Player Matchup

Apollo
Apollo
LeoMaj666
Apollo
Level 63
God Stats
2W - 2L
1,754 SR
Queue Stats
30W - 28L
1,422 Elo+
Party 1
Odin
Odin
Molohjo
Odin
Level 62
God Stats
1W - 1L
1,189 SR
Queue Stats
84W - 94L
1,417 Elo+
Party 1
Zeus
Zeus
WEEEEEEEEdman
Zeus
Level 14
God Stats
2W - 0L
1,360 SR
Queue Stats
9W - 11L
1,359 Elo+
Party 1
Team Averages
Level 46
1,434 SR
1,399 Elo+

VS

Team Averages
Level 23
1,497 SR
1,452 Elo+
Sun Wukong
Sun Wukong
IvIiN3RIvIaFiA
Sun Wukong
Level 25
God Stats
32W - 38L
1,367 SR
Queue Stats
222W - 227L
1,438 Elo+
Solo
Jing Wei
Jing Wei
Pipapig
Jing Wei
Level 26
God Stats
1W - 3L
1,388 SR
Queue Stats
75W - 99L
1,399 Elo+
Solo
Kukulkan
Kukulkan
UhhNotToday
Kukulkan
Level 19
God Stats
3W - 1L
1,737 SR
Queue Stats
22W - 23L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LeoMaj666
Apollo
18
11 / 7 / 5
14,460
761
14,774
16,860
6,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
Molohjo
Odin
15
1 / 8 / 10
12,149
639
7,660
17,974
14,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 5 / 8
13,438
707
14,945
12,440
4,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IvIiN3RIvIaFiA
Sun Wukong
17
11 / 5 / 9
14,645
771
16,930
17,311
12,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Pipapig
Jing Wei
15
1 / 8 / 11
11,480
604
9,067
16,149
6,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
UhhNotToday
Kukulkan
17
8 / 6 / 9
13,204
695
13,832
10,365
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
17
Kills
20
20
Deaths
19
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IvIiN3RIvIaFiA
Sun Wukong
11
5
9
3.1
W
Apollo
LeoMaj666
Apollo
11
7
5
1.93
W
Odin
Molohjo
Odin
1
8
10
0.75
L
Jing Wei
Pipapig
Jing Wei
1
8
11
0.81
L
Kukulkan
UhhNotToday
Kukulkan
8
6
9
2.08
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
39,829
47,274
Taken
43,825
26,147
Mitigated
23,833
5,710
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IvIiN3RIvIaFiA
Sun Wukong
16,930
5,605
0
2,817
17,311
12,828
503
8,627
8,684
1,295
54,328
W
Apollo
LeoMaj666
Apollo
14,774
9,815
0
3,634
16,860
6,905
2,999
3,932
12,582
0
68,053
W
Odin
Molohjo
Odin
7,660
1,259
0
250
17,974
14,351
332
7,090
10,527
8,748
16,024
L
Jing Wei
Pipapig
Jing Wei
9,067
4,808
0
1,304
16,149
6,254
221
5,917
10,232
0
45,464
L
Kukulkan
UhhNotToday
Kukulkan
13,832
1,586
0
151
10,365
4,751
210
2,775
7,590
52,814
0
W
14,945
2,600
0
1,826
12,440
4,891
426
2,525
9,769
74,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,047
Gold Earned
39,329
220
Minions Killed
201
0
Camps Cleared
0
927,492
Distance Traveled
904,469
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,645
771
64
3
0
319,679
0
W
Apollo
14,460
761
82
4
0
303,062
2
W
Odin
12,149
639
29
2
0
313,300
0
L
Jing Wei
11,480
604
57
3
0
305,123
6
L
Kukulkan
13,204
695
80
4
0
279,667
1
W
Zeus
13,438
707
109
6
0
311,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role