Player Matchup

Loki
Loki
Masters
GhostsNeverDie
Loki
Masters
Level 155
God Stats
8W - 5L
1,686 SR
Queue Stats
321W - 278L
2,109 MMR
Party 2
Achilles
Achilles
Masters
Ovisy_
Achilles
Masters
Level 149
God Stats
13W - 11L
1,616 SR
Queue Stats
376W - 349L
2,083 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Scoty_04
Danzaburou
Platinum III
Level 104
God Stats
15W - 12L
1,580 SR
Queue Stats
98W - 87L
1,945 MMR
Solo
Athena
Athena
Diamond V
WelshJordy-
Athena
Diamond V
Level 125
God Stats
12W - 4L
1,757 SR
Queue Stats
351W - 329L
1,909 MMR
Party 2
Vulcan
Vulcan
Diamond III
XxGOL3M_03xX
Vulcan
Diamond III
Level 126
God Stats
1W - 0L
1,574 SR
Queue Stats
104W - 84L
2,201 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,643 SR
2,049 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,760 SR
2,050 MMR
Guan Yu
Guan Yu
Diamond IV
M00DYornot
Guan Yu
Diamond IV
Level 145
God Stats
5W - 2L
1,975 SR
Queue Stats
98W - 83L
2,225 MMR
Party 1
Fenrir
Fenrir
Diamond V
ReportGuy
Fenrir
Diamond V
Level 155
God Stats
50W - 32L
1,783 SR
Queue Stats
111W - 98L
2,034 MMR
Party 1
Khepri
Khepri
Platinum II
TiToX-BanDiT-ToX
Khepri
Platinum II
Level 122
God Stats
49W - 31L
1,689 SR
Queue Stats
683W - 668L
1,936 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
iRourkey
Aphrodite
Diamond IV
Level 125
God Stats
8W - 17L
1,544 SR
Queue Stats
651W - 644L
2,120 MMR
Solo
Cupid
Cupid
Platinum I
joe k stormer
Cupid
Platinum I
Level 155
God Stats
8W - 3L
1,807 SR
Queue Stats
278W - 278L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 10
18,663
622
36,438
28,718
15,180
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Ovisy_
Achilles
20
9 / 3 / 8
18,745
625
32,625
34,229
36,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Scoty_04
Danzaburou
20
7 / 3 / 7
19,422
647
21,700
33,684
18,655
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
20
1 / 4 / 24
15,441
515
13,483
39,763
56,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
20
7 / 5 / 12
17,518
584
33,167
16,367
10,307
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneKing ArthurSetTiamatTsukuyomi

VS

Bans
ApolloSun WukongAnhurNemesisChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
M00DYornot
Guan Yu
20
4 / 5 / 6
14,103
470
18,376
39,336
53,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
ReportGuy
Fenrir
20
10 / 11 / 8
14,830
494
23,764
35,233
21,033
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 7 / 10
13,035
435
10,513
29,923
36,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
iRourkey
Aphrodite
20
1 / 9 / 6
13,771
459
22,196
31,208
16,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 2
17,621
587
28,447
26,424
13,090
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
37
Kills
25
25
Deaths
37
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
10
10
1.8
L
Guan Yu
M00DYornot
Guan Yu
4
5
6
1.4
W
Achilles
Ovisy_
Achilles
9
3
8
4.33
L
Fenrir
ReportGuy
Fenrir
10
11
8
1.27
W
Danzaburou
Scoty_04
Danzaburou
7
3
7
3.5
L
2
7
10
1
W
Athena
1
4
24
3.25
W
Vulcan
7
5
12
2.6
L
Aphrodite
iRourkey
Aphrodite
1
9
6
0.44
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,413
Damage
103,296
152,761
Taken
162,124
137,436
Mitigated
139,715
62,116
Healing
67,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,438
13,024
0
6,782
28,718
15,180
471
7,771
20,799
0
143,212
L
Guan Yu
M00DYornot
Guan Yu
18,376
2,539
4,914
16,700
39,336
53,084
0
9,900
29,068
0
71,602
W
Achilles
Ovisy_
Achilles
32,625
12,264
0
15,424
34,229
36,851
6,404
4,433
29,796
0
122,399
L
Fenrir
ReportGuy
Fenrir
23,764
5,430
0
9,349
35,233
21,033
0
9,369
25,164
0
115,109
W
Danzaburou
Scoty_04
Danzaburou
21,700
13,547
0
19,208
33,684
18,655
6,258
6,503
27,181
0
203,884
L
10,513
935
0
1,619
29,923
36,048
0
8,699
21,036
31,401
0
W
Athena
13,483
3,516
0
14,404
39,763
56,443
464
13,308
26,455
50,986
0
W
Vulcan
33,167
9,695
132
6,166
16,367
10,307
2,882
1,965
14,402
137,283
0
L
Aphrodite
iRourkey
Aphrodite
22,196
1,388
6,427
15,420
31,208
16,460
0
12,059
18,869
128,536
0
L
28,447
22,340
471
12,192
26,424
13,090
2,436
5,685
20,589
0
156,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,789
Gold Earned
73,360
834
Minions Killed
780
0
Camps Cleared
0
2,912,514
Distance Traveled
2,747,478
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
18,663
622
170
6
0
568,369
4
L
Guan Yu
14,103
470
125
4
0
615,024
10
W
Achilles
18,745
625
201
7
0
599,268
2
L
Fenrir
14,830
494
126
4
0
526,182
2
W
Danzaburou
19,422
647
221
7
0
528,361
11
L
Khepri
13,035
435
31
1
0
550,988
7
W
Athena
15,441
515
44
1
0
623,333
11
W
Vulcan
17,518
584
198
7
0
593,183
8
L
Aphrodite
13,771
459
229
8
0
531,801
8
L
Cupid
17,621
587
269
9
0
523,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role