0
Camps Cleared
0
2,250,695
Distance Traveled
2,114,206
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
16,143
521
183
6
0
485,762
5
W
Izanami
21,627
698
237
8
0
497,023
2
L
Chang'e
13,414
433
125
4
0
480,393
5
W
Bakasura
22,190
716
243
8
0
719,758
1
L
Ymir
9,748
314
56
2
0
153,361
3
L
Nemesis
14,838
479
129
4
0
536,264
4
L
Gilgamesh
12,831
414
144
5
0
458,426
3
W
Cthulhu
15,774
509
76
2
0
561,063
11
W
Gilgamesh
10,344
334
0
0
0
0
0
W
Chang'e
16,542
534
146
5
0
472,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role