Player Matchup

Ymir
Ymir
I_Akaru
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Thor
Thor
Pillo0312
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 61L
1,500 Elo+
Party 2
Chang'e
Chang'e
Shio-kun_
Chang'e
Level 5
God Stats
4W - 11L
1,500 SR
Queue Stats
209W - 184L
1,500 Elo+
Party 2
Neith
Neith
leckless1
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo
Merlin
Merlin
mashina2000
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 156L
1,390 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,503 Elo+

VS

Team Averages
Level 16
1,522 SR
1,463 Elo+
Neith
Neith
Bofrostwurm
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 68L
1,812 Elo+
Party 1
Kali
Kali
Halvmane
Kali
Level 15
God Stats
8W - 3L
1,621 SR
Queue Stats
254W - 286L
1,323 Elo+
Solo
Aphrodite
Aphrodite
KV2IsLife
Aphrodite
Level 27
God Stats
10W - 1L
1,797 SR
Queue Stats
740W - 349L
1,558 Elo+
Party 1
Hera
Hera
KasaiPlaysOne
Hera
Level 16
God Stats
40W - 33L
1,489 SR
Queue Stats
91W - 94L
1,351 Elo+
Solo
Nike
Nike
penda1989
Nike
Level 20
God Stats
1W - 0L
1,204 SR
Queue Stats
23W - 44L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
I_Akaru
Ymir
17
1 / 9 / 9
10,932
994
5,433
21,492
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
16
5 / 16 / 4
10,406
946
11,923
23,017
6,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Shio-kun_
Chang'e
17
2 / 8 / 9
10,424
948
7,625
17,773
4,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
leckless1
Neith
16
3 / 3 / 6
10,391
945
11,726
9,941
2,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
17
3 / 10 / 7
10,373
943
13,779
19,703
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 0 / 21
16,938
1,540
41,198
17,112
6,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
18
0 / 1 / 22
10,819
984
3,016
9,681
3,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
KV2IsLife
Aphrodite
20
23 / 2 / 20
16,091
1,463
31,138
14,252
7,485
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 12
9,876
898
6,043
7,725
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
16
0 / 7 / 8
9,705
882
2,413
10,187
4,235

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
129
14
Kills
46
46
Deaths
15
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
23
0
21
33.5
W
Kali
0
1
22
11
L
Ymir
I_Akaru
Ymir
1
9
9
0.61
W
Aphrodite
KV2IsLife
Aphrodite
23
2
20
16.5
W
0
5
12
1.2
L
Thor
5
16
4
0.44
L
Chang'e
Shio-kun_
Chang'e
2
8
9
0.81
L
Neith
leckless1
Neith
3
3
6
2
L
Merlin
3
10
7
0.65
W
Nike
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,486
Damage
83,808
91,926
Taken
58,957
33,028
Mitigated
26,371
9,855
Healing
24,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,198
14,751
0
3,205
17,112
6,995
0
7,612
9,500
0
70,885
W
Kali
3,016
1,119
0
1,062
9,681
3,745
0
5,255
4,426
0
6,698
L
Ymir
I_Akaru
Ymir
5,433
1,191
0
1,088
21,492
14,816
0
9,086
12,304
15,748
0
W
Aphrodite
KV2IsLife
Aphrodite
31,138
2,945
10,208
9,967
14,252
7,485
0
7,470
6,782
50,109
0
W
6,043
2,344
23
309
7,725
3,911
0
3,498
4,227
18,236
0
L
Thor
11,923
4,950
0
0
23,017
6,030
0
6,785
16,207
0
17,812
L
Chang'e
Shio-kun_
Chang'e
7,625
1,360
3,320
4,428
17,773
4,620
0
8,738
8,935
32,457
0
L
Neith
leckless1
Neith
11,726
6,669
0
1,019
9,941
2,487
0
3,594
6,322
0
34,201
L
Merlin
13,779
218
0
0
19,703
5,075
0
8,651
10,977
26,376
0
W
Nike
2,413
215
0
0
10,187
4,235
0
3,002
7,185
0
14,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,526
Gold Earned
63,429
149
Minions Killed
171
3
Camps Cleared
6
892,652
Distance Traveled
983,631
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,938
1,540
45
4
2
234,800
1
W
Kali
10,819
984
6
1
1
203,207
0
L
Ymir
10,932
994
26
2
0
162,182
2
W
Aphrodite
16,091
1,463
59
5
2
220,853
1
W
Hera
9,876
898
38
3
0
156,541
0
L
Thor
10,406
946
12
1
1
184,083
0
L
Chang'e
10,424
948
39
4
1
180,899
0
L
Neith
10,391
945
50
5
1
177,337
0
L
Merlin
10,373
943
22
2
0
188,151
1
W
Nike
9,705
882
23
2
1
168,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role