Player Matchup

Gilgamesh
Gilgamesh
Struttingant
Gilgamesh
Level 68
God Stats
14W - 1L
1,856 SR
Queue Stats
228W - 144L
1,635 Elo+
Party 1
Janus
Janus
SwiggitySwotty
Janus
Level 91
God Stats
19W - 10L
1,623 SR
Queue Stats
318W - 201L
1,698 Elo+
Party 1
Artemis
Artemis
YerQuik
Artemis
Level 15
God Stats
4W - 5L
1,495 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 1
Team Averages
Level 58
1,658 SR
1,564 Elo+

VS

Team Averages
Level 26
1,392 SR
1,315 Elo+
Kuzenbo
Kuzenbo
ElmsxWolf
Kuzenbo
Level 44
God Stats
3W - 8L
1,247 SR
Queue Stats
77W - 108L
1,225 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Joecostello1074
Ah Muzen Cab
Level 4
God Stats
1W - 3L
1,301 SR
Queue Stats
3W - 8L
1,270 Elo+
Party 2
Gilgamesh
Gilgamesh
retrac02
Gilgamesh
Level 30
God Stats
0W - 2L
1,627 SR
Queue Stats
31W - 41L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Struttingant
Gilgamesh
13
10 / 1 / 11
9,238
924
12,240
9,735
7,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
8 / 0 / 7
8,752
875
12,067
4,374
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
YerQuik
Artemis
10
4 / 3 / 12
8,220
822
6,680
7,276
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElmsxWolf
Kuzenbo
9
2 / 3 / 1
6,931
693
2,694
13,087
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Joecostello1074
Ah Muzen Cab
9
1 / 10 / 0
6,433
643
3,596
9,857
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
retrac02
Gilgamesh
9
0 / 9 / 2
6,288
629
5,066
14,049
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
22
Kills
3
4
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ElmsxWolf
Kuzenbo
2
3
1
0.83
L
Ah Muzen Cab
Joecostello1074
Ah Muzen Cab
1
10
0
0.1
W
Gilgamesh
Struttingant
Gilgamesh
10
1
11
15.5
W
8
0
7
11.5
W
Artemis
YerQuik
Artemis
4
3
12
3.33
L
Gilgamesh
retrac02
Gilgamesh
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
11,356
21,385
Taken
36,993
10,871
Mitigated
22,114
3,978
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ElmsxWolf
Kuzenbo
2,694
890
159
1,128
13,087
11,490
0
4,550
8,205
5,767
0
L
Ah Muzen Cab
Joecostello1074
Ah Muzen Cab
3,596
2,106
0
696
9,857
3,284
0
3,420
6,262
0
13,814
W
Gilgamesh
Struttingant
Gilgamesh
12,240
4,903
0
1,983
9,735
7,184
515
1,206
8,229
0
35,308
W
12,067
1,070
0
1,341
4,374
1,346
873
1,100
3,174
41,135
0
W
Artemis
YerQuik
Artemis
6,680
2,677
0
654
7,276
2,341
1,110
420
6,806
0
18,966
L
Gilgamesh
retrac02
Gilgamesh
5,066
1,371
0
1,037
14,049
7,340
0
3,397
10,432
0
19,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
19,652
149
Minions Killed
47
0
Camps Cleared
0
583,375
Distance Traveled
494,202
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,931
693
8
1
0
189,601
1
L
Ah Muzen Cab
6,433
643
15
2
0
132,125
0
W
Gilgamesh
9,238
924
50
5
0
225,772
2
W
Janus
8,752
875
81
8
0
186,365
2
W
Artemis
8,220
822
18
2
0
171,238
0
L
Gilgamesh
6,288
629
24
2
0
172,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role