Player Matchup

Tiamat
Tiamat
Gold V
Bectos
Tiamat
Gold V
Level 147
God Stats
2W - 2L
1,619 SR
Queue Stats
87W - 81L
1,384 MMR
Solo
Sobek
Sobek
Silver I
NSPespsiMan
Sobek
Silver I
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,281 MMR
Solo
Apollo
Apollo
Silver II
SanJoe
Apollo
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
ShingoYabuki
Thanatos
Silver III
Level 160
God Stats
54W - 45L
1,545 SR
Queue Stats
229W - 243L
918 MMR
Solo
Medusa
Medusa
Silver II
VendoPackdePé
Medusa
Silver II
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,533 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,487 SR
1,184 MMR
Anubis
Anubis
Bronze III
MatheusKoppe
Anubis
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
muschmello123
Sylvanus
Silver IV
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 121L
986 MMR
Party 1
Izanami
Izanami
Silver II
thrösh
Izanami
Silver II
Level 143
God Stats
4W - 2L
1,346 SR
Queue Stats
256W - 271L
1,004 MMR
Party 1
Nu Wa
Nu Wa
Gold V
yKingMattzz
Nu Wa
Gold V
Level 149
God Stats
15W - 7L
1,769 SR
Queue Stats
82W - 97L
1,399 MMR
Solo
Bastet
Bastet
Silver III
zaAIQDELICIA
Bastet
Silver III
Level 113
God Stats
0W - 1L
1,321 SR
Queue Stats
70W - 84L
1,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bectos
Tiamat
17
5 / 2 / 15
11,791
621
17,473
13,033
10,663
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 16
11,056
582
6,810
19,153
19,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
SanJoe
Apollo
18
6 / 3 / 11
11,743
618
9,443
14,521
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ShingoYabuki
Thanatos
17
8 / 6 / 11
11,251
592
9,368
15,902
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 2 / 10
12,153
640
14,756
11,787
4,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaTsukuyomiJanusDanzaburouGeb

VS

Bans
ScyllaSetGaneshaKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 8 / 6
7,891
415
7,920
12,846
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
muschmello123
Sylvanus
13
4 / 9 / 7
8,465
446
10,468
16,189
14,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
thrösh
Izanami
16
3 / 6 / 4
10,207
537
8,724
16,639
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 10
8,371
441
11,881
12,447
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
7 / 3 / 4
10,114
532
9,869
15,739
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
35
Kills
17
17
Deaths
35
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bectos
Tiamat
5
2
15
6.25
L
Anubis
2
8
6
0.63
W
5
4
16
3.25
W
Apollo
SanJoe
Apollo
6
3
11
3.83
W
Thanatos
ShingoYabuki
Thanatos
8
6
11
2.25
W
11
2
10
8
L
Sylvanus
muschmello123
Sylvanus
4
9
7
0.83
L
Izanami
thrösh
Izanami
3
6
4
0.83
L
1
9
10
0.67
L
Bastet
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,850
Damage
48,862
74,396
Taken
73,860
47,284
Mitigated
35,032
29,106
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bectos
Tiamat
17,473
1,727
0
3,844
13,033
10,663
720
5,224
7,428
88,824
0
L
Anubis
7,920
244
0
3,494
12,846
5,221
297
2,907
9,939
40,184
0
W
6,810
605
0
5,962
19,153
19,939
0
6,913
11,850
21,488
0
W
Apollo
SanJoe
Apollo
9,443
4,632
0
3,443
14,521
6,821
10,794
5,135
9,014
0
72,392
W
Thanatos
ShingoYabuki
Thanatos
9,368
3,223
0
12,209
15,902
5,812
0
6,883
8,673
0
66,046
W
14,756
4,958
0
3,648
11,787
4,049
975
4,255
7,292
0
79,721
L
Sylvanus
muschmello123
Sylvanus
10,468
3,164
1,216
3,372
16,189
14,811
0
6,300
9,889
30,944
6,067
L
Izanami
thrösh
Izanami
8,724
6,406
0
4,410
16,639
5,601
0
6,058
10,581
0
70,027
L
11,881
3,085
0
2,432
12,447
3,792
423
3,392
9,055
49,140
0
L
Bastet
9,869
3,303
0
3,142
15,739
5,607
0
5,626
10,113
0
59,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,994
Gold Earned
45,048
544
Minions Killed
477
0
Camps Cleared
0
1,875,676
Distance Traveled
1,633,303
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,791
621
149
8
0
370,472
8
L
Anubis
7,891
415
77
4
0
272,014
2
W
Sobek
11,056
582
25
1
0
382,441
6
W
Apollo
11,743
618
132
7
0
394,803
4
W
Thanatos
11,251
592
103
5
0
341,242
7
W
Medusa
12,153
640
135
7
0
386,718
6
L
Sylvanus
8,465
446
58
3
0
301,623
2
L
Izanami
10,207
537
133
7
0
349,644
8
L
Nu Wa
8,371
441
93
5
0
282,878
4
L
Bastet
10,114
532
116
6
0
427,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role