Player Matchup

Ullr
Ullr
OgiSkin
Ullr
Level 25
God Stats
2W - 7L
1,325 SR
Queue Stats
156W - 188L
1,322 Elo+
Solo
Arachne
Arachne
Prixmo505
Arachne
Level 26
God Stats
3W - 3L
1,484 SR
Queue Stats
19W - 26L
1,250 Elo+
Solo
Bacchus
Bacchus
SliderNSider
Bacchus
Level 22
God Stats
4W - 7L
1,799 SR
Queue Stats
66W - 73L
1,375 Elo+
Solo
Odin
Odin
WWGOKUL
Odin
Level 18
God Stats
10W - 11L
1,534 SR
Queue Stats
72W - 95L
1,323 Elo+
Solo
Geb
Geb
bentley22851
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,351 Elo+

VS

Team Averages
Level 30
1,487 SR
1,270 Elo+
Pele
Pele
Elangelpower
Pele
Level 26
God Stats
10W - 4L
1,500 SR
Queue Stats
90W - 110L
1,272 Elo+
Solo
Izanami
Izanami
Hanapinmojan
Izanami
Level 15
God Stats
5W - 1L
1,836 SR
Queue Stats
7W - 7L
1,331 Elo+
Party 1
Cupid
Cupid
J1303
Cupid
Level 82
God Stats
2W - 2L
1,100 SR
Queue Stats
18W - 28L
1,308 Elo+
Party 1
Chronos
Chronos
JJude13
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,290 Elo+
Party 1
King Arthur
King Arthur
runRarry
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
OgiSkin
Ullr
14
3 / 7 / 2
9,346
492
7,362
13,044
4,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Prixmo505
Arachne
15
1 / 6 / 1
9,467
498
6,894
14,805
5,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SliderNSider
Bacchus
10
3 / 1 / 0
7,854
413
4,256
4,011
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
WWGOKUL
Odin
15
2 / 1 / 0
9,536
502
8,332
6,605
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 12 / 1
6,381
336
899
11,037
3,345

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,406
495
3,758
11,515
4,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Hanapinmojan
Izanami
16
7 / 2 / 3
9,468
498
4,626
4,586
1,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
J1303
Cupid
15
2 / 3 / 7
10,045
529
5,270
10,657
3,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
JJude13
Chronos
17
9 / 1 / 6
10,385
547
11,895
11,771
5,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
runRarry
King Arthur
14
0 / 2 / 1
8,118
427
2,260
12,654
10,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
9
Kills
22
27
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Izanami
Hanapinmojan
Izanami
7
2
3
4.25
W
Cupid
J1303
Cupid
2
3
7
1.83
W
Chronos
JJude13
Chronos
9
1
6
12
L
Ullr
OgiSkin
Ullr
3
7
2
0.57
L
Arachne
Prixmo505
Arachne
1
6
1
0.25
L
Bacchus
SliderNSider
Bacchus
3
1
0
3
L
Odin
WWGOKUL
Odin
2
1
0
2
L
0
12
1
0.04
W
King Arthur
runRarry
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
27,809
49,502
Taken
51,183
23,069
Mitigated
24,853
5,963
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,758
1,275
0
1,638
11,515
4,106
0
510
11,005
0
61,047
W
Izanami
Hanapinmojan
Izanami
4,626
2,509
0
905
4,586
1,588
2,402
1,592
2,994
0
39,948
W
Cupid
J1303
Cupid
5,270
2,959
256
3,531
10,657
3,787
739
2,088
8,569
0
42,234
W
Chronos
JJude13
Chronos
11,895
4,912
123
3,847
11,771
5,017
1,163
468
11,303
52,159
0
L
Ullr
OgiSkin
Ullr
7,362
4,656
501
1,288
13,044
4,388
1,623
4,402
8,642
0
57,828
L
Arachne
Prixmo505
Arachne
6,894
4,196
0
3,067
14,805
5,534
697
5,784
9,021
0
35,468
L
Bacchus
SliderNSider
Bacchus
4,256
470
0
686
4,011
2,180
0
0
4,011
13,216
0
L
Odin
WWGOKUL
Odin
8,332
3,479
0
421
6,605
7,622
1,711
0
6,580
0
43,226
L
899
155
0
0
11,037
3,345
93
1,709
9,328
7,255
0
W
King Arthur
runRarry
King Arthur
2,260
572
0
275
12,654
10,355
257
497
11,639
0
27,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
47,422
302
Minions Killed
396
0
Camps Cleared
0
1,487,315
Distance Traveled
1,693,935
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,406
495
94
5
0
407,908
0
W
Izanami
9,468
498
88
5
0
326,310
0
W
Cupid
10,045
529
61
3
0
333,227
7
W
Chronos
10,385
547
104
5
0
320,213
1
L
Ullr
9,346
492
112
6
0
280,668
2
L
Arachne
9,467
498
73
4
0
368,140
1
L
Bacchus
7,854
413
11
1
0
218,299
0
L
Odin
9,536
502
96
5
0
354,522
0
L
Geb
6,381
336
10
1
0
265,686
1
W
King Arthur
8,118
427
49
3
0
306,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role